Ask the PR:F Team a Question

General discussion of the Project Reality Falklands modification.
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Frontliner
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Re: Ask the PR:F Team a Question

Post by Frontliner »

[R-DEV]Rhino wrote: Goose Green has also received quite a bit of love and will be the best for the infantry vs infantry gameplay side.
On top of this, we are also looking at expanding the 80's Brits across more maps so the Falklands wont be the only place you can play with these awesome weapons ;)
PR:Cold War needs to happen.
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sweedensniiperr
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Re: Ask the PR:F Team a Question

Post by sweedensniiperr »

What YOU looking forward to the most Rhino?
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Rhino
Retired PR Developer
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Re: Ask the PR:F Team a Question

Post by Rhino »

Lukas_17_cab wrote:hi guys, you could make about Falkland Beta? because Argentina or Latin American community wants to try the mod Falklands ...
Hi Lukas. Sorry but PR:F has been fully integrated into our PR files now and separating them out again for a beta release would be a lot of work for pretty much no gain (for us that is) since we are already aware of what is wrong with PR:F, its just a matter of putting the work in to fix it, where the PR:WW2 guys are still trying to weed out the bugs and balance their work :)
sweedensniiperr wrote:What YOU looking forward to the most Rhino?
That is a really though one tbh, since I'm really fond of playing all aspects of the game from the basic rifleman kit, all the way up to flying jets :D

There is also so much new stuff coming with the new PR:F release but if I had to pick one thing, it probably would be the Frigate simply for the unique side of gameplay its going to bring to pretty much every role, with the jet side having the biggest difference, although the ground troops will only really feel it from calling in its naval gun support or having to hide from its shells :p
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sapper1893
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Modern Day Falklands

Post by sapper1893 »

A thought. What's the prospect of doing a modern day Falklands invasion. The Argentinians decide they want to re-invade the Falklands. The Brits having a Garrison on West Falkland and not a lot on East Falkland would make game play interesting.
Panzerfire
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Re: Ask the PR:F Team a Question

Post by Panzerfire »

Never mind. I forgot this was the "Ask the PR:F team a question" thread. ^_^;

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DRAGO_CRO
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Re: Ask the PR:F Team a Question

Post by DRAGO_CRO »

Release date?
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Brozef
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Re: Modern Day Falklands

Post by Brozef »

sapper1893 wrote:A thought. What's the prospect of doing a modern day Falklands invasion. The Argentinians decide they want to re-invade the Falklands. The Brits having a Garrison on West Falkland and not a lot on East Falkland would make game play interesting.
The Argentinians have no chance this time, there is a large RAF base now on the East Island and I think Naval base south of it, with constant patrols around Falklands. Ever since the prospect of oil around the Islands the Brits stepped their game up :)
Rhino
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Re: Ask the PR:F Team a Question

Post by Rhino »

Brozef wrote:The Argentinians have no chance this time, there is a large RAF base now on the East Island and I think Naval base south of it, with constant patrols around Falklands. Ever since the prospect of oil around the Islands the Brits stepped their game up :)
The possible presence of oil was actually known before the Falklands War began (and is theorised to be one of the main motivations behind the entire war for both sides), and the new RAF and Naval Bases where constructed straight after the Falklands War and have been operating ever since, with the only things to have really changed since then is the equipment being stationed on the islands such as Typhoons instead of the old Phantoms which initially where stationed there after the Falklands, etc.

But ye, Argentina would be insane to invade the islands now. Their Military isn't what it was and they don't have that much modern equipment.
DRAGO_CRO wrote:Release date?
When it is done :D

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Panzerfire
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Re: Ask the PR:F Team a Question

Post by Panzerfire »

If I may add something, there was an Argentine comfac a few years ago trying to make a modern day Argentine Army for PR. But I don't know if they did anything more than a few reskins of stuff already in game.
It's been so long since I've heard anything from them that I think it may have been dropped over time.

Too bad because PR could use a bit more latinamerican flavour. Although Mexico and Colombia would rather make more appropriate factions with OPFOR being the FARC (Or a fictional leftist guerrila) and a Drug Cartel faction. I remember the Brazilian comfac was working on a FARC faction as well but I suppouse they dropped that along with their own faction?

Anyways I just wanted to add that. Little to do with the Falklands minimod, so I'm not going to derail this further.

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CR8Z
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Re: Ask the PR:F Team a Question

Post by CR8Z »

Will the new aircraft and frigate join the TEST AIRFIELD map? That would be lovely.
Rhino
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Re: Ask the PR:F Team a Question

Post by Rhino »

Panzerfire wrote:If I may add something, there was an Argentine comfac a few years ago trying to make a modern day Argentine Army for PR.
iirc they also stopped working on it before PR:Falklands even began.
CR8Z wrote:Will the new aircraft and frigate join the TEST AIRFIELD map? That would be lovely.
We might be able to just about fit the new aircraft on (may have to remove a few vehicles to make room) but the frigate, unlikely tbh since it costs quite a bit of memory and since the BF2 engine is a 32bit app, there is a limit on how much memory it can use and if you exceed that limit, you will CTD on load, and with all the vehicles already on the map it is pretty much already on the limit as it is.

It is btw really just a map originally designed for devs to test out jet physcis etc on and not for playing on :p
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pedrooo14
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Re: Ask the PR:F Team a Question

Post by pedrooo14 »

Panzerfire wrote:If I may add something, there was an Argentine comfac a few years ago trying to make a modern day Argentine Army for PR. But I don't know if they did anything more than a few reskins of stuff already in game.
It's been so long since I've heard anything from them that I think it may have been dropped over time.
In fact it wouldn't be that difficult to make. Most of the EA equipment it's already in game. (Multicam, MICH, Hummer, M113, FAL, Mercedes-Benz G, Bell UH to give some examples.) http://www.aapolo.com/img/photos/PLACA.jpg

It needs someone willing to do the job.
Last edited by pedrooo14 on 2016-02-04 18:36, edited 1 time in total.
sapper1893
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Re: Modern Day Falklands

Post by sapper1893 »

Brozef wrote:The Argentinians have no chance this time, there is a large RAF base now on the East Island and I think Naval base south of it, with constant patrols around Falklands. Ever since the prospect of oil around the Islands the Brits stepped their game up :)
I've been out there 6 times whilst serving. Yes they have an airbase but with 4 fighters, 2 of which are on immediate notice to move. Last time I was out there and all the other times I was out there there was only ever 1 infantry company, except for tour change over. The Naval Base consists of 1 patrol ship. That was a few years ago now, but I don't see there being a massive change. Mostly down to the usual reason COST.
My reason for asking about a "modern day Falklands" is that West Falkland has little military presence. There is Radar,AA installations on the mountains but that's it.
Last edited by sapper1893 on 2016-02-05 00:10, edited 3 times in total.
sapper1893
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Re: Ask the PR:F Team a Question

Post by sapper1893 »

pedrooo14 wrote:In fact it wouldn't be that difficult to make. Most of the EA equipment it's already in game. (Multicam, MICH, Hummer, M113, FAL, Mercedes-Benz G, Bell UH to give some examples.) http://www.aapolo.com/img/photos/PLACA.jpg

It needs someone willing to do the job.
That would make things tactically confusing Argentine and Brit camouflage is almost identical.
Lukas_17_cab
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Re: Ask the PR:F Team a Question

Post by Lukas_17_cab »

hey rhino, in this mod. We will have Comand and Control? thanks dude, your job is amazing
Rhino
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Re: Ask the PR:F Team a Question

Post by Rhino »

Lukas_17_cab wrote:hey rhino, in this mod. We will have Comand and Control? thanks dude, your job is amazing
It is not often that I say this, but this is something that strangely, never actually thought about.

Will have to look into this since the map does have potential to actually be a pretty good CnC map now you mention it. Cheers! :D
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Jagira
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Re: Ask the PR:F Team a Question

Post by Jagira »

Damn it! Now it's gonna take even longer for it to come out D:
CR8Z
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Re: Ask the PR:F Team a Question

Post by CR8Z »

[R-DEV]Rhino wrote:
It is btw really just a map originally designed for devs to test out jet physcis etc on and not for playing on :p
I know, but I love flying around on that map and fine-tuning my bomb dropping skills. :-o
Rabbit
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Re: Ask the PR:F Team a Question

Post by Rabbit »

Image?
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AfSoccer "I just don't see the natural talent."
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Rhino
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Re: Ask the PR:F Team a Question

Post by Rhino »

Rabbit wrote:Image?
ye ye, when its done :p

In the mean time I'll give you this to play with so you won't bug me about it :p

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