I’ am currently creating my personal PRMM0.3-SinglePlayer-Version. I ‘ am doing this without the BF2Editor, because for any reason it is running much to slow on my CPU.
I’ am searching for European-Vehicle-Models and an explanation about importing them into PRMM0.3.
On a test-phase I tried to copy the data of a vehicle-model from the object-zip-files of a foreign mod into the prmm-object-zip-files, but every map crashed at “Textures”. The same happened as I additionally mounted the object-zip-files of the other mod.
Thanks in Advance for your Answers.


