Why no zoom?
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mebel
- Posts: 143
- Joined: 2017-02-18 16:03
Why no zoom?
Why looking down the ironsights doesn't give a bit narrower fov? For me and maybe others scopes are OP in PR.
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FFG
- Forum Moderator
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- Joined: 2014-03-18 04:47
Re: Why no zoom?
When you look down Iron sights IRL, do you get zoom?mebel wrote:Why looking down the ironsights doesn't give a bit narrower fov? For me and maybe others scopes are OP in PR.
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Aleon
- PR:BF2 Contributor
- Posts: 98
- Joined: 2009-11-14 18:25
Re: Why no zoom?
If iron sights had zoom they would be useless in CQB. The whole point is that you have a better field of view. I pick iron sight kits with most factions on purpose even if there are scopes available because they are more useful at the average PR engagement range.

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Frontliner
- PR:BF2 Contributor
- Posts: 1884
- Joined: 2012-10-29 09:33
Re: Why no zoom?
Yes.FFG wrote:When you look down Iron sights IRL, do you get zoom?
If only there was a way to account for both sides..... like, you just press a button and it allows you to sight in your rifle zoomed in.If iron sights had zoom they would be useless in CQB. The whole point is that you have a better field of view.
I would wager that even on the average PR engagement distance of 50-100m scopes are more useful, case and point being the last two PRTs. Though Fool's Road has relatively large engagement distances for a forest map, Kozelsk is a different story and even there it was a convincing victory for the scoped Russians.I pick iron sight kits with most factions on purpose even if there are scopes available because they are more useful at the average PR engagement range.
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them
]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy
Just_Dave: i have a list about PR players, and they r categorized by their skill
Para: You sir are an arse and not what the game or our community needs.
AlonTavor: Is that a German trying to make me concentrate?
Heavy Death: join PRTA instead - Teamwork is a must there.
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happygoogleboy
- Posts: 56
- Joined: 2016-03-12 14:40
Re: Why no zoom?
no????????Frontliner wrote: Quote:
Originally Posted by FFG View Post
When you look down Iron sights IRL, do you get zoom?Yes.
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Singh408
- Posts: 53
- Joined: 2016-12-19 12:12
Re: Why no zoom?
according to COD you do brohappygoogleboy wrote:no????????
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Filamu
- Posts: 318
- Joined: 2006-12-15 14:20
Re: Why no zoom?
Both fools and kozelsk are against unarmored militia which changes the picture a lot.Frontliner wrote: I would wager that even on the average PR engagement distance of 50-100m scopes are more useful, case and point being the last two PRTs. Though Fool's Road has relatively large engagement distances for a forest map, Kozelsk is a different story and even there it was a convincing victory for the scoped Russians.
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Rabbit
- Posts: 7818
- Joined: 2006-12-17 15:14
Re: Why no zoom?
No, but you can focus your eyes, something hard to do with a low number of pixels.FFG wrote:When you look down Iron sights IRL, do you get zoom?
AfSoccer "I just don't see the natural talent."

- Suchar
- PR:BF2 Lead Developer
- Posts: 2208
- Joined: 2016-10-12 13:25
- Location: Poland
Re: Why no zoom?
Cas, APCs and Tanks are OP on INS. Remove kebab.mebel wrote:For me and maybe others scopes are OP in PR.
Hahaha.Frontliner wrote:Yes.
No.
Thats what PR is all about. War is NOT perfectly balanced.
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SoloWing
- Posts: 40
- Joined: 2013-03-21 02:09
Re: Why no zoom?
I agree with OP. Not as much as the original BF2, I really want a little magnification when zoom-in at least x0.2573219850...
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shahram
- Posts: 175
- Joined: 2013-03-18 07:41
Re: Why no zoom?
It is a good idea and I don't know why devs didn't embed it in game! it must be embedded few years ago. guys it is not zoom it is kinda focusing/concentrating on iron sight and it is matching real life. just try it at home you will understand ( you can do it by anything like your hand as a gun
). it is like approaching your eye to iron sight and it makes a noticeable difference. you know if I remember it right ( or maybe it was a dream ) I watched a video about it I don't know if it was made by devs or just a fan.
by the way , PR devs don't like you to suggest anyhting that they don't want to do whether it makes sense or not.
by the way , PR devs don't like you to suggest anyhting that they don't want to do whether it makes sense or not.
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sunshine2241991
- Posts: 220
- Joined: 2013-05-12 16:04
Re: Why no zoom?
i got a feeling like half of people who commenting here are other thinking people
when you look down the iron sight IRL . you get zoom not digital zoom but a focus zoom .
you see more details when you focus on smaller area in the distance .
something that PR fail hardly .
when you play on 1920 x 1080 and you aim down the sight its remain same pixels . there is no focus factor .
try to join army . and you will see the differents
when you look down the iron sight IRL . you get zoom not digital zoom but a focus zoom .
you see more details when you focus on smaller area in the distance .
something that PR fail hardly .
when you play on 1920 x 1080 and you aim down the sight its remain same pixels . there is no focus factor .
try to join army . and you will see the differents
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mebel
- Posts: 143
- Joined: 2017-02-18 16:03
Re: Why no zoom?
Like above - maybe you don't get a plain zoom but the focus factor is a key here.
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assetruler69
- Posts: 211
- Joined: 2017-04-18 17:50
Re: Why no zoom?
Like always... there's something IRL which isn't represented in the game. But is it supposed to be represented? For example, if you run a lot in a short period of time it makes you tired. If you're tired, you can't run a lot. And more tired you are, less running you can do. Join army and check it yourself.
Slightest zoom won't ruin anything I think. Like 1.10-1.05 would be okay.
Slightest zoom won't ruin anything I think. Like 1.10-1.05 would be okay.
Last edited by assetruler69 on 2017-08-22 18:01, edited 1 time in total.
- Suchar
- PR:BF2 Lead Developer
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- Location: Poland
Re: Why no zoom?
Personally, I dont want any kind of zoom there. Just leave it as it is. Ironsights are supposed to be without zoom.
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Heavy Death
- Posts: 1303
- Joined: 2012-10-21 10:51
Re: Why no zoom?
Exactly. Nobody has zoom on ironsights, it's the same for everyone, so enjoy and play PR.
- Mats391
- PR:BF2 Lead Developer
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Re: Why no zoom?
But but there is zoom on 50calsHeavy Death wrote:Exactly. Nobody has zoom on ironsights, it's the same for everyone, so enjoy and play PR.

Mineral: TIL that Wire-guided missiles actually use wire
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mebel
- Posts: 143
- Joined: 2017-02-18 16:03
Re: Why no zoom?
You know. When you hug those 50 cal. handles, you feel it's mass, facture, you doff this button in the middle, stroke the gun on the ridge - you just began to feel so comfy, relaxed and focused that actually you can have zoom in your eyes then. It's a big gun.[R-DEV]Mats391 wrote:But but there is zoom on 50cals
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QuickLoad
- Posts: 609
- Joined: 2014-06-20 20:07
Re: Why no zoom?
unlike most shoulder fired weapons the m2hb is fired while leaning backwards usually, though you can lean forwards(and bring iron sights closer to your face) and i think this must be what the game emulates.[R-DEV]Mats391 wrote:But but there is zoom on 50cals
there isn't really zoom to it either, more like different stance
- Mats391
- PR:BF2 Lead Developer
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Re: Why no zoom?
The zoom on those is higher than what is suggested in this thread for handheld ironsight weapons.QuickLoad wrote:unlike most shoulder fired weapons the m2hb is fired while leaning backwards usually, though you can lean forwards(and bring iron sights closer to your face) and i think this must be what the game emulates.
there isn't really zoom to it either, more like different stance

Mineral: TIL that Wire-guided missiles actually use wire


