
Pavlovsk Bay
-
rPoXoTauJIo
- PR:BF2 Developer
- Posts: 1979
- Joined: 2011-07-20 10:02
Re: Pavlovsk Bay
according to ref



assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.
Time to give up and respawn.
-
friendly
- Posts: 125
- Joined: 2019-02-04 08:42
Re: Pavlovsk Bay
That looks like a sidewalk/bike path which was designed intentionally around the two trees. The trees have octagon borders and are in the middle of the pathway.
-
DogACTUAL
- Posts: 879
- Joined: 2016-05-21 01:13
Re: Pavlovsk Bay
Where are the buildings from the reference image? Also please remove retarded out of bounds countdown for the harrier and osprey. Also remove upside down check from osprey as well. Thank you for your service!
Last edited by DogACTUAL on 2019-11-21 11:22, edited 1 time in total.
Not only did the DEVs totally throw off the CAS/AA balance and make TOWs useless against tanks, no that was not enough. They also had to introduce their most controversial change yet, a 16 character limit on player names.
------------------
''Mats literally does not give a single fuck what you, me or everybody else thinks the game should be like. He doesn't care if you, me or everybody else plays the game even.'' - Frontliner
------------------
''Mats literally does not give a single fuck what you, me or everybody else thinks the game should be like. He doesn't care if you, me or everybody else plays the game even.'' - Frontliner
-
CAS_ual_TY
- PR:BF2 Contributor
- Posts: 926
- Joined: 2016-01-04 12:30
Re: Pavlovsk Bay
The one you posted in russian design, left over from USSRfriendly wrote:That looks like a sidewalk/bike path which was designed intentionally around the two trees. The trees have octagon borders and are in the middle of the pathway.


