[Faction Concept] Ukraine Armed Forces

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MUSLIM0523
Posts: 16
Joined: 2021-08-27 06:02

Re: [Faction Concept] Ukraine Armed Forces

Post by MUSLIM0523 »

Project dead?
Operator_Max1993
Posts: 115
Joined: 2021-03-25 20:40

Re: [Faction Concept] Ukraine Armed Forces

Post by Operator_Max1993 »

i really hope this mod isn't dead, i mean i don't know if this is connected to the "Features" section, but anyways, i wish you best of luck

also i would like to see the RPC Fort rifles too (copies or designations of the IMI Tavor)
Operator_Max1993
Posts: 115
Joined: 2021-03-25 20:40

Re: [Faction Concept] Ukraine Armed Forces

Post by Operator_Max1993 »

i really hope this mod isn't dead, i mean i don't know if this is connected to the "Features" section, but anyways, i wish you best of luck

also i would like to see the RPC Fort rifles too (copies or designations of the IMI Tavor)
mazik
Posts: 0
Joined: 2025-05-22 19:27

Re: [Faction Concept] Ukraine Armed Forces

Post by mazik »

Is the project dead?
Grump/Gump.45
Posts: 637
Joined: 2018-12-15 21:35

Re: [Faction Concept] Ukraine Armed Forces

Post by Grump/Gump.45 »

No, they have active models testing. Which I wish the Ukrainian trainers listened to me and dispersed the order to stop with the yellow and blue tape or to at least ALSO add vegetation to it, so then the real life models could have grass on their head or something from being well known to do that.
https://www.youtube.com/watch?v=ShNCUzuyRC4




Please for the love of GOD, put terrain grass over the tape. Its like a cheap target marker to bullseye from a distance.

Instead of tape to identify friendly you would use vegetation in a specific spot or gather feathers, anything but bright tape alone, but of course enemy will see videos then start doing it themselves making warfare more deadly especially if they excessively camouflage themselves.

The more excessively camouflaged a force is without impeding their gear the more likely they will survive anything.
1 Man per piece of cover, Move cover to cover. In view of each other to save each other by shooting, distraction, division of enemy attention and ammo. 1 man hit per RPG/tank shell/mortar spread formation full time. Edge of cap zone. Use camouflage, police up each others exposure, no man seen sticking out. Scan aggressively with eyes and ears for anything suspect, even for birds disturbed to fly out of trees
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