LimitJK wrote:
desert maps are not boring for inf because assets kill you often (as they did in the past too); they are boring because infantry has no impact on the outcome of the round.
I have to agree here with Limit, it is true that the ability to kill a tank with a single tow is the key element whether these maps are cool or not for ground inf.
When i build TOW next to chemical weapons i cant kill the tank. When i see the tank shoots the TOW i already give up. there is nothing you can do. Unless somebody pulls a HAT out of the blue or something like that but most of the time the fob is destroyed.
I suggest we give the TOW its original capability back. The T.O.W. and russian equelavant should be able to one shot a tank OR make it skill based. if you hit the projectile between turrent and hull, ded
As a reference what shoulder AT does:
https://www.youtube.com/watch?v=kGoNdkwaKq0
And here a collection of TOW hits, note that in none of the cases the tank can continue killing like on PR
https://www.youtube.com/watch?v=P6_8LMNlRnI