PR:Cold War needs to happen.[R-DEV]Rhino wrote: Goose Green has also received quite a bit of love and will be the best for the infantry vs infantry gameplay side.
On top of this, we are also looking at expanding the 80's Brits across more maps so the Falklands wont be the only place you can play with these awesome weapons![]()
Ask the PR:F Team a Question
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Frontliner
- PR:BF2 Contributor
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- Joined: 2012-10-29 09:33
Re: Ask the PR:F Team a Question
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them
]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy
Just_Dave: i have a list about PR players, and they r categorized by their skill
Para: You sir are an arse and not what the game or our community needs.
AlonTavor: Is that a German trying to make me concentrate?
Heavy Death: join PRTA instead - Teamwork is a must there.
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sweedensniiperr
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Rhino
- Retired PR Developer
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Re: Ask the PR:F Team a Question
Hi Lukas. Sorry but PR:F has been fully integrated into our PR files now and separating them out again for a beta release would be a lot of work for pretty much no gain (for us that is) since we are already aware of what is wrong with PR:F, its just a matter of putting the work in to fix it, where the PR:WW2 guys are still trying to weed out the bugs and balance their workLukas_17_cab wrote:hi guys, you could make about Falkland Beta? because Argentina or Latin American community wants to try the mod Falklands ...
That is a really though one tbh, since I'm really fond of playing all aspects of the game from the basic rifleman kit, all the way up to flying jetssweedensniiperr wrote:What YOU looking forward to the most Rhino?
There is also so much new stuff coming with the new PR:F release but if I had to pick one thing, it probably would be the Frigate simply for the unique side of gameplay its going to bring to pretty much every role, with the jet side having the biggest difference, although the ground troops will only really feel it from calling in its naval gun support or having to hide from its shells
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sapper1893
- Posts: 120
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Modern Day Falklands
A thought. What's the prospect of doing a modern day Falklands invasion. The Argentinians decide they want to re-invade the Falklands. The Brits having a Garrison on West Falkland and not a lot on East Falkland would make game play interesting.
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Panzerfire
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Re: Ask the PR:F Team a Question
Never mind. I forgot this was the "Ask the PR:F team a question" thread. ^_^;
USMCMIDN: KILL EVERYTHING!
gx: KILL! KILL! KILL 'EM ALL!!
[R-DEV]Dunehunter: Great attitude for hearts and minds
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Brozef
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Re: Modern Day Falklands
The Argentinians have no chance this time, there is a large RAF base now on the East Island and I think Naval base south of it, with constant patrols around Falklands. Ever since the prospect of oil around the Islands the Brits stepped their game upsapper1893 wrote:A thought. What's the prospect of doing a modern day Falklands invasion. The Argentinians decide they want to re-invade the Falklands. The Brits having a Garrison on West Falkland and not a lot on East Falkland would make game play interesting.
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Rhino
- Retired PR Developer
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Re: Ask the PR:F Team a Question
The possible presence of oil was actually known before the Falklands War began (and is theorised to be one of the main motivations behind the entire war for both sides), and the new RAF and Naval Bases where constructed straight after the Falklands War and have been operating ever since, with the only things to have really changed since then is the equipment being stationed on the islands such as Typhoons instead of the old Phantoms which initially where stationed there after the Falklands, etc.Brozef wrote:The Argentinians have no chance this time, there is a large RAF base now on the East Island and I think Naval base south of it, with constant patrols around Falklands. Ever since the prospect of oil around the Islands the Brits stepped their game up![]()
But ye, Argentina would be insane to invade the islands now. Their Military isn't what it was and they don't have that much modern equipment.
When it is doneDRAGO_CRO wrote:Release date?

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Panzerfire
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Re: Ask the PR:F Team a Question
If I may add something, there was an Argentine comfac a few years ago trying to make a modern day Argentine Army for PR. But I don't know if they did anything more than a few reskins of stuff already in game.
It's been so long since I've heard anything from them that I think it may have been dropped over time.
Too bad because PR could use a bit more latinamerican flavour. Although Mexico and Colombia would rather make more appropriate factions with OPFOR being the FARC (Or a fictional leftist guerrila) and a Drug Cartel faction. I remember the Brazilian comfac was working on a FARC faction as well but I suppouse they dropped that along with their own faction?
Anyways I just wanted to add that. Little to do with the Falklands minimod, so I'm not going to derail this further.
It's been so long since I've heard anything from them that I think it may have been dropped over time.
Too bad because PR could use a bit more latinamerican flavour. Although Mexico and Colombia would rather make more appropriate factions with OPFOR being the FARC (Or a fictional leftist guerrila) and a Drug Cartel faction. I remember the Brazilian comfac was working on a FARC faction as well but I suppouse they dropped that along with their own faction?
Anyways I just wanted to add that. Little to do with the Falklands minimod, so I'm not going to derail this further.
USMCMIDN: KILL EVERYTHING!
gx: KILL! KILL! KILL 'EM ALL!!
[R-DEV]Dunehunter: Great attitude for hearts and minds
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CR8Z
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Re: Ask the PR:F Team a Question
Will the new aircraft and frigate join the TEST AIRFIELD map? That would be lovely.
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Rhino
- Retired PR Developer
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Re: Ask the PR:F Team a Question
iirc they also stopped working on it before PR:Falklands even began.Panzerfire wrote:If I may add something, there was an Argentine comfac a few years ago trying to make a modern day Argentine Army for PR.
We might be able to just about fit the new aircraft on (may have to remove a few vehicles to make room) but the frigate, unlikely tbh since it costs quite a bit of memory and since the BF2 engine is a 32bit app, there is a limit on how much memory it can use and if you exceed that limit, you will CTD on load, and with all the vehicles already on the map it is pretty much already on the limit as it is.CR8Z wrote:Will the new aircraft and frigate join the TEST AIRFIELD map? That would be lovely.
It is btw really just a map originally designed for devs to test out jet physcis etc on and not for playing on
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pedrooo14
- Posts: 88
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Re: Ask the PR:F Team a Question
In fact it wouldn't be that difficult to make. Most of the EA equipment it's already in game. (Multicam, MICH, Hummer, M113, FAL, Mercedes-Benz G, Bell UH to give some examples.) http://www.aapolo.com/img/photos/PLACA.jpgPanzerfire wrote:If I may add something, there was an Argentine comfac a few years ago trying to make a modern day Argentine Army for PR. But I don't know if they did anything more than a few reskins of stuff already in game.
It's been so long since I've heard anything from them that I think it may have been dropped over time.
It needs someone willing to do the job.
Last edited by pedrooo14 on 2016-02-04 18:36, edited 1 time in total.
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sapper1893
- Posts: 120
- Joined: 2011-07-21 06:35
Re: Modern Day Falklands
I've been out there 6 times whilst serving. Yes they have an airbase but with 4 fighters, 2 of which are on immediate notice to move. Last time I was out there and all the other times I was out there there was only ever 1 infantry company, except for tour change over. The Naval Base consists of 1 patrol ship. That was a few years ago now, but I don't see there being a massive change. Mostly down to the usual reason COST.Brozef wrote:The Argentinians have no chance this time, there is a large RAF base now on the East Island and I think Naval base south of it, with constant patrols around Falklands. Ever since the prospect of oil around the Islands the Brits stepped their game up![]()
My reason for asking about a "modern day Falklands" is that West Falkland has little military presence. There is Radar,AA installations on the mountains but that's it.
Last edited by sapper1893 on 2016-02-05 00:10, edited 3 times in total.
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sapper1893
- Posts: 120
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Re: Ask the PR:F Team a Question
That would make things tactically confusing Argentine and Brit camouflage is almost identical.pedrooo14 wrote:In fact it wouldn't be that difficult to make. Most of the EA equipment it's already in game. (Multicam, MICH, Hummer, M113, FAL, Mercedes-Benz G, Bell UH to give some examples.) http://www.aapolo.com/img/photos/PLACA.jpg
It needs someone willing to do the job.
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Lukas_17_cab
- Posts: 12
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Re: Ask the PR:F Team a Question
hey rhino, in this mod. We will have Comand and Control? thanks dude, your job is amazing
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Rhino
- Retired PR Developer
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Re: Ask the PR:F Team a Question
It is not often that I say this, but this is something that strangely, never actually thought about.Lukas_17_cab wrote:hey rhino, in this mod. We will have Comand and Control? thanks dude, your job is amazing
Will have to look into this since the map does have potential to actually be a pretty good CnC map now you mention it. Cheers!
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Jagira
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Re: Ask the PR:F Team a Question
Damn it! Now it's gonna take even longer for it to come out D:
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CR8Z
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Re: Ask the PR:F Team a Question
I know, but I love flying around on that map and fine-tuning my bomb dropping skills.[R-DEV]Rhino wrote:
It is btw really just a map originally designed for devs to test out jet physcis etc on and not for playing on![]()
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Rabbit
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Rhino
- Retired PR Developer
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Re: Ask the PR:F Team a Question
ye ye, when its doneRabbit wrote:?
In the mean time I'll give you this to play with so you won't bug me about it





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