Merry Christmas and PR v0.5 Update

Project Reality announcements and development highlights.
=|Azeitona|=
Posts: 320
Joined: 2006-07-25 17:40

Post by =|Azeitona|= »

Where can I play PR 0.5 in Vancouver ? I'm going to do a interchange trip to there in the beginning of January !
I have a sign link the DEVS one, click on the flag to see Image

:mrgreen:

'[R-DEV wrote:eggman'] sh*t happens.

About 0.4 release
KyrmyFIN
Posts: 13
Joined: 2006-10-08 13:25

Post by KyrmyFIN »

Please, put the Operation Black Hawk Down map to 0.5. It is so cool map =P
robbo
Posts: 1159
Joined: 2006-10-25 15:14

Post by robbo »

Your links broke mate,

So whens this out then :mrgreen:
Viper5
Posts: 3240
Joined: 2005-11-18 14:18

Post by Viper5 »

January 07
DanDan
Posts: 143
Joined: 2006-09-04 22:43

Post by DanDan »

after this release can we spend sometime working on the models and reskining some of our weapons?
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bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

Let me say it sounds great first.
But what can we expect from AASv2? What are the changes?

Greets
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

bosco wrote:Let me say it sounds great first.
But what can we expect from AASv2? What are the changes?

Greets
lets just say for now AAS v2 is basicly a cross between the vBF2, Conquest, and AAS v1 ;)
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azn_chopsticks_boi
Posts: 898
Joined: 2005-08-22 13:14

Post by azn_chopsticks_boi »

about time we get the type-95 :D u think u could show a pic or 2 :P
KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

Now let's get some REALLY big helicopter/armour maps, so that the new helos can really do their thing!
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
wpgcivic
Posts: 396
Joined: 2006-11-13 15:16

Post by wpgcivic »

KP wrote:Now let's get some REALLY big helicopter/armour maps, so that the new helos can really do their thing!
then it would just be like armoured fury or what ever that add on was called
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Nastygas
Posts: 20
Joined: 2006-11-10 06:54

Post by Nastygas »

Are ya'll going to give the insurgent RPG troopers more rockets, maybe just two or three? or maybe are you just going to put in spots where they can get more? because whenever i see a dead insurgent brandishing his RPG he's got atleast two or three extra's lyeing around, anyway, thanks for info on the release and great job with your last one.
wpgcivic
Posts: 396
Joined: 2006-11-13 15:16

Post by wpgcivic »

yeah IRL they have at least 2-3 rockets
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azn_chopsticks_boi
Posts: 898
Joined: 2005-08-22 13:14

Post by azn_chopsticks_boi »

one question....sry but y is the rockets on the AH-64 blue?
dunkellic
Posts: 1809
Joined: 2006-02-07 15:41

Post by dunkellic »

why not?
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WilhelmTell
Posts: 52
Joined: 2006-03-28 10:27

Post by WilhelmTell »

Great news !
But why doesn't the Javelin make it into 0.5 ? Thought i read something about it.
Resjah
Posts: 812
Joined: 2005-08-24 02:33

Post by Resjah »

Yay for pilot kits :-D
eggman
Retired PR Developer
Posts: 11721
Joined: 2005-12-27 04:52

Post by eggman »

Here's a current wip shot of 2 Type 95 variants:
Image

Image

Image

There will be 3 variants:
Iron Sight
Optics
Optics w UGL
[COLOR=#007700][COLOR=DarkGreen]C[COLOR=Olive]heers!
egg[/COLOR][/COLOR][/COLOR]

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bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

Looks great!
But does the GL has to be wooden (or not-painted)?
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=|Azeitona|=
Posts: 320
Joined: 2006-07-25 17:40

Post by =|Azeitona|= »

BEAUTIFUL ! @_@ !
I have a sign link the DEVS one, click on the flag to see Image

:mrgreen:

'[R-DEV wrote:eggman'] sh*t happens.

About 0.4 release
Manic Sidewinder
Posts: 28
Joined: 2006-09-28 20:45

Post by Manic Sidewinder »

What does the Apache 'Longbow' bring to the battlefield that the current chopper doesn't have, and will it be different to operate, i.e. weapon systems.
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