apart from the world cup
RPG-7
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Black Beret
- Retired PR Developer
- Posts: 2022
- Joined: 2004-07-23 12:00
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RObErT_RaTh
- Posts: 94
- Joined: 2004-07-30 04:19
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Dirtball
- Posts: 101
- Joined: 2004-07-28 03:06
LoL.Dr.Spangle wrote:Sorry, the French are not a feature in the mod.
Weight is a definate thing to look into along with fatigue. It would make transport vehicles more useful. Might also increase the chances of teamwork slightly. If it takes you 10 minutes to cross a map you're likely to be very vocal about the noob that takes off with the truck without anyone else in it.

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Dr.Spangle
- Posts: 870
- Joined: 2004-07-23 12:00
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Captain Fubar
- Posts: 67
- Joined: 2016-08-09 05:52
Re: RPG-7
this hasn't been implemented right?
Yep and that's an enemy jet coming up above us dropping bombs, we're dead, we are de-
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Jacksonez__
- Posts: 1090
- Joined: 2013-07-28 13:19
Re: RPG-7
I guess people necro old threads on purposeCaptain Fubar wrote:this hasn't been implemented right?
actually Militia and Russia army HAT has two different warheads
Last edited by Jacksonez__ on 2017-03-20 08:59, edited 1 time in total.
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Murkey
- Posts: 529
- Joined: 2010-02-16 19:33
Re: RPG-7
^Yeah a bit of a weird necro. We actually have 3 or 4 RPG 7 warhead to choose from Light medium and heavy (tandem) AT. If I recall the Syrian faction might even some domestic Iranian design.
Lots to choose from and good incentive to learn how to use the RPG scope.
Cheers, Murkey.
Lots to choose from and good incentive to learn how to use the RPG scope.
Cheers, Murkey.
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: RPG-7
yar: https://www.realitymod.com/forum/f196-p ... 3-5-a.htmlMurkey wrote:^Yeah a bit of a weird necro. We actually have 3 or 4 RPG 7 warhead to choose from Light medium and heavy (tandem) AT. If I recall the Syrian faction might even some domestic Iranian design.
Lots to choose from and good incentive to learn how to use the RPG scope.
Cheers, Murkey.
Guess the RPG-7 Warheads! - Project Reality ForumsQuickLoad wrote:I forgot who and when, but very recently there were 15 models or so created for seperate RPG warheads.
Not saying that all are applicable, but just saying that there's variety to be implemented if it's wanted![]()
It's up to [R-DEV]Mats now to implement the rest of these, nothing more I can do as the models, textures, exports and coding is all done.
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Captain Fubar
- Posts: 67
- Joined: 2016-08-09 05:52
Re: RPG-7
I didn't even realize we had so many rpg types I only know the standard diamond shaped one and the hat kit for Russia that is the tandem heat'[R-DEV wrote:Rhino;2159900']yar: https://www.realitymod.com/forum/f196-p ... 3-5-a.html
Guess the RPG-7 Warheads! - Project Reality Forums
It's up to [R-DEV]Mats now to implement the rest of these, nothing more I can do as the models, textures, exports and coding is all done.
Yep and that's an enemy jet coming up above us dropping bombs, we're dead, we are de-
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: RPG-7
Some you only currently find in the Alternative (right click when requesting) LAT or HAT kits. Detailed info on what kits use what weapon are in this post here, although it may have changed slightly from v1.3.5: https://www.realitymod.com/forum/f196-p ... 3-5-a.html
Last edited by Rhino on 2017-03-20 17:47, edited 1 time in total.
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sweedensniiperr
- Posts: 2784
- Joined: 2009-09-18 10:27





