T80 base
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anantdeathhawk
- Posts: 641
- Joined: 2015-11-12 21:11
T80 base
Hello,
T80 stronk tank. kord is added for commander, ammo box and its holder are left.
More details to be added, later. Turret is like in war thunder and can add turret toss effect as mentioned here in the BF2:IDF mod, if DEVs decide to.
https://idfmod.wixsite.com/idf-ffi/single-post/the-sho-t-kal-alef-and-new-turret-toss-effect?fbclid=IwAR0W_fNbTvyLA2H1PdU0ugivWEecOSpvEd6M5YURvLAD94AYdbtsUxNuK1A
will post wireframes later.
Tris count- 13845
link-https://p3d.in/ostYU
Thanks.
T80 stronk tank. kord is added for commander, ammo box and its holder are left.
More details to be added, later. Turret is like in war thunder and can add turret toss effect as mentioned here in the BF2:IDF mod, if DEVs decide to.
https://idfmod.wixsite.com/idf-ffi/single-post/the-sho-t-kal-alef-and-new-turret-toss-effect?fbclid=IwAR0W_fNbTvyLA2H1PdU0ugivWEecOSpvEd6M5YURvLAD94AYdbtsUxNuK1A
will post wireframes later.
Tris count- 13845
link-https://p3d.in/ostYU
Thanks.
Last edited by anantdeathhawk on 2021-08-02 15:47, edited 4 times in total.
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anantdeathhawk
- Posts: 641
- Joined: 2015-11-12 21:11
Re: T80 base
Update:
Total tris = 15629
front lights and track wheel supports/suspension are left to be modelled.
Images:










1. Extra .50 cal ammo.
2. Extra Fuel.
3. Engine Cover(all welded/ not separate).
4. Turret Flood Light.
5. Commander hatch (open).
6. Cloth of some sort.
7. Tool box(i guess).
8. Some launcher.
9. Gunner sights.
10. Big Tool box.
Different colored objects aren't welded and are floating, like small objects around the turret.
Thanks.
Total tris = 15629
front lights and track wheel supports/suspension are left to be modelled.
Images:










1. Extra .50 cal ammo.
2. Extra Fuel.
3. Engine Cover(all welded/ not separate).
4. Turret Flood Light.
5. Commander hatch (open).
6. Cloth of some sort.
7. Tool box(i guess).
8. Some launcher.
9. Gunner sights.
10. Big Tool box.
Different colored objects aren't welded and are floating, like small objects around the turret.
Thanks.
- Mats391
- PR:BF2 Lead Developer
- Posts: 7643
- Joined: 2010-08-06 18:06
Re: T80 base
Nice start. Dont think you will need the cutout in hull for turret. You can just make it clip through the hull

Mineral: TIL that Wire-guided missiles actually use wire
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anantdeathhawk
- Posts: 641
- Joined: 2015-11-12 21:11
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rPoXoTauJIo
- PR:BF2 Developer
- Posts: 1979
- Joined: 2011-07-20 10:02
Re: T80 base
This will be geom2, on vehicle kill geometry will be replaced.
geom0 = 1p
geom1 = 3p
geom2 = 3p wreck
geom0 = 1p
geom1 = 3p
geom2 = 3p wreck

assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.
Time to give up and respawn.
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anantdeathhawk
- Posts: 641
- Joined: 2015-11-12 21:11
- Mats391
- PR:BF2 Lead Developer
- Posts: 7643
- Joined: 2010-08-06 18:06
Re: T80 base
Right now we do not have the big spectacular effects on anything, but I guess the T80 is known for blowing off his turret 

Mineral: TIL that Wire-guided missiles actually use wire
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LangMaster
- PR:BF2 Contributor
- Posts: 176
- Joined: 2020-10-11 03:15
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anantdeathhawk
- Posts: 641
- Joined: 2015-11-12 21:11
Re: T80 base
TO RDEV Mats391:
IF i can recall correctly T72's turret blows off, but again i see what you did there.
To LANGMASTER:
Thanks.
Also can someone confirm if T80 base model has any coaxial MG? I see in the wikipedia, but there's no picture showing where the Coax hole should be on the turret.
Thanks.
IF i can recall correctly T72's turret blows off, but again i see what you did there.
To LANGMASTER:
Thanks.
Also can someone confirm if T80 base model has any coaxial MG? I see in the wikipedia, but there's no picture showing where the Coax hole should be on the turret.
Thanks.
Last edited by anantdeathhawk on 2021-08-09 20:56, edited 1 time in total.
Reason: confirmation for coax MG
Reason: confirmation for coax MG
- Mats391
- PR:BF2 Lead Developer
- Posts: 7643
- Joined: 2010-08-06 18:06
Re: T80 base
You can see it on steelbeasts:
http://www.steelbeasts.com/sbwiki/index.php?title=T-80U
http://www.steelbeasts.com/sbwiki/image ... armour.jpg
http://www.steelbeasts.com/sbwiki/image ... 0Uinfo.jpg
Its between search light and barrel. Here you can see the hole:
https://upload.wikimedia.org/wikipedia/ ... 0U_-01.jpg
http://www.steelbeasts.com/sbwiki/index.php?title=T-80U
http://www.steelbeasts.com/sbwiki/image ... armour.jpg
http://www.steelbeasts.com/sbwiki/image ... 0Uinfo.jpg
Its between search light and barrel. Here you can see the hole:
https://upload.wikimedia.org/wikipedia/ ... 0U_-01.jpg

Mineral: TIL that Wire-guided missiles actually use wire
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anantdeathhawk
- Posts: 641
- Joined: 2015-11-12 21:11
Re: T80 base
Ok, Now i also checked in the sample pictures that i have for the T80, after you had pointed it out, will make it.
I am planning 3 versions, base T80 first, then T80BV and T80U sometime later.
Thanks.
I am planning 3 versions, base T80 first, then T80BV and T80U sometime later.
Thanks.
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anantdeathhawk
- Posts: 641
- Joined: 2015-11-12 21:11
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anantdeathhawk
- Posts: 641
- Joined: 2015-11-12 21:11
Re: T80 base
update:
Front Head lights and props, and commander gun turret light have been made.
Also, as shown in the previous video as well, commander gun turret is rotatable.
Front has applique armour now.
Outstanding Tris: 19573 only.
---------------------------
Video:
---------------------------
---------------------------
Images:
---------------------------







-----------------------------------------------------
Thanks.
Front Head lights and props, and commander gun turret light have been made.
Also, as shown in the previous video as well, commander gun turret is rotatable.
Front has applique armour now.
Outstanding Tris: 19573 only.
---------------------------
Video:
---------------------------
---------------------------
Images:
---------------------------







-----------------------------------------------------
Thanks.
- ANW1173
- PR:BF2 Developer
- Posts: 70
- Joined: 2021-03-31 02:08
Re: T80 base
very good. so the turret is already rigged?anantdeathhawk wrote:update:
Front Head lights and props, and commander gun turret light have been made.
Also, as shown in the previous video as well, commander gun turret is rotatable.
Front has applique armour now.
Outstanding Tris: 19573 only.
---------------------------
Video:
---------------------------
---------------------------
Images:
---------------------------
-----------------------------------------------------
Thanks.
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anantdeathhawk
- Posts: 641
- Joined: 2015-11-12 21:11
Re: T80 base
I don't know fully what rigging is. I know there are bones and pivot points for characters. I just linked the turret and different stuff to the hull of the tank, and just moved them relatively.
I just know modelling and a little bit of UV for now.
Thanks.
I just know modelling and a little bit of UV for now.
Thanks.
- Mats391
- PR:BF2 Lead Developer
- Posts: 7643
- Joined: 2010-08-06 18:06
Re: T80 base
Rigging vehicles for BF2/PR is mostly just splitting the parts that should move into separate objects/children so they can move. E.g. on the tank the turret, barrel and cupola would be separate objects so they can move independently from each other. In your short videos you already show that.
The most complex task comes for rigging wheels and tracks on a tank. However that is something the exporter has to deal with, so you can ignore it for now.
The most complex task comes for rigging wheels and tracks on a tank. However that is something the exporter has to deal with, so you can ignore it for now.

Mineral: TIL that Wire-guided missiles actually use wire


