Masive FPS drops while shooting walls

If you find a bug within PR:BF2 (including PRSP), please report it here.
Post Reply
robert357
Posts: 233
Joined: 2016-01-29 12:58

Masive FPS drops while shooting walls

Post by robert357 »

Self explanatory. Being close to the wall, using a shotgun or AR impact particles on the wall will drop FPS to simple digits. Happens on every wall that emits concrete (?) impact particles. Mostly not noticeable but in close combat, like in toilets in bunker using shotgun, it's unavoidable. I don't remember this issue happens before.
Image
User avatar
Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: Masive FPS drops while shooting walls

Post by Mats391 »

Thanks for the report. Can you share your usual FPS before the effects as well as the support info from the Launcher with us?
Image

Mineral: TIL that Wire-guided missiles actually use wire
robert357
Posts: 233
Joined: 2016-01-29 12:58

Re: Masive FPS drops while shooting walls

Post by robert357 »

I have 60 FPS (capped) on every map all time. Sometimes on new maps it can drop while looking through binoculars at fields of grass/crops/flowers.

Here is video how it looks like.
https://www.youtube.com/watch?v=M74m93tMI64

Code: Select all

System Information
------------------
    Operating System: Microsoft Windows 7 Home Premium  (6.1.7601)
        Architecture: 64-bit
     Current Culture: Polish (Poland)
         Motherboard: Gigabyte Technology Co., Ltd. B75M-D2V
           Processor: Intel(R) Core(TM) i5-3350P CPU @ 3.10GHz (Physical: 4, Logical: 4)
              Memory: 16,00 GB
        DIMM Modules: ChannelB-DIMM0: 8,00 GB @ 1333 MHz
                      ChannelA-DIMM0: 8,00 GB @ 1333 MHz
           Page File: 30,00 GB
      .NET Framework: 4.6+ Release Build: 528049, Runtime: 4.0.30319.42000

Display Information
-------------------
   Display Device(s): Rodzajowy monitor PnP on NVIDIA GeForce GTX 750 Ti
     Display Mode(s): 1920 x 1080 (32 bit) @ 60 Hz
      Driver Version: 30.0.14.7111 (471.11)
      Display Memory: 4,00 GB
       Multisampling: 2, 4, 8
                 DPI: 96 (100%)

Audio Information
-----------------
    Primary Playback: Mapowanie d?wi?ku Microsoft
   Primary Recording: Mikrofon (Realtek High Definiti
    Open AL Renderer: Software
                 EAX: True
             EAX 1.0: False
             EAX 2.0: True
             EAX 3.0: False
             EAX 4.0: False
             EAX 5.0: False
               X-RAM: False

Disk Information
----------------
        Install Path: F:\Games\PR
                      Free: 474,13 GB, Total: 1,82 TB, FS: NTFS, SSD: False
            Mod Path: F:\Games\PR\mods\pr
                      Free: 474,13 GB, Total: 1,82 TB, FS: NTFS, SSD: False
       Profiles Path: C:\Users\user\Documents\ProjectReality\Profiles
                      Free: 157,57 GB, Total: 316,05 GB, FS: NTFS, SSD: True
      Update DL Path: C:\Users\user\AppData\Local\Project Reality\Project Reality BF2\Downloads
                      Free: 157,57 GB, Total: 316,05 GB, FS: NTFS, SSD: True
     Update Log Path: C:\Users\user\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
                      Free: 157,57 GB, Total: 316,05 GB, FS: NTFS, SSD: True

Game Information
----------------
      Installed Mods: pr, pr_ww2
         Current Mod: pr
             Version: Standalone - 1.0
          PR Version: 1.7.4.4
            Language: english
     Debug Available: False
       Large Address: True
  Supported Hardware: None
Missing dependencies: None
Ignored dependencies: None

Profile Information
-------------------
        Profile 0001: 
                Type: Online
   Last Used Profile: True
          View Intro: False
          Fullscreen: True
        Display Mode: 1920x1080@60Hz
  Display Mode Valid: True
     Graphics Scheme: High
       Multisampling: 8x
               VSync: True
     Terrain Quality: High
     Effects Quality: High
    Geometry Quality: High
     Texture Quality: High
    Lighting Quality: High
     Dynamic Shadows: High
      Dynamic Lights: High
   Texture Filtering: High
   Statics Lod-Scale: 1,0
Overgrowth Lod-Scale: 1,0
Use advanced shaders: True
      Audio Provider: Software
      Provider Valid: True
       Audio Quality: Medium
                 EAX: True
PRLauncher.log
-------------------
Project Reality Log File
PRLauncher.exe started at: 2023-06-19T12:54:45

Warning: Unable to find localized text for id: HUD_LEVELNAME_
Warning: Unable to find localized text for id: HUD_LEVELNAME_

Image
User avatar
Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: Masive FPS drops while shooting walls

Post by Mats391 »

Thanks, we have a theory what might cause this and will fix it in near future. Until then you can avoid this issue by disabling the advanced shaders.
Image

Mineral: TIL that Wire-guided missiles actually use wire
robert357
Posts: 233
Joined: 2016-01-29 12:58

Re: Masive FPS drops while shooting walls

Post by robert357 »

Can confirm, with advanced shaders disabled this doesn't happen.
Image
User avatar
Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: Masive FPS drops while shooting walls

Post by Mats391 »

This should be resolved in 1.7.4.5 and you can use advanced shaders again.
Image

Mineral: TIL that Wire-guided missiles actually use wire
robert357
Posts: 233
Joined: 2016-01-29 12:58

Re: Masive FPS drops while shooting walls

Post by robert357 »

Unfortunately I don't see any difference.
Image
Grump/Gump.45
Posts: 637
Joined: 2018-12-15 21:35

Re: Masive FPS drops while shooting walls

Post by Grump/Gump.45 »

Mats391 wrote:This should be resolved in 1.7.4.5 and you can use advanced shaders again.
I am having issues with smoke grenades and bullet impacts, when there is lots of them. FPS drops. Ever since the new graphics and shaders update a few months ago, my laptop has been running Project Reality very hot, increasingly so as more changes are "upgraded", so hot it will freeze if I don't put it on top of the Vornado fan in my room.

All the graphics stuff is not worth it. I used to play Project Reality on a $250 HP laptop with no issues, but this $750 HP laptop can barely run it on low graphics settings since the updates.
User avatar
Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: Masive FPS drops while shooting walls

Post by Mats391 »

robert357 wrote:Unfortunately I don't see any difference.
We reverted the changes that caused the FPS issues and in our testing it improved after that. Keep in mind that creating that many particles will always have a big impact on your FPS.
To be honest your graphics card does not look like it will be able to handle the advanced shaders + anti-aliasing well. I would suggest to just stick to the non advanced-shaders even if that means living with Z-fighting.
Image

Mineral: TIL that Wire-guided missiles actually use wire
Post Reply

Return to “PR:BF2 Bugs”