Guided HAT

General discussion of the Project Reality: BF2 modification.
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sunshine2241991
Posts: 220
Joined: 2013-05-12 16:04

Guided HAT

Post by sunshine2241991 »

can i understand why guided hat missles lose control after some distance .
its like play COD again ,]
only yestarday i was in khamisiya and there was bradly on hill so i tryed to kill him with my 1337 hat kit . and like just vefore the impact the missle just run away .
even in vanila bf this sh1t not happening , why now
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YAK-R
Posts: 335
Joined: 2012-07-07 15:04

Re: Guided HAT

Post by YAK-R »

The ERYX has a max range of 600m (IRL), other than that it's a great HAT kit.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Guided HAT

Post by Rhino »

"Wire Guided Missiles" actually have a wire trailing out behind the missile, and that wire has a max length, in the case of the ERYX, its 600m long. After that distance, the cable breaks off the missile and is no longer controllable.
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AlonTavor
PR:BF2 Developer
Posts: 2991
Joined: 2009-08-10 18:58

Re: Guided HAT

Post by AlonTavor »

Think how heavy just 600m of wire is.

These missiles are not capable of just "going in a straight line", The older ones probably don't even contain any kind of computer onboard or gyros.
The Eryx missile uses a SACLOS guidance system, the launcher tracks a light source on the rear of the missile and compares its position with the center of the launcher's cross-hair, sending corrective signals down a trailing control wire.
Allahu Akbar
Posts: 109
Joined: 2017-04-30 15:17

Re: Guided HAT

Post by Allahu Akbar »

Happens all the time.

IRL ATGMs(especially older ones) are not pinpoint accurate either.
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