Map Name: Border line
Location: Canada&Usa border
Size: 4km
Factions: Canada vs. Usa
Status:
Terrain: 70% done
Statics: 55% done
Mini map:
https://imgur.com/a/Chm9M
Ammo depo:
https://imgur.com/a/b1iqg
Border guard 1:
https://imgur.com/a/qorXh
Border guard 2:
https://imgur.com/a/LPCPm
M airport:
https://imgur.com/a/zDkj7
Town:
https://imgur.com/a/1bdKY
Radio relay:
https://imgur.com/a/PgWSx
Train Cargo
https://imgur.com/a/agTQM
Village:
https://imgur.com/a/AO0Tt
Farm:
https://imgur.com/a/Z91Bn
Roads, grass, woods work in progres
Map work name Jaddar
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lakinen
- Posts: 215
- Joined: 2016-12-03 15:24
Map work name Jaddar
Last edited by lakinen on 2017-11-20 22:40, edited 1 time in total.
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Ivancic1941
- Posts: 64
- Joined: 2014-08-26 09:54
Re: Map work name Jaddar
-when you take pics from editor and from some height above ground,go to Render/Toogle off fog
- I would rather say your statics are at 30% ,not 55%. You will have work there a LOT in future (details etc)
- its better you started with placing roads first and THEN placing statics... You see,all your statics now look too far and shit. When you place roads,try put it precise as you want, and the PLACE STATICS AROUND ROADS. Thats how in reality it is. Thats how all settlements are in real life. And map will start shaping nice. Roads are guiding lines for players
- I like heightmap,its preety interesting. But dont make too sharp peaks of hills, bf2 engine pukes over them, not working too well. I donts see much of it at you,but be aware of it
-ammo depots is not really something. I mean, would you put depot on border with other country? Maybe change it to some kind of fort
-village looks shit. I would get houses closer, it looks like you wanted village under hill or like that.
-whole city is under grid...
But I like idea,heightmap and begining!! Aldo US and CAN have pretty same wepons..
Samo nastavi tako!
- I would rather say your statics are at 30% ,not 55%. You will have work there a LOT in future (details etc)
- its better you started with placing roads first and THEN placing statics... You see,all your statics now look too far and shit. When you place roads,try put it precise as you want, and the PLACE STATICS AROUND ROADS. Thats how in reality it is. Thats how all settlements are in real life. And map will start shaping nice. Roads are guiding lines for players
- I like heightmap,its preety interesting. But dont make too sharp peaks of hills, bf2 engine pukes over them, not working too well. I donts see much of it at you,but be aware of it
-ammo depots is not really something. I mean, would you put depot on border with other country? Maybe change it to some kind of fort
-village looks shit. I would get houses closer, it looks like you wanted village under hill or like that.
-whole city is under grid...
But I like idea,heightmap and begining!! Aldo US and CAN have pretty same wepons..
Samo nastavi tako!
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mectus11
- PR:BF2 Developer
- Posts: 805
- Joined: 2015-09-05 19:44
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Sequadon
- Posts: 35
- Joined: 2015-11-19 14:15
Re: Map work name Jaddar
The river ends (or begins?) unnaturally on NE corner. Better just extend it to the edge like it's running trough the map. The hesco towers and the container house on the airport is aligned with the runway, which you can't see in real life. Also the guard tower is too close and the runway is too short. And I would recommend to change at least one of the factions. US vs CAN would never happen.
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lakinen
- Posts: 215
- Joined: 2016-12-03 15:24
Re: Map work name Jaddar
You can download map put in editor and finish if you want.
On map only objects,roads, terrain.
No texture,undergrowth,overgrowth.(because that coming in the end)
No bases for teams.
4km map
https://drive.google.com/file/d/1nGOaD6v2o6wgwBrHfOO5S20716PlhwXq/view
mini map:
http://prntscr.com/ht1x10
http://prntscr.com/ht2397
http://prntscr.com/ht1zq6
http://prntscr.com/ht20ab
http://prntscr.com/ht22w5
http://prntscr.com/ht22db
http://prntscr.com/ht21x1
http://prntscr.com/ht21b0
http://prntscr.com/ht20t4
On map only objects,roads, terrain.
No texture,undergrowth,overgrowth.(because that coming in the end)
No bases for teams.
4km map
https://drive.google.com/file/d/1nGOaD6v2o6wgwBrHfOO5S20716PlhwXq/view
mini map:
http://prntscr.com/ht1x10
http://prntscr.com/ht2397
http://prntscr.com/ht1zq6
http://prntscr.com/ht20ab
http://prntscr.com/ht22w5
http://prntscr.com/ht22db
http://prntscr.com/ht21x1
http://prntscr.com/ht21b0
http://prntscr.com/ht20t4
Last edited by lakinen on 2017-12-27 20:28, edited 2 times in total.
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Rabbit
- Posts: 7818
- Joined: 2006-12-17 15:14
Re: Map work name Jaddar
Looks as bad as my first attempt at mapping 
AfSoccer "I just don't see the natural talent."

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lakinen
- Posts: 215
- Joined: 2016-12-03 15:24
Re: Map work name Jaddar
Just download and look better.Tnx


