Removed maps

General discussion of the Project Reality: BF2 modification.
Hunter291
Posts: 73
Joined: 2015-06-01 21:43

Re: Removed maps

Post by Hunter291 »

Graysun wrote:qin ling pls, chinese jet combat is too rare these days.
Good jet combat is rare now xd
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Removed maps

Post by Outlawz7 »

lol, Hill 488 Alt was removed in v1.4
Image
SShadowFox
Posts: 1123
Joined: 2012-01-25 21:35

Re: Removed maps

Post by SShadowFox »

LiamNL wrote:Wasn't that just a Vietnam version of Fools Road?
I believe Dien Duong used Fools Road's heightmap. I think it was removed because it was really buggy. There was a tunnel system in the northern part of the map where you could easily clip through the "ground", making it possible to see and shoot people inside the tunnels, while they couldn't fire back.
Image
[R-DEV]Spec:The suggestion is not accepted, I merely wanted to comment.

Shame doesn't work on me, Nor on men of my caliber.
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: Removed maps

Post by AfterDune »

The tunnel system wasn't buggy, but people were putting rally points and fobs inside, so when you spawned on them, you could easily glitch outside the tunnels.

In hindsight this was to be expected, but I simply didn't think of it when I made the map. There are ways around that issue though.

Still hoping someone will make a new Vietnam map at some point though, Vietnam could use some love :) .
Image
Post Reply

Return to “PR:BF2 General Discussion”