[1.3.5] Fennek
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LiamNL
- Posts: 585
- Joined: 2013-06-15 08:13
[1.3.5] Fennek
Except for that the Fennek is now only a machine gun jeep, (the periscope is useless on cas less maps) I noticed whilst on the machine gun before the gun has warmed up there is a bug. The screen will freeze with a frame of the gun attempting to fire, and the machine gun sound will be played continuously till the gun has actually warmed up to usable condition.
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PatrickLA_CA
- Posts: 2243
- Joined: 2009-07-14 09:31
Re: [1.3.5] Fennek
That happens with every vehicle, since forever, maybe you just haven't noticed it.LiamNL wrote: The screen will freeze with a frame of the gun attempting to fire, and the machine gun sound will be played continuously till the gun has actually warmed up to usable condition.
In-game: Cobra-PR
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Armchairman_Mao
- Posts: 55
- Joined: 2015-07-14 03:32
Re: [1.3.5] Fennek
I thought fennec was always a machinegun jeep.
Did it have special properties taken away or something?
Did it have special properties taken away or something?

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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Re: [1.3.5] Fennek
It can lase targets with the sensorpod. If there's no CAS, you can only watch and zoom (a lot), which is still an interesting feature.

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LiamNL
- Posts: 585
- Joined: 2013-06-15 08:13
Re: [1.3.5] Fennek
I haven't had the sound looping and screen freezing with any other vehicles before, unless it's a new feature of the patch that is.
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Navo
- Posts: 1389
- Joined: 2011-05-22 14:34
Re: [1.3.5] Fennek
Periscope is awesome on Dovre to look over the hedges before rekking infantry with the 50 cal.
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Armchairman_Mao
- Posts: 55
- Joined: 2015-07-14 03:32
Re: [1.3.5] Fennek
Didn't it also have functioning periscope with machinegun attached to it?[R-DEV]AfterDune wrote:It can lase targets with the sensorpod. If there's no CAS, you can only watch and zoom (a lot), which is still an interesting feature.

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LiamNL
- Posts: 585
- Joined: 2013-06-15 08:13
Re: [1.3.5] Fennek
No it has a seperate periscope from the machine gun.
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Armchairman_Mao
- Posts: 55
- Joined: 2015-07-14 03:32
Re: [1.3.5] Fennek
Well that's kind of weak.LiamNL wrote:No it has a seperate periscope from the machine gun.
Would have been an interesting(read: boarderline-op) vehicle if it had a periscope-mounted machinegun.
Still, being able to look over stuff(with FLIR?) is an advantage no other vehicles have.

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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Re: [1.3.5] Fennek
The thing _is_ weak, it's a recon vehicle after all. The .50 cal is only there for protection.

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blayas
- Posts: 135
- Joined: 2014-04-01 15:17
Re: [1.3.5] Fennek
yes, it is an excellent recon vehicle , one regrets that most players do not recognize this and use it like a apc , whenever I use the Fennek , take strategic position where it can raise the periscope without exposing the vehicle , behind the a mountain for example, and while keeping communication with the CAS squad.
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Glimmerman
- Retired PR Developer
- Posts: 3237
- Joined: 2007-08-14 11:12
Re: [1.3.5] Fennek
This is the only proper way to use a Fennekblayas wrote:yes, it is an excellent recon vehicle , one regrets that most players do not recognize this and use it like a apc , whenever I use the Fennek , take strategic position where it can raise the periscope without exposing the vehicle , behind the a mountain for example, and while keeping communication with the CAS squad.
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Acecombatzer0
- Posts: 554
- Joined: 2010-09-26 14:10
Re: [1.3.5] Fennek
No more CAS maps atm with the Fennek
What the Dutch removed from Hades Peak because of the F-35?
What the Dutch removed from Hades Peak because of the F-35?
CrazyHotMilf: can you release PR 1.0 today cause its my birthday and i want to play it ? because its gonna be very nice and every thing
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X-Alt
- Posts: 1073
- Joined: 2013-07-02 22:35
Re: [1.3.5] Fennek
Just let the gunner see lazes, so you can have a full 3-man crew do some damage.
Last edited by X-Alt on 2015-11-22 03:20, edited 1 time in total.
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fecht_niko
- Posts: 347
- Joined: 2013-06-29 13:42
Re: [1.3.5] Fennek
I dont know if intended but you need 2 RPG-26 shots to destroy the fennek.
It should survive max 1 RPG-7 imo.
It should survive max 1 RPG-7 imo.

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