If you have any questions I will not hesitate to answer, Thanks.
Gaza (Coop-Standard) Bots Bug
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TengoPiernas
- Posts: 23
- Joined: 2021-09-07 18:14
Gaza (Coop-Standard) Bots Bug
I've been playing PR in Gaza Std but the bots don't move and is so annoying, I would put images but honestly, I don't know how to do it 
If you have any questions I will not hesitate to answer, Thanks.
If you have any questions I will not hesitate to answer, Thanks.
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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
Re: Gaza (Coop-Standard) Bots Bug
https://www.wikihow.com/Upload-Images-t ... continuing.TengoPiernas wrote: I would put images but honestly, I don't know how to do it![]()

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Fastjack
- PR:BF2 Contributor
- Posts: 525
- Joined: 2011-09-04 19:47
Re: Gaza (Coop-Standard) Bots Bug
Its because of wrong SA ONEWAY neighbouring.
My Neighbour comes always to me. Keep that in mind.
My Neighbour comes always to me. Keep that in mind.
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Fastjack
- PR:BF2 Contributor
- Posts: 525
- Joined: 2011-09-04 19:47
Re: Gaza (Coop-Standard) Bots Bug
Only looking at the strategicareas.ai
Remove REDLINES (or both bases get raped by bots/DOD) and add GREENLINES and bots can leave the bases.
Remove REDLINES (or both bases get raped by bots/DOD) and add GREENLINES and bots can leave the bases.
Code: Select all
rem *** Create strategic areas ***
aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_alley2 504 50
aiStrategicArea.layer 5
aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_apartments 508 200
aiStrategicArea.layer 5
aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_bomballey 502 200
aiStrategicArea.layer 5
aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_hamasbase 500 10
aiStrategicArea.layer 5
aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_harbor 515 200
aiStrategicArea.layer 5
aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_idfbase 501 10
aiStrategicArea.layer 5
aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_mosqueblock 509 400
aiStrategicArea.layer 5
aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_seahotel 518 800
aiStrategicArea.layer 5
aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_shops 513 50
aiStrategicArea.layer 5
aiStrategicArea.setActive cpname_gaza_2_coop64_alley2
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_shops
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_apartments
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_bomballey
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_harbor
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry -21.3359/25/-326.493
AIStrategicArea.setOrderPosition Vehicle -81.0612/24.6723/-320.975
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 141.421
aiStrategicArea.setActive cpname_gaza_2_coop64_apartments
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_shops
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_alley2
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_bomballey
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_harbor
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry 224.338/28.3/-338.858
AIStrategicArea.setOrderPosition Vehicle 246.944/28.3/-311.956
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 183.848
aiStrategicArea.setActive cpname_gaza_2_coop64_bomballey
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_alley2
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_apartments
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_harbor
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_mosqueblock
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_seahotel
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry 46.0771/25.0078/-175.276
AIStrategicArea.setOrderPosition Vehicle 45.5447/25.0371/-137.905
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 212.132
aiStrategicArea.setActive cpname_gaza_2_coop64_hamasbase
[color=Red]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_shops[/color]
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry -459.335/25/-438.84
AIStrategicArea.setOrderPosition Vehicle -466.909/25/-412.079
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 14.1421
aiStrategicArea.setActive cpname_gaza_2_coop64_harbor
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_alley2
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_apartments
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_bomballey
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_seahotel
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_mosqueblock
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry -136.225/18.789/-41.5063
AIStrategicArea.setOrderPosition Vehicle -140.216/18.6778/-42.0387
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 212.132
aiStrategicArea.setActive cpname_gaza_2_coop64_idfbase
[color=Red]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_seahotel[/color]
[color=red]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_mosqueblock[/color]
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry 396.868/22/389.717
AIStrategicArea.setOrderPosition Vehicle 405.784/22/420.59
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 14.1421
aiStrategicArea.setActive cpname_gaza_2_coop64_mosqueblock
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_harbor
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_bomballey
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_seahotel
[color=Green]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_idfbase[/color]
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry 275.013/24.7987/-80.9692
AIStrategicArea.setOrderPosition Vehicle 336.758/25/-136.092
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 183.848
aiStrategicArea.setActive cpname_gaza_2_coop64_seahotel
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_harbor
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_mosqueblock
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_bomballey
[color=Green]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_idfbase[/color]
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry 144.337/25/66.1449
AIStrategicArea.setOrderPosition Vehicle 115.892/25/59.8859
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 212.132
aiStrategicArea.setActive cpname_gaza_2_coop64_shops
[color=Green]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_hamasbase[/color]
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_alley2
AIStrategicArea.addNeighbour cpname_gaza_2_coop64_apartments
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry -218.047/25/-269.742
AIStrategicArea.setOrderPosition Vehicle -164.62/25/-265.124
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 141.421
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TengoPiernas
- Posts: 23
- Joined: 2021-09-07 18:14
Re: Gaza (Coop-Standard) Bots Bug
Thanks!!!Outlawz7 wrote:https://www.wikihow.com/Upload-Images-t ... continuing.
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TengoPiernas
- Posts: 23
- Joined: 2021-09-07 18:14
Re: Gaza (Coop-Standard) Bots Bug
I have a little problem, where can I find the strategicareas.ai file? Cause i can't find it in the ai folderFastjack wrote:Only looking at the strategicareas.ai
Remove REDLINES (or both bases get raped by bots/DOD) and add GREENLINES and bots can leave the bases.
Code: Select all
rem *** Create strategic areas *** aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_alley2 504 50 aiStrategicArea.layer 5 aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_apartments 508 200 aiStrategicArea.layer 5 aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_bomballey 502 200 aiStrategicArea.layer 5 aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_hamasbase 500 10 aiStrategicArea.layer 5 aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_harbor 515 200 aiStrategicArea.layer 5 aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_idfbase 501 10 aiStrategicArea.layer 5 aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_mosqueblock 509 400 aiStrategicArea.layer 5 aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_seahotel 518 800 aiStrategicArea.layer 5 aiStrategicArea.createFromControlPoint cpname_gaza_2_coop64_shops 513 50 aiStrategicArea.layer 5 aiStrategicArea.setActive cpname_gaza_2_coop64_alley2 AIStrategicArea.addNeighbour cpname_gaza_2_coop64_shops AIStrategicArea.addNeighbour cpname_gaza_2_coop64_apartments AIStrategicArea.addNeighbour cpname_gaza_2_coop64_bomballey AIStrategicArea.addNeighbour cpname_gaza_2_coop64_harbor aiStrategicArea.addObjectTypeFlag ControlPoint AIStrategicArea.setOrderPosition Infantry -21.3359/25/-326.493 AIStrategicArea.setOrderPosition Vehicle -81.0612/24.6723/-320.975 aiStrategicArea.setSide 0 aiStrategicArea.vehicleSearchRadius 141.421 aiStrategicArea.setActive cpname_gaza_2_coop64_apartments AIStrategicArea.addNeighbour cpname_gaza_2_coop64_shops AIStrategicArea.addNeighbour cpname_gaza_2_coop64_alley2 AIStrategicArea.addNeighbour cpname_gaza_2_coop64_bomballey AIStrategicArea.addNeighbour cpname_gaza_2_coop64_harbor aiStrategicArea.addObjectTypeFlag ControlPoint AIStrategicArea.setOrderPosition Infantry 224.338/28.3/-338.858 AIStrategicArea.setOrderPosition Vehicle 246.944/28.3/-311.956 aiStrategicArea.setSide 0 aiStrategicArea.vehicleSearchRadius 183.848 aiStrategicArea.setActive cpname_gaza_2_coop64_bomballey AIStrategicArea.addNeighbour cpname_gaza_2_coop64_alley2 AIStrategicArea.addNeighbour cpname_gaza_2_coop64_apartments AIStrategicArea.addNeighbour cpname_gaza_2_coop64_harbor AIStrategicArea.addNeighbour cpname_gaza_2_coop64_mosqueblock AIStrategicArea.addNeighbour cpname_gaza_2_coop64_seahotel aiStrategicArea.addObjectTypeFlag ControlPoint AIStrategicArea.setOrderPosition Infantry 46.0771/25.0078/-175.276 AIStrategicArea.setOrderPosition Vehicle 45.5447/25.0371/-137.905 aiStrategicArea.setSide 0 aiStrategicArea.vehicleSearchRadius 212.132 aiStrategicArea.setActive cpname_gaza_2_coop64_hamasbase [color=Red]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_shops[/color] aiStrategicArea.addObjectTypeFlag ControlPoint AIStrategicArea.setOrderPosition Infantry -459.335/25/-438.84 AIStrategicArea.setOrderPosition Vehicle -466.909/25/-412.079 aiStrategicArea.setSide 0 aiStrategicArea.vehicleSearchRadius 14.1421 aiStrategicArea.setActive cpname_gaza_2_coop64_harbor AIStrategicArea.addNeighbour cpname_gaza_2_coop64_alley2 AIStrategicArea.addNeighbour cpname_gaza_2_coop64_apartments AIStrategicArea.addNeighbour cpname_gaza_2_coop64_bomballey AIStrategicArea.addNeighbour cpname_gaza_2_coop64_seahotel AIStrategicArea.addNeighbour cpname_gaza_2_coop64_mosqueblock aiStrategicArea.addObjectTypeFlag ControlPoint AIStrategicArea.setOrderPosition Infantry -136.225/18.789/-41.5063 AIStrategicArea.setOrderPosition Vehicle -140.216/18.6778/-42.0387 aiStrategicArea.setSide 0 aiStrategicArea.vehicleSearchRadius 212.132 aiStrategicArea.setActive cpname_gaza_2_coop64_idfbase [color=Red]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_seahotel[/color] [color=red]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_mosqueblock[/color] aiStrategicArea.addObjectTypeFlag ControlPoint AIStrategicArea.setOrderPosition Infantry 396.868/22/389.717 AIStrategicArea.setOrderPosition Vehicle 405.784/22/420.59 aiStrategicArea.setSide 0 aiStrategicArea.vehicleSearchRadius 14.1421 aiStrategicArea.setActive cpname_gaza_2_coop64_mosqueblock AIStrategicArea.addNeighbour cpname_gaza_2_coop64_harbor AIStrategicArea.addNeighbour cpname_gaza_2_coop64_bomballey AIStrategicArea.addNeighbour cpname_gaza_2_coop64_seahotel [color=Green]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_idfbase[/color] aiStrategicArea.addObjectTypeFlag ControlPoint AIStrategicArea.setOrderPosition Infantry 275.013/24.7987/-80.9692 AIStrategicArea.setOrderPosition Vehicle 336.758/25/-136.092 aiStrategicArea.setSide 0 aiStrategicArea.vehicleSearchRadius 183.848 aiStrategicArea.setActive cpname_gaza_2_coop64_seahotel AIStrategicArea.addNeighbour cpname_gaza_2_coop64_harbor AIStrategicArea.addNeighbour cpname_gaza_2_coop64_mosqueblock AIStrategicArea.addNeighbour cpname_gaza_2_coop64_bomballey [color=Green]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_idfbase[/color] aiStrategicArea.addObjectTypeFlag ControlPoint AIStrategicArea.setOrderPosition Infantry 144.337/25/66.1449 AIStrategicArea.setOrderPosition Vehicle 115.892/25/59.8859 aiStrategicArea.setSide 0 aiStrategicArea.vehicleSearchRadius 212.132 aiStrategicArea.setActive cpname_gaza_2_coop64_shops [color=Green]AIStrategicArea.addNeighbour cpname_gaza_2_coop64_hamasbase[/color] AIStrategicArea.addNeighbour cpname_gaza_2_coop64_alley2 AIStrategicArea.addNeighbour cpname_gaza_2_coop64_apartments aiStrategicArea.addObjectTypeFlag ControlPoint AIStrategicArea.setOrderPosition Infantry -218.047/25/-269.742 AIStrategicArea.setOrderPosition Vehicle -164.62/25/-265.124 aiStrategicArea.setSide 0 aiStrategicArea.vehicleSearchRadius 141.421
(Also thanks for replying
Last edited by TengoPiernas on 2021-10-12 00:57, edited 1 time in total.
Reason: Bad explanation
Reason: Bad explanation
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Fastjack
- PR:BF2 Contributor
- Posts: 525
- Joined: 2011-09-04 19:47
Re: Gaza (Coop-Standard) Bots Bug
C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\levels\gaza_2.
Open the server.zip.
Go to gamemodes\gpm_coop\64\ai\strategicareas.ai.
If you fix it by yourrself, you will lose the ability to play online because you modified your gaza map.
So make a backup of gaza_2 before you change things yourself.
Open the server.zip.
Go to gamemodes\gpm_coop\64\ai\strategicareas.ai.
If you fix it by yourrself, you will lose the ability to play online because you modified your gaza map.
So make a backup of gaza_2 before you change things yourself.
