PR debate

General discussion of the Project Reality: BF2 modification.
sunshine2241991
Posts: 220
Joined: 2013-05-12 16:04

PR debate

Post by sunshine2241991 »

Do you Like the vehicles Rush at the beginning of the round ?
you know when everyone just rushing and praying to get that logi or that hummve .
You like it ?
Hate it ?

Any ideas to fix it ?
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TROOP3R
Posts: 22
Joined: 2012-11-03 12:54

Re: PR debate

Post by TROOP3R »

sunshine2241991 wrote:Any ideas to fix it ?
Teamwork and communication.
Cossack
Posts: 1689
Joined: 2009-06-17 09:25

Re: PR debate

Post by Cossack »

Even you registered 3 years ago, feels like you still haven't got the hang on the game, taking in account your recent posts on PR forums.
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Tit4Tat
Posts: 514
Joined: 2009-12-11 12:41

Re: PR debate

Post by Tit4Tat »

Cossack wrote:Even you registered 3 years ago, feels like you still haven't got the hang on the game, taking in account your recent posts on PR forums.

2nd that.
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sunshine2241991
Posts: 220
Joined: 2013-05-12 16:04

Re: PR debate

Post by sunshine2241991 »

So you saying this is not happening ?
Every round SL always say the same sentence" Try to get Logi or a Trans track " - TRY
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Cossack
Posts: 1689
Joined: 2009-06-17 09:25

Re: PR debate

Post by Cossack »

Not entirely sure what's your point of this thread. Smells like spiderman, if you know what I mean...
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LiamBai
Posts: 898
Joined: 2013-03-19 19:09

Re: PR debate

Post by LiamBai »

The easiest way to be sure that you get the vehicle you want is to take an Automatic Rifleman kit and mow down everybody in front of you.
[url='http://tournament.realitymod.com']Image[/url]
Liam: $ mkdir .ssh && chmod 700 .ssh
Vista: $: command not found
gwa1hir
Posts: 227
Joined: 2015-04-17 20:12

Re: PR debate

Post by gwa1hir »

Cossack wrote:Not entirely sure what's your point of this thread. Smells like spiderman, if you know what I mean...
this way we at least get a new thread every day. and thats a good thing, right? RIGHT? :D
[img]http://i.imgur.com/MAG8dcg.jpg[/img]
Geronimo
Posts: 274
Joined: 2013-03-28 20:49

Re: PR debate

Post by Geronimo »

[R-CON]LiamBai wrote:The easiest way to be sure that you get the vehicle you want is to take an Automatic Rifleman kit and mow down everybody in front of you.
And if you don't get it shoot at the vehicle to annoy the crew.
Last edited by Geronimo on 2016-11-08 16:49, edited 1 time in total.
L4gi
Posts: 2101
Joined: 2008-09-19 21:41

Re: PR debate

Post by L4gi »

Rushing is best. <3
mries
Posts: 475
Joined: 2013-06-30 16:16

Re: PR debate

Post by mries »

[R-CON]LiamBai wrote:The easiest way to be sure that you get the vehicle you want is to take an Automatic Rifleman kit and mow down everybody in front of you.
'No Russian, Liambai'


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Jacksonez__
Posts: 1090
Joined: 2013-07-28 13:19

Re: PR debate

Post by Jacksonez__ »

idk

\_(&#12484 ;) _/

but 5.56 has relatively good stopping power imo
Frontliner
PR:BF2 Contributor
Posts: 1884
Joined: 2012-10-29 09:33

Re: PR debate

Post by Frontliner »

sunshine2241991 wrote:Do you Like the vehicles Rush at the beginning of the round ?
you know when everyone just rushing and praying to get that logi or that hummve .
You like it ?
Hate it ?

Any ideas to fix it ?
More Humvees and Trans Trucks spawning in main base. On some maps the amount of vehicles fails to accommodate 50 people spawning in, so if you're unlucky you have to do the walk of shame out of your main base towards the first flag.
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them

]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy

Just_Dave: i have a list about PR players, and they r categorized by their skill

Para: You sir are an arse and not what the game or our community needs.

AlonTavor: Is that a German trying to make me concentrate?

Heavy Death: join PRTA instead - Teamwork is a must there.
sunshine2241991
Posts: 220
Joined: 2013-05-12 16:04

Re: PR debate

Post by sunshine2241991 »

i Think maybe redesign the maps assets a little bit .
And Add a Few single spawn vehicles .
So When the Round begin every Squad Leader could make what ever he desire with out any conflict with our Squad leaders .
But if he will lose that vehicles that we will back to the old system .
I personally see to many times when squad leader wanting to make a Fob . so this requre a Logi track and some kind of Transport for rest of the Squad .
And then 3 things will happen .
A - We rush SL get the logi but there no transport left for the squad .
B - Everyone Else got the logi and we got only like 1 hummve so the rest of the squad left at main
C - We got Logi and a hummve but there 1 member left in main . ( but thats another issue )
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Cossack
Posts: 1689
Joined: 2009-06-17 09:25

Re: PR debate

Post by Cossack »

I think there is a term for this problem: Logistics. Very important aspect of PR unique gameplay that other games barely address.

Guess what - deal with it.
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Web_cole
Posts: 1324
Joined: 2010-03-07 09:51

Re: PR debate

Post by Web_cole »

sunshine2241991 wrote:i Think maybe redesign the maps assets a little bit .
And Add a Few single spawn vehicles .
That's a slightly wonky solution tbh; there is nothing in the game that indicates which vehicles have a respawn and which don't, and people don't pay attention to that stuff anyway. There are 5 MEC trucks on Muttrah at the start one of which respawns; how many people know which one? :p
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sunshine2241991
Posts: 220
Joined: 2013-05-12 16:04

Re: PR debate

Post by sunshine2241991 »

Web_cole wrote:That's a slightly wonky solution tbh; there is nothing in the game that indicates which vehicles have a respawn and which don't, and people don't pay attention to that stuff anyway. There are 5 MEC trucks on Muttrah at the start one of which respawns; how many people know which one? :p
i dont think is important to know what respawn or what not .
i think like on round start we should have like for example :
2(respawn) + 2 (unrespawn) logi s
3(respawn) + 3 (unrespawn) hummves
2(respawn) + 2 (unrespawn) trans tracks .

it will give more comfortable and solid start .
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sunshine2241991
Posts: 220
Joined: 2013-05-12 16:04

Re: PR debate

Post by sunshine2241991 »

Cossack wrote:I think there is a term for this problem: Logistics. Very important aspect of PR unique gameplay that other games barely address.

Guess what - deal with it.

the problem when i deal with it . there people come and cry on local .
" please i need to my squad " , " please we have more important stuff " and more common
* 5.56m to the head *
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Smiley1967
Posts: 74
Joined: 2016-01-30 16:44

Re: PR debate

Post by Smiley1967 »

Yes I think as well, that the maps need more inf vehicles. It would provide the team to beeing stuck in main but the community can handle it also when they are starting to take care of the guys who are using vehicles as personal transports like most sniper SQs "hey here is a logi, I gonna drive it out into nowhere so nobody can use it again..."
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