[Faction Concept] IS force (daesh, TROSI etc)

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B2P1
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by B2P1 »

So how will you name the rifle? Fake m24? Or will you change the name to a similar hunting rifle yet it's sporting an incorrect model?

I'm with Camo on this one, either just use an existing rifle with accurate textures (ssg-69) or start from scratch and model a hunting rifle.
CaptMiller
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by CaptMiller »

B2P1 wrote:So how will you name the rifle? Fake m24? Or will you change the name to a similar hunting rifle yet it's sporting an incorrect model?

I'm with Camo on this one, either just use an existing rifle with accurate textures (ssg-69) or start from scratch and model a hunting rifle.
at first I thought what it is better to make new, but when I have seen m24, I have understood is what is necessary, I don't see sense to spend time for a new rifle if it is similar to 95% on m24 if devs allow to make other texture, I will make if not , m24 will be with black texture
CaptMiller
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by CaptMiller »

Rifleman std soldier+kit
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Ref Lol
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ALADE3N
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by ALADE3N »

CaptMiller wrote:at first I thought what it is better to make new, but when I have seen m24, I have understood is what is necessary, I don't see sense to spend time for a new rifle if it is similar to 95% on m24 if devs allow to make other texture, I will make if not , m24 will be with black texture
man , i've been googling the israeli m24 that you said , it looks really similar.
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ALADE3N
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by ALADE3N »

CaptMiller wrote:Rifleman std soldier+kit
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Ref Lol
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nice one sir , ohhh and nice ref,...is that a shoe used for skateboarding?
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Mats391
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by Mats391 »

This is our M24:
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It would not look good as wood. Also scope on your images seem to be a lot smaller. If you really want that rifle, keep asking around on gun forums and such to have someone identify it. I am certain it is not a M24.
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Mineral: TIL that Wire-guided missiles actually use wire
sweedensniiperr
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by sweedensniiperr »

Even the source thinks it's an ssg 69
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camo
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by camo »

And more to the point we don't actually accept make believe guns. Although this mod may be riddled with little inaccuracies we try quite hard to have things authentic. A "generic sniper rifle" model doesn't really fit the bill.

Use the ssg69 imo, we have a nice model and animations and it could work realism wise, and for what it's worth i actually believe that's the gun in the picture. I could be wrong though.
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CaptMiller
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by CaptMiller »

I saw as isis used m24 sniper rifle but dont sure I can find reference, but I will try to show you after. Dont like ssg , I never seen as isis use ssg
CaptMiller
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by CaptMiller »

Why did not you say that you have a desert version of the M24 ? it's what is necessary
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CaptMiller
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by CaptMiller »

first I thought ZU-23-2 is too big, but it has turned out that it approaches
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New bumper
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Jacksonez__
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by Jacksonez__ »

CaptMiller wrote:first I thought ZU-23-2 is too big, but it has turned out that it approaches
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New bumper
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yoo lmao, I remember that devs said it was impossible to do this for reason X. Glad to see ZU-23-2 on a pick-up :D
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Mats391
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by Mats391 »

Our current technical is too small for ZSU else we would have put it on that instead of the truck. Good to see that it fits :)
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Mineral: TIL that Wire-guided missiles actually use wire
eversmen_br
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by eversmen_br »

Some of the ZSU give a hell of a recoil on a pickup truck, is it possible to emulate that on bf2 engine ?
rPoXoTauJIo
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by rPoXoTauJIo »

No
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assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.

Time to give up and respawn.
CaptMiller
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by CaptMiller »

I have found very good website(http://drawingdatabase.com/) with tons of civilian and military blueprints, but I didn't found what I looked for, if you know some website with free blueprints pls give me link
eversmen_br
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by eversmen_br »

ahaha completely forgot about tank cannon recoil .
'[R-CON wrote:rPoXoTauJIo;2142621']No
B2P1
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by B2P1 »

'[R-CON wrote:rPoXoTauJIo;2142621']No
Looks legit.

ALSO PUT A 57mm ON THE URAL!!!!

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CaptMiller
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by CaptMiller »

B2P1 wrote:Looks legit.

ALSO PUT A 57mm ON THE URAL!!!!

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yeah, I already said in the corresponding thread that s60 we will put to the Urals, thx for good photo,
the biggest problem in creation of military asset is shortage of drawings , to make civil cars much more easier, to them it is easier to find drawings(blueprints)
FFG
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Re: [Faction Concept] IS force (daesh, TROSI etc)

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