PR debate
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sunshine2241991
- Posts: 220
- Joined: 2013-05-12 16:04
PR debate
Do you Like the vehicles Rush at the beginning of the round ?
you know when everyone just rushing and praying to get that logi or that hummve .
You like it ?
Hate it ?
Any ideas to fix it ?
you know when everyone just rushing and praying to get that logi or that hummve .
You like it ?
Hate it ?
Any ideas to fix it ?
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TROOP3R
- Posts: 22
- Joined: 2012-11-03 12:54
Re: PR debate
Teamwork and communication.sunshine2241991 wrote:Any ideas to fix it ?
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Cossack
- Posts: 1689
- Joined: 2009-06-17 09:25
Re: PR debate
Even you registered 3 years ago, feels like you still haven't got the hang on the game, taking in account your recent posts on PR forums.

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Tit4Tat
- Posts: 514
- Joined: 2009-12-11 12:41
Re: PR debate
Cossack wrote:Even you registered 3 years ago, feels like you still haven't got the hang on the game, taking in account your recent posts on PR forums.
2nd that.
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=MeRk=_Smurf_1st
=MeRk=_Smurf_1st
[url=selectukradio.com]selectuk.com[/url]
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sunshine2241991
- Posts: 220
- Joined: 2013-05-12 16:04
Re: PR debate
So you saying this is not happening ?
Every round SL always say the same sentence" Try to get Logi or a Trans track " - TRY
Every round SL always say the same sentence" Try to get Logi or a Trans track " - TRY
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Cossack
- Posts: 1689
- Joined: 2009-06-17 09:25
Re: PR debate
Not entirely sure what's your point of this thread. Smells like spiderman, if you know what I mean...

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LiamBai
- Posts: 898
- Joined: 2013-03-19 19:09
Re: PR debate
The easiest way to be sure that you get the vehicle you want is to take an Automatic Rifleman kit and mow down everybody in front of you.
[url='http://tournament.realitymod.com']
[/url]
Liam: $ mkdir .ssh && chmod 700 .ssh
Vista: $: command not found
[/url]Liam: $ mkdir .ssh && chmod 700 .ssh
Vista: $: command not found
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gwa1hir
- Posts: 227
- Joined: 2015-04-17 20:12
Re: PR debate
this way we at least get a new thread every day. and thats a good thing, right? RIGHT?Cossack wrote:Not entirely sure what's your point of this thread. Smells like spiderman, if you know what I mean...
[img]http://i.imgur.com/MAG8dcg.jpg[/img]
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Geronimo
- Posts: 274
- Joined: 2013-03-28 20:49
Re: PR debate
And if you don't get it shoot at the vehicle to annoy the crew.[R-CON]LiamBai wrote:The easiest way to be sure that you get the vehicle you want is to take an Automatic Rifleman kit and mow down everybody in front of you.
Last edited by Geronimo on 2016-11-08 16:49, edited 1 time in total.
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L4gi
- Posts: 2101
- Joined: 2008-09-19 21:41
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mries
- Posts: 475
- Joined: 2013-06-30 16:16
Re: PR debate
'No Russian, Liambai'[R-CON]LiamBai wrote:The easiest way to be sure that you get the vehicle you want is to take an Automatic Rifleman kit and mow down everybody in front of you.

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Jacksonez__
- Posts: 1090
- Joined: 2013-07-28 13:19
Re: PR debate
idk
\_(ツ
_/
but 5.56 has relatively good stopping power imo
\_(ツ
but 5.56 has relatively good stopping power imo
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Frontliner
- PR:BF2 Contributor
- Posts: 1884
- Joined: 2012-10-29 09:33
Re: PR debate
More Humvees and Trans Trucks spawning in main base. On some maps the amount of vehicles fails to accommodate 50 people spawning in, so if you're unlucky you have to do the walk of shame out of your main base towards the first flag.sunshine2241991 wrote:Do you Like the vehicles Rush at the beginning of the round ?
you know when everyone just rushing and praying to get that logi or that hummve .
You like it ?
Hate it ?
Any ideas to fix it ?
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them
]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy
Just_Dave: i have a list about PR players, and they r categorized by their skill
Para: You sir are an arse and not what the game or our community needs.
AlonTavor: Is that a German trying to make me concentrate?
Heavy Death: join PRTA instead - Teamwork is a must there.
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sunshine2241991
- Posts: 220
- Joined: 2013-05-12 16:04
Re: PR debate
i Think maybe redesign the maps assets a little bit .
And Add a Few single spawn vehicles .
So When the Round begin every Squad Leader could make what ever he desire with out any conflict with our Squad leaders .
But if he will lose that vehicles that we will back to the old system .
I personally see to many times when squad leader wanting to make a Fob . so this requre a Logi track and some kind of Transport for rest of the Squad .
And then 3 things will happen .
A - We rush SL get the logi but there no transport left for the squad .
B - Everyone Else got the logi and we got only like 1 hummve so the rest of the squad left at main
C - We got Logi and a hummve but there 1 member left in main . ( but thats another issue )
And Add a Few single spawn vehicles .
So When the Round begin every Squad Leader could make what ever he desire with out any conflict with our Squad leaders .
But if he will lose that vehicles that we will back to the old system .
I personally see to many times when squad leader wanting to make a Fob . so this requre a Logi track and some kind of Transport for rest of the Squad .
And then 3 things will happen .
A - We rush SL get the logi but there no transport left for the squad .
B - Everyone Else got the logi and we got only like 1 hummve so the rest of the squad left at main
C - We got Logi and a hummve but there 1 member left in main . ( but thats another issue )
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My sh1t Channel : https://www.youtube.com/channel/UCJyLk5Ybj_a12QV_qaarCcQ
My Sh1tty Mixtapes : https://soundcloud.com/ghostidd
My sh1t Channel : https://www.youtube.com/channel/UCJyLk5Ybj_a12QV_qaarCcQ
My Sh1tty Mixtapes : https://soundcloud.com/ghostidd
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Cossack
- Posts: 1689
- Joined: 2009-06-17 09:25
Re: PR debate
I think there is a term for this problem: Logistics. Very important aspect of PR unique gameplay that other games barely address.
Guess what - deal with it.
Guess what - deal with it.

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Web_cole
- Posts: 1324
- Joined: 2010-03-07 09:51
Re: PR debate
That's a slightly wonky solution tbh; there is nothing in the game that indicates which vehicles have a respawn and which don't, and people don't pay attention to that stuff anyway. There are 5 MEC trucks on Muttrah at the start one of which respawns; how many people know which one?sunshine2241991 wrote:i Think maybe redesign the maps assets a little bit .
And Add a Few single spawn vehicles .




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sunshine2241991
- Posts: 220
- Joined: 2013-05-12 16:04
Re: PR debate
i dont think is important to know what respawn or what not .Web_cole wrote:That's a slightly wonky solution tbh; there is nothing in the game that indicates which vehicles have a respawn and which don't, and people don't pay attention to that stuff anyway. There are 5 MEC trucks on Muttrah at the start one of which respawns; how many people know which one?![]()
i think like on round start we should have like for example :
2(respawn) + 2 (unrespawn) logi s
3(respawn) + 3 (unrespawn) hummves
2(respawn) + 2 (unrespawn) trans tracks .
it will give more comfortable and solid start .
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My sh1t Channel : https://www.youtube.com/channel/UCJyLk5Ybj_a12QV_qaarCcQ
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sunshine2241991
- Posts: 220
- Joined: 2013-05-12 16:04
Re: PR debate
Cossack wrote:I think there is a term for this problem: Logistics. Very important aspect of PR unique gameplay that other games barely address.
Guess what - deal with it.
the problem when i deal with it . there people come and cry on local .
" please i need to my squad " , " please we have more important stuff " and more common
* 5.56m to the head *
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Smiley1967
- Posts: 74
- Joined: 2016-01-30 16:44
Re: PR debate
Yes I think as well, that the maps need more inf vehicles. It would provide the team to beeing stuck in main but the community can handle it also when they are starting to take care of the guys who are using vehicles as personal transports like most sniper SQs "hey here is a logi, I gonna drive it out into nowhere so nobody can use it again..."






