pls fix
https://streamable.com/8hw3k
Elevator no hitbox
- Mats391
- PR:BF2 Lead Developer
- Posts: 7643
- Joined: 2010-08-06 18:06
Re: Elevator no hitbox
Do you really think that elevator could support 60 ton tank? This is a feature.

Mineral: TIL that Wire-guided missiles actually use wire
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PeppeJ
- Posts: 195
- Joined: 2010-11-06 10:32
Re: Elevator no hitbox
That makes sense, case closed.[R-DEV]Mats391 wrote:Do you really think that elevator could support 60 ton tank? This is a feature.

- Max_
- Retired PR Developer
- Posts: 636
- Joined: 2009-08-13 23:51
Re: Elevator no hitbox
Duplicate of https://www.realitymod.com/forum/f26-pr ... vator.html
Tank is larger than the elevator room, if it had proper collisions (which would cause more lag) it would kill the tank when closing the doors, stop wasting assets and use 5th grade math with your logic.
Tank is larger than the elevator room, if it had proper collisions (which would cause more lag) it would kill the tank when closing the doors, stop wasting assets and use 5th grade math with your logic.

