HMG Nest Zoomed Model Issues

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Redamare
Posts: 1897
Joined: 2007-10-30 21:09

HMG Nest Zoomed Model Issues

Post by Redamare »

Noticed while in the HMG Nest when you zoom the weapon shows as further away from the camera than when not zoomed in.

The two weapon position zoom vs not zoomed need to be switched.

The attached ammo container shows correctly as if the player is leaning forward to aim at a further away object.

See attached image.
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Coalz101
Posts: 493
Joined: 2017-07-03 11:11

Re: HMG Nest Zoomed Model Issues

Post by Coalz101 »

Its been like that forever, no one really complained about it. I think its something to do with the viewing angle
Image
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bad_nade
Support Technician
Posts: 1497
Joined: 2008-04-06 18:26
Location: Finland

Re: HMG Nest Zoomed Model Issues

Post by bad_nade »

Coalz101 wrote:Its been like that forever, no one really complained about it. I think its something to do with the viewing angle
MG nest unzoomed and zoomed weapon models indeed look like they unintentionally swapped. After seeing this thread I tested zooming as a helo door gunner and there the weapon models are just the opposite, which I believe is the correct way.
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Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: HMG Nest Zoomed Model Issues

Post by Mats391 »

Yea it has been weird for quite some time. Will be fixed/changed eventually when someone works on MG nests again
Image

Mineral: TIL that Wire-guided missiles actually use wire
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