For its replacement the more authentic parachute made by [R-CON]lucky.BOY will be added. It was originally made for PR:WW2, but since those types of parachutes are still used it will fit modern PR just fine. No worries, PR:WW2 will benefit from it as well
Model: [R-CON]lucky.BOY
Texture: [R-CON]CTRifle & MasterX
Export: [R-DEV]KaB & [R-DEV]Rhino
The new parachute will now also draw for a way bigger distance allowing you to spot and engage paratroopers more easily. To add to the parachuting experience [R-DEV]KaB created new 3rd person animations.
As you can see the soldier is now holding the strings of the parachute instead of his rifle. This also means you will no longer be able to shoot while hanging in the air.

Instead of having the parachute spawnpoints/planes circle the battlefield, they will now fly straight lines between two points. The green icons mark the beginning of the drop zone and the red ones the end. The planes will start as soon as the briefing time ends.

(wait until gif file is fully loaded as speed might be incorrect otherwise)
P.S. Parachute will still open by pressing "9", do it soon or end as a statistic












