Noticed while in the HMG Nest when you zoom the weapon shows as further away from the camera than when not zoomed in.
The two weapon position zoom vs not zoomed need to be switched.
The attached ammo container shows correctly as if the player is leaning forward to aim at a further away object.
See attached image.
HMG Nest Zoomed Model Issues
-
Redamare
- Posts: 1897
- Joined: 2007-10-30 21:09
HMG Nest Zoomed Model Issues
You do not have the required permissions to view the files attached to this post.
-
Coalz101
- Posts: 493
- Joined: 2017-07-03 11:11
Re: HMG Nest Zoomed Model Issues
Its been like that forever, no one really complained about it. I think its something to do with the viewing angle
- bad_nade
- Support Technician
- Posts: 1498
- Joined: 2008-04-06 18:26
- Location: Finland
Re: HMG Nest Zoomed Model Issues
MG nest unzoomed and zoomed weapon models indeed look like they unintentionally swapped. After seeing this thread I tested zooming as a helo door gunner and there the weapon models are just the opposite, which I believe is the correct way.Coalz101 wrote:Its been like that forever, no one really complained about it. I think its something to do with the viewing angle
- Mats391
- PR:BF2 Lead Developer
- Posts: 7643
- Joined: 2010-08-06 18:06
Re: HMG Nest Zoomed Model Issues
Yea it has been weird for quite some time. Will be fixed/changed eventually when someone works on MG nests again

Mineral: TIL that Wire-guided missiles actually use wire

