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bgf_marstonmats_de
bgf_marstonmats_tileable_de


Yeah, just need to try with the parachute texture now.Rhino wrote:Ye I would recommend making them a road template much like how I did the rubber matting rather than as statics. Those statics have been in PR for a long time but being so thin etc, they just zfight with the terrain etc so they where just removed from maps.


Exactly what they are.Mineral wrote:Nice idea rabbit. Rhino I believe those are to represent airdropped vehicles.

Ah ye I see it now, that's a pretty sweet and unique idea!Mineral wrote:Rhino I believe those are to represent airdropped vehicles.
Might be best to do the ropes as part of the road texture too rather than mesh cables?Rabbit wrote:Yeah, just need to try with the parachute texture now.
Yeah, but that just means its another thing to add to my nutty to-do list that isnt actually mapping. All ready at a point where I am trying to off load some on to willing others.Rhino wrote:Ah ye I see it now, that's a pretty sweet and unique idea!
Might be best to do the ropes as part of the road texture too rather than mesh cables?
