Outpost Map Feedback
- Mineral
- Retired PR Developer
- Posts: 8534
- Joined: 2012-01-02 12:37
- Location: Belgium
Outpost Map Feedback
post feedback! If you have a floater or another similar issue please provide position through minimap.
-
Sequadon
- Posts: 35
- Joined: 2015-11-19 14:15
- Mineral
- Retired PR Developer
- Posts: 8534
- Joined: 2012-01-02 12:37
- Location: Belgium
-
Filamu
- Posts: 318
- Joined: 2006-12-15 14:20
Re: Outpost Map Feedback
We played it yesterday, I had no noticeable performance issues.
Taliban using mec assets was kind of interesting. I'm waiting for the tanks

This thing is not possible to jump onto.Three of us tried, so unless it is supposed to be hard to do. It is in G6k1, just north of the lumber mill static at the east suburbs flag.
Taliban using mec assets was kind of interesting. I'm waiting for the tanks

This thing is not possible to jump onto.Three of us tried, so unless it is supposed to be hard to do. It is in G6k1, just north of the lumber mill static at the east suburbs flag.
- ALADE3N
- PR:BF2 Developer
- Posts: 577
- Joined: 2016-02-13 17:34
- Location: Philippines
Re: Outpost Map Feedback
Supposed to be not jumpable , but it can be lowered afaik.Filamu wrote: This thing is not possible to jump onto.Three of us tried, so unless it is supposed to be hard to do. It is in G6k1, just north of the lumber mill static at the east suburbs flag.

-
AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Re: Outpost Map Feedback
That's been like that since the old days, but would still be nice if it were possible
. Someone would have to change the infantry collisions.

-
Filamu
- Posts: 318
- Joined: 2006-12-15 14:20
Re: Outpost Map Feedback
But you can get onto some of them right? I could have sworn there were some. If not maybe it should be replaced with some statics you can jump onto. The whole east suburb compound doesn't seem to have much view outside. Either you peak doorways, stay in the unsafe lumber mill, or you have to sit there waiting for them to run in. Doesn't really seem like an important objective.
-
Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
-
lakinen
- Posts: 215
- Joined: 2016-12-03 15:24
Re: Outpost Map Feedback
-It should be inserted 1 or 2 pontoon bridges.On the northern part of the map.As I see it there are 2 destructive bridges and one river crossing.The problem arises when playing INS mode(especially when the cache is near the river).So if there is no trans sq in team,a big problem is created.
greeting
There's no real flame on your screen, it's just magic
greeting
There's no real flame on your screen, it's just magic





