Mortar rounds, area attack effect

General discussion of the Project Reality: BF2 modification.
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_MB_
Posts: 98
Joined: 2015-09-22 05:57

Mortar rounds, area attack effect

Post by _MB_ »

Hello,

I have one question and one suggestion.

Question: are launched mortar round visible? I do not remember seeing it neither leaving the tube nor flying through air somewhere. Yeah, it is pretty quick, but I quess they should not be invisible (the reason that I simply didnt watch properly is still possible thou).

Suggestion: Area attack has only one visual effect and each of the clouds of smoke looks the same. This is very stupid (and striking especialy on open tarrain maps). Can you make it to be at least 3 diffrent effects chosen randomly for each explosion? Should not by so hard, or am I wrong?
DogACTUAL
Posts: 879
Joined: 2016-05-21 01:13

Re: Mortar rounds, area attack effect

Post by DogACTUAL »

Inbefore the DEVs passive aggressively suggest to you to create the effects yourself lol. :D
rPoXoTauJIo
PR:BF2 Developer
Posts: 1979
Joined: 2011-07-20 10:02

Re: Mortar rounds, area attack effect

Post by rPoXoTauJIo »

_MB_ wrote:Question: are launched mortar round visible? I do not remember seeing it neither leaving the tube nor flying through air somewhere. Yeah, it is pretty quick, but I quess they should not be invisible (the reason that I simply didnt watch properly is still possible thou).
Yes.
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_MB_ wrote: ... and one suggestion.

Suggestion: Area attack has only one visual effect and each of the clouds of smoke looks the same. This is very stupid (and striking especialy on open tarrain maps). Can you make it to be at least 3 diffrent effects chosen randomly for each explosion? Should not by so hard, or am I wrong?
Suggestions aren't allowed outside suggestion forums :)
Image

assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.

Time to give up and respawn.
DogACTUAL
Posts: 879
Joined: 2016-05-21 01:13

Re: Mortar rounds, area attack effect

Post by DogACTUAL »

Plz add 120mm mortar. Thanks. I expect it done and ready by next week.
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