Gaza (Coop-Standard) Bots Bug

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TengoPiernas
Posts: 23
Joined: 2021-09-07 18:14

Gaza (Coop-Standard) Bots Bug

Post by TengoPiernas »

I've been playing PR in Gaza Std but the bots don't move and is so annoying, I would put images but honestly, I don't know how to do it :(

If you have any questions I will not hesitate to answer, Thanks.
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Gaza (Coop-Standard) Bots Bug

Post by Outlawz7 »

TengoPiernas wrote: I would put images but honestly, I don't know how to do it :(
https://www.wikihow.com/Upload-Images-t ... continuing.
Image
Fastjack
PR:BF2 Contributor
Posts: 525
Joined: 2011-09-04 19:47

Re: Gaza (Coop-Standard) Bots Bug

Post by Fastjack »

Its because of wrong SA ONEWAY neighbouring.

My Neighbour comes always to me. Keep that in mind.
Fastjack
PR:BF2 Contributor
Posts: 525
Joined: 2011-09-04 19:47

Re: Gaza (Coop-Standard) Bots Bug

Post by Fastjack »

Only looking at the strategicareas.ai
Remove REDLINES (or both bases get raped by bots/DOD) and add GREENLINES and bots can leave the bases.



Code: Select all

rem *** Create strategic areas ***
aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_alley2 504 50
aiStrategicArea.layer 5

aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_apartments 508 200
aiStrategicArea.layer 5

aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_bomballey 502 200
aiStrategicArea.layer 5

aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_hamasbase 500 10
aiStrategicArea.layer 5

aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_harbor 515 200
aiStrategicArea.layer 5

aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_idfbase 501 10
aiStrategicArea.layer 5

aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_mosqueblock 509 400
aiStrategicArea.layer 5

aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_seahotel 518 800
aiStrategicArea.layer 5

aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_shops 513 50
aiStrategicArea.layer 5

aiStrategicArea.setActive cpname_gaza_2_coop64_alley2
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_shops
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_apartments
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_bomballey
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_harbor
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry -21.3359/25/-326.493
AIStrategicArea.setOrderPosition Vehicle -81.0612/24.6723/-320.975
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 141.421

aiStrategicArea.setActive cpname_gaza_2_coop64_apartments
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_shops
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_alley2
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_bomballey
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_harbor
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry 224.338/28.3/-338.858
AIStrategicArea.setOrderPosition Vehicle 246.944/28.3/-311.956
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 183.848

aiStrategicArea.setActive cpname_gaza_2_coop64_bomballey
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_alley2
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_apartments
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_harbor
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_mosqueblock
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_seahotel
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry 46.0771/25.0078/-175.276
AIStrategicArea.setOrderPosition Vehicle 45.5447/25.0371/-137.905
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 212.132

aiStrategicArea.setActive cpname_gaza_2_coop64_hamasbase
[color=Red]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_shops[/color]
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry -459.335/25/-438.84
AIStrategicArea.setOrderPosition Vehicle -466.909/25/-412.079
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 14.1421

aiStrategicArea.setActive cpname_gaza_2_coop64_harbor
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_alley2
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_apartments
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_bomballey
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_seahotel
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_mosqueblock
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry -136.225/18.789/-41.5063
AIStrategicArea.setOrderPosition Vehicle -140.216/18.6778/-42.0387
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 212.132

aiStrategicArea.setActive cpname_gaza_2_coop64_idfbase
[color=Red]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_seahotel[/color]
[color=red]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_mosqueblock[/color]
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry 396.868/22/389.717
AIStrategicArea.setOrderPosition Vehicle 405.784/22/420.59
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 14.1421

aiStrategicArea.setActive cpname_gaza_2_coop64_mosqueblock
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_harbor
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_bomballey
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_seahotel
[color=Green]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_idfbase[/color]
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry 275.013/24.7987/-80.9692
AIStrategicArea.setOrderPosition Vehicle 336.758/25/-136.092
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 183.848

aiStrategicArea.setActive cpname_gaza_2_coop64_seahotel
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_harbor
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_mosqueblock
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_bomballey
[color=Green]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_idfbase[/color]
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry 144.337/25/66.1449
AIStrategicArea.setOrderPosition Vehicle 115.892/25/59.8859
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 212.132

aiStrategicArea.setActive cpname_gaza_2_coop64_shops
[color=Green]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_hamasbase[/color]
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_alley2
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_apartments
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry -218.047/25/-269.742
AIStrategicArea.setOrderPosition Vehicle -164.62/25/-265.124
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 141.421

TengoPiernas
Posts: 23
Joined: 2021-09-07 18:14

Re: Gaza (Coop-Standard) Bots Bug

Post by TengoPiernas »

TengoPiernas
Posts: 23
Joined: 2021-09-07 18:14

Re: Gaza (Coop-Standard) Bots Bug

Post by TengoPiernas »

Fastjack wrote:Only looking at the strategicareas.ai
Remove REDLINES (or both bases get raped by bots/DOD) and add GREENLINES and bots can leave the bases.



Code: Select all

rem *** Create strategic areas ***
aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_alley2 504 50
aiStrategicArea.layer 5

aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_apartments 508 200
aiStrategicArea.layer 5

aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_bomballey 502 200
aiStrategicArea.layer 5

aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_hamasbase 500 10
aiStrategicArea.layer 5

aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_harbor 515 200
aiStrategicArea.layer 5

aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_idfbase 501 10
aiStrategicArea.layer 5

aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_mosqueblock 509 400
aiStrategicArea.layer 5

aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_seahotel 518 800
aiStrategicArea.layer 5

aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_shops 513 50
aiStrategicArea.layer 5

aiStrategicArea.setActive cpname_gaza_2_coop64_alley2
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_shops
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_apartments
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_bomballey
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_harbor
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry -21.3359/25/-326.493
AIStrategicArea.setOrderPosition Vehicle -81.0612/24.6723/-320.975
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 141.421

aiStrategicArea.setActive cpname_gaza_2_coop64_apartments
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_shops
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_alley2
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_bomballey
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_harbor
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry 224.338/28.3/-338.858
AIStrategicArea.setOrderPosition Vehicle 246.944/28.3/-311.956
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 183.848

aiStrategicArea.setActive cpname_gaza_2_coop64_bomballey
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_alley2
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_apartments
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_harbor
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_mosqueblock
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_seahotel
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry 46.0771/25.0078/-175.276
AIStrategicArea.setOrderPosition Vehicle 45.5447/25.0371/-137.905
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 212.132

aiStrategicArea.setActive cpname_gaza_2_coop64_hamasbase
[color=Red]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_shops[/color]
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry -459.335/25/-438.84
AIStrategicArea.setOrderPosition Vehicle -466.909/25/-412.079
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 14.1421

aiStrategicArea.setActive cpname_gaza_2_coop64_harbor
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_alley2
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_apartments
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_bomballey
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_seahotel
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_mosqueblock
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry -136.225/18.789/-41.5063
AIStrategicArea.setOrderPosition Vehicle -140.216/18.6778/-42.0387
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 212.132

aiStrategicArea.setActive cpname_gaza_2_coop64_idfbase
[color=Red]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_seahotel[/color]
[color=red]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_mosqueblock[/color]
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry 396.868/22/389.717
AIStrategicArea.setOrderPosition Vehicle 405.784/22/420.59
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 14.1421

aiStrategicArea.setActive cpname_gaza_2_coop64_mosqueblock
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_harbor
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_bomballey
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_seahotel
[color=Green]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_idfbase[/color]
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry 275.013/24.7987/-80.9692
AIStrategicArea.setOrderPosition Vehicle 336.758/25/-136.092
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 183.848

aiStrategicArea.setActive cpname_gaza_2_coop64_seahotel
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_harbor
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_mosqueblock
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_bomballey
[color=Green]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_idfbase[/color]
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry 144.337/25/66.1449
AIStrategicArea.setOrderPosition Vehicle 115.892/25/59.8859
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 212.132

aiStrategicArea.setActive cpname_gaza_2_coop64_shops
[color=Green]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_hamasbase[/color]
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_alley2
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_apartments
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry -218.047/25/-269.742
AIStrategicArea.setOrderPosition Vehicle -164.62/25/-265.124
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 141.421

I have a little problem, where can I find the strategicareas.ai file? Cause i can't find it in the ai folder

(Also thanks for replying :D )
Last edited by TengoPiernas on 2021-10-12 00:57, edited 1 time in total.
Reason: Bad explanation
Fastjack
PR:BF2 Contributor
Posts: 525
Joined: 2011-09-04 19:47

Re: Gaza (Coop-Standard) Bots Bug

Post by Fastjack »

C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\levels\gaza_2.
Open the server.zip.
Go to gamemodes\gpm_coop\64\ai\strategicareas.ai.
If you fix it by yourrself, you will lose the ability to play online because you modified your gaza map.
So make a backup of gaza_2 before you change things yourself.
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