[Faction Concept] IS force (daesh, TROSI etc)
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B2P1
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Re: [Faction Concept] IS force (daesh, TROSI etc)
So how will you name the rifle? Fake m24? Or will you change the name to a similar hunting rifle yet it's sporting an incorrect model?
I'm with Camo on this one, either just use an existing rifle with accurate textures (ssg-69) or start from scratch and model a hunting rifle.
I'm with Camo on this one, either just use an existing rifle with accurate textures (ssg-69) or start from scratch and model a hunting rifle.
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CaptMiller
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Re: [Faction Concept] IS force (daesh, TROSI etc)
at first I thought what it is better to make new, but when I have seen m24, I have understood is what is necessary, I don't see sense to spend time for a new rifle if it is similar to 95% on m24 if devs allow to make other texture, I will make if not , m24 will be with black textureB2P1 wrote:So how will you name the rifle? Fake m24? Or will you change the name to a similar hunting rifle yet it's sporting an incorrect model?
I'm with Camo on this one, either just use an existing rifle with accurate textures (ssg-69) or start from scratch and model a hunting rifle.
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CaptMiller
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Re: [Faction Concept] IS force (daesh, TROSI etc)
Rifleman std soldier+kit



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- ALADE3N
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Re: [Faction Concept] IS force (daesh, TROSI etc)
man , i've been googling the israeli m24 that you said , it looks really similar.CaptMiller wrote:at first I thought what it is better to make new, but when I have seen m24, I have understood is what is necessary, I don't see sense to spend time for a new rifle if it is similar to 95% on m24 if devs allow to make other texture, I will make if not , m24 will be with black texture
- ALADE3N
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Re: [Faction Concept] IS force (daesh, TROSI etc)
nice one sir , ohhh and nice ref,...is that a shoe used for skateboarding?CaptMiller wrote:Rifleman std soldier+kit
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- Mats391
- PR:BF2 Lead Developer
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Re: [Faction Concept] IS force (daesh, TROSI etc)
This is our M24:

It would not look good as wood. Also scope on your images seem to be a lot smaller. If you really want that rifle, keep asking around on gun forums and such to have someone identify it. I am certain it is not a M24.

It would not look good as wood. Also scope on your images seem to be a lot smaller. If you really want that rifle, keep asking around on gun forums and such to have someone identify it. I am certain it is not a M24.

Mineral: TIL that Wire-guided missiles actually use wire
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sweedensniiperr
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camo
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Re: [Faction Concept] IS force (daesh, TROSI etc)
And more to the point we don't actually accept make believe guns. Although this mod may be riddled with little inaccuracies we try quite hard to have things authentic. A "generic sniper rifle" model doesn't really fit the bill.
Use the ssg69 imo, we have a nice model and animations and it could work realism wise, and for what it's worth i actually believe that's the gun in the picture. I could be wrong though.
Use the ssg69 imo, we have a nice model and animations and it could work realism wise, and for what it's worth i actually believe that's the gun in the picture. I could be wrong though.
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CaptMiller
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Re: [Faction Concept] IS force (daesh, TROSI etc)
I saw as isis used m24 sniper rifle but dont sure I can find reference, but I will try to show you after. Dont like ssg , I never seen as isis use ssg
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CaptMiller
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Re: [Faction Concept] IS force (daesh, TROSI etc)
Why did not you say that you have a desert version of the M24 ? it's what is necessary


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CaptMiller
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Re: [Faction Concept] IS force (daesh, TROSI etc)
first I thought ZU-23-2 is too big, but it has turned out that it approaches


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Jacksonez__
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Re: [Faction Concept] IS force (daesh, TROSI etc)
yoo lmao, I remember that devs said it was impossible to do this for reason X. Glad to see ZU-23-2 on a pick-upCaptMiller wrote:first I thought ZU-23-2 is too big, but it has turned out that it approaches
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- Mats391
- PR:BF2 Lead Developer
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Re: [Faction Concept] IS force (daesh, TROSI etc)
Our current technical is too small for ZSU else we would have put it on that instead of the truck. Good to see that it fits 

Mineral: TIL that Wire-guided missiles actually use wire
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eversmen_br
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Re: [Faction Concept] IS force (daesh, TROSI etc)
Some of the ZSU give a hell of a recoil on a pickup truck, is it possible to emulate that on bf2 engine ?
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rPoXoTauJIo
- PR:BF2 Developer
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Re: [Faction Concept] IS force (daesh, TROSI etc)
No

assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.
Time to give up and respawn.
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CaptMiller
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Re: [Faction Concept] IS force (daesh, TROSI etc)
I have found very good website(http://drawingdatabase.com/) with tons of civilian and military blueprints, but I didn't found what I looked for, if you know some website with free blueprints pls give me link
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eversmen_br
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Re: [Faction Concept] IS force (daesh, TROSI etc)
ahaha completely forgot about tank cannon recoil .
'[R-CON wrote:rPoXoTauJIo;2142621']No
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B2P1
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Re: [Faction Concept] IS force (daesh, TROSI etc)
Looks legit.'[R-CON wrote:rPoXoTauJIo;2142621']No
ALSO PUT A 57mm ON THE URAL!!!!

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CaptMiller
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Re: [Faction Concept] IS force (daesh, TROSI etc)
B2P1 wrote:Looks legit.
ALSO PUT A 57mm ON THE URAL!!!!
yeah, I already said in the corresponding thread that s60 we will put to the Urals, thx for good photo,
the biggest problem in creation of military asset is shortage of drawings , to make civil cars much more easier, to them it is easier to find drawings(blueprints)
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FFG
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