
v1.4.4.0 is available now for servers and will soon be available to clients through the automated updater.
PR:BF2 v1.4.4.0 Changelog (2016/December/21)
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PYTHON:
- Fixed various reported errors.
- Fixed issue with Mi-17 ambient sounds for gunners.
- Fixed seating, camera and wheel positions.
- Fixed Lynx helicopter missing collision in the front.
- Fixed FOV on 50cal MTLB.
- Fixed ammo counter not showing on Fuchs MG3 while not scoped.
- Updated AK74M animations by lowering them.
- Fixed IDF Matador projectile going through objects.
- Fixed invisible wires with tripwire and trip grenades.
- Fixed issue with Negev overheat.
- Fixed various weapons showing muzzle effect when scoped.
- Fixed gravestones taking down vehicles.
- Added resupply points for Essex Carrier so it's consistent on all maps.
LEVELS:
- General
- Added CNC layers to multiple maps mimicking AAS assets: Khamisiyah, Saaremaa, Vadso City, Battle of Ia Drang, Dragon Fly, Fools Road, Sbeneh Outskirts.
- Assault on Mestia
- Updated AAS with complete rework with iron sight USMC and less assets. Removed AAS16.
- Bamyan
- AAS64: Fixed MEC artillery.
- AAS32 and INS: Added supply techies for Taliban.
- Beirut
- COOP: Fixed bot navmesh.
- Dragon Fly
- New light settings.
- Fixed various lightmap issues.
- Goose Green
- Fixed client crashes on night layers.
- Kashan Desert
- COOP32: Removed the helicopter and fixed various other issues.
- Kozelsk
- COOP: Fixed bot navmesh.
- Sbeneh Outskirts
- AAS: Moved FSA assets deeper into the safety of DOD and moved flags close to DOD slightly further away.










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