Project Reality v1.6 Devcast

Project Reality announcements and development highlights.
PatrickLA_CA
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Re: Project Reality v1.6 Devcast

Post by PatrickLA_CA »

Did I see it right? The RU Navy transport helicopter gets front-facing gatling gun? Or is it actually going to be a CAS variant?
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camo
PR:BF2 Developer
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Re: Project Reality v1.6 Devcast

Post by camo »

PatrickLA_CA wrote:Did I see it right? The RU Navy transport helicopter gets front-facing gatling gun? Or is it actually going to be a CAS variant?
Every variant gets a gattling gun.
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mries
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Joined: 2013-06-30 16:16

Re: Project Reality v1.6 Devcast

Post by mries »

Oh boy, oh boy, whole new dimension to cas-trans
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Hokunin
Retired PR Developer
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Re: Project Reality v1.6 Devcast

Post by Hokunin »

Well, that's just ordinary 7,62 mm minigun, with limited movement radius. Black hawk has 2 of them on the sides, with more movement radius. But yeah, it placed on front, I wonder how it would affect gameplay... Hopefully pilots would stick to their transport roles.
Last edited by Hokunin on 2020-04-14 03:24, edited 1 time in total.
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Max_
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Re: Project Reality v1.6 Devcast

Post by Max_ »

One gun front facing = CAS
Two gun side facing = Trans

It all make sense!
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Spyker2041: "Just found out that my "9 month" deployment to the Falklands just turned into a 19 month one..."
Mats391: "When admins set LRG instead of STD."
Wicca
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Re: Project Reality v1.6 Devcast

Post by Wicca »

Max_ wrote:One gun front facing = CAS
Two gun side facing = Trans

It all make sense!
Any transport chopper is CAS if you're brave enough!
Xact Wicca is The Joker. That is all.
PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Re: Project Reality v1.6 Devcast

Post by PatrickLA_CA »

Any transport chopper is a guided missile if you're brave enough
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Rabbit
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Re: Project Reality v1.6 Devcast

Post by Rabbit »

Wicca wrote:Any transport chopper is CAS if you're rpoxo enough!
Fixed it for you
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AfSoccer "I just don't see the natural talent."
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Dr. Phil Perlmutter
Posts: 11
Joined: 2015-10-20 15:17

Re: Project Reality v1.6 Devcast

Post by Dr. Phil Perlmutter »

Love it guys.
Can some of the Devs tell how the body dragging is done in terms of player input?
AlonTavor
PR:BF2 Developer
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Joined: 2009-08-10 18:58

Re: Project Reality v1.6 Devcast

Post by AlonTavor »

Dr. Phil Perlmutter wrote:Love it guys.
Can some of the Devs tell how the body dragging is done in terms of player input?
Aim at body, hold crouch and hit 2.
It stops if you stop crouching, change weapon or run out of stamina. Weapon switches back to 3 automatically after dragging.
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Deviro
PR:BF2 QA Tester
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Re: Project Reality v1.6 Devcast

Post by Deviro »

Any trans chopper can be CAS if Butter and Puden are using it.

On a more serious note: with all these changes to Russia, it feels like a game changing moment for the faction.

Feels good man.
CAS_ual_TY
PR:BF2 Contributor
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Re: Project Reality v1.6 Devcast

Post by CAS_ual_TY »

Where is next devcast
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Grifshido
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Re: Project Reality v1.6 Devcast

Post by Grifshido »

Nice vid, would be cool to see more mid dev process (modelling) in next devcast.
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Rhino
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Re: Project Reality v1.6 Devcast

Post by Rhino »

Grifshido wrote:Nice vid, would be cool to see more mid dev process (modelling) in next devcast.
Many of the items do have blogs/highlight posts about them before for a little insight on that:
https://www.realitymod.com/forum/showth ... p?t=148783
https://www.realitymod.com/forum/blog.php?b=470
https://www.realitymod.com/forum/blog.php?b=465
https://www.realitymod.com/forum/blog.php?b=464

Probably missed some. There are others you can find too not in the video/v1.6 like the Ka-52K etc too if you look around :)
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mebel
Posts: 143
Joined: 2017-02-18 16:03

Re: Project Reality v1.6 Devcast

Post by mebel »

I really appreciatiate Your work guys. It feels so good - I mean that there are those people behind it.
Petar97
Posts: 29
Joined: 2014-11-21 12:27

Re: Project Reality v1.6 Devcast

Post by Petar97 »

So there is not gona be Ka-52K in 1.6?
Rhino
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Re: Project Reality v1.6 Devcast

Post by Rhino »

Petar97 wrote:So there is not gona be Ka-52K in 1.6?
No, it didn't make it through the export process in time.
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John_PILOT1
Posts: 10
Joined: 2020-04-09 18:43

Re: Project Reality v1.6 Devcast

Post by John_PILOT1 »

hey guys, thanks for the gift

Can someone tell something about fast ropes? If it can be implemented
simeon5541
Posts: 507
Joined: 2011-01-11 22:33
Location: Serbia

Re: Project Reality v1.6 Devcast

Post by simeon5541 »

There's nothing like PR out there my boyz. Thank you very much for this. Glad that Russians are getting much needed love, it was kind a goofy seeing them using American or generic cargo ships as helicopter carriers. Mi-8 update is sweet, can we expect it branching into more variants, for more factions?
Hokunin
Retired PR Developer
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Re: Project Reality v1.6 Devcast

Post by Hokunin »

MEC and Polish factions will retain vBF2 old Mi-8 and Chinese maybe will cease using Mi-8 if they do(instead they would use their national helis). All for variety reason. Although, on some historical maps, like Grozny, Russians will continue using old Ural trucks and old Mi-8.
Last edited by Hokunin on 2020-04-18 01:57, edited 4 times in total.
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