.:iGi:. (Europe)

Player feedback for all Project Reality: Battlefield 2 servers.
Post Reply
dunkellic
Posts: 1809
Joined: 2006-02-07 15:41

Post by dunkellic »

there is one thing, besides the m4 abuse (that sadly cant be fixed yet), that bugs me quite a bit - you guys got to get the ingame voip to work again
Image
.:iGi:.U.G.H.
Posts: 850
Joined: 2006-04-20 09:49

Post by .:iGi:.U.G.H. »

dunkellic wrote:there is one thing, besides the m4 abuse (that sadly cant be fixed yet), that bugs me quite a bit - you guys got to get the ingame voip to work again
Yeah i'm not sure what's up with it. It's not working on any of our servers it seems. :confused:

My investigation continues...
We are recruiting high skill players for PR - http://www.imgoingin.co.uk/forums
dunkellic
Posts: 1809
Joined: 2006-02-07 15:41

Post by dunkellic »

good luck :) *isthisspamthinksodefinatlyqualifiesatleast*
Image
dizzy
Retired PR Developer
Posts: 688
Joined: 2006-06-24 08:25

Post by dizzy »

.:iGi:.U.G.H. wrote:Yeah i'm not sure what's up with it. It's not working on any of our servers it seems. :confused:

My investigation continues...
Have you changed any IPs lately? I know my VOIP was only working for some people until I made the IP of the BF2 the main IP on the server.
Last edited by dizzy on 2006-12-12 00:09, edited 1 time in total.
Project Reality League Admin
Image
.:iGi:.U.G.H.
Posts: 850
Joined: 2006-04-20 09:49

Post by .:iGi:.U.G.H. »

'[R-CON wrote:[PIT]dizzy']Have you changed any IPs lately? I know my VOIP was only work form some people until I made the IP of the BF2 the main IP on the server.
No there has been no changes. It has been working up until one day last week then it stopped for some reason.
We are recruiting high skill players for PR - http://www.imgoingin.co.uk/forums
Rusty_FunP
Posts: 102
Joined: 2005-11-09 12:39

Post by Rusty_FunP »

ugh, ok. a week ago i thought it was minute or something, but i will stand corrected now. be seeing you soon. at your six ;)

edit: oops, that kind of sounds perverted doesn't it...
dunkellic
Posts: 1809
Joined: 2006-02-07 15:41

Post by dunkellic »

read pls: http://realitymod.com/forum/showthread.php?t=12897


by the way: killer-round today, really enjoyed playing with my squad @greetings to all :) - and nice job top_cat, just try not to give too many orders too fast one after another


edit: fixed the url, actually posted the url before i hit the post button for the thread i wanted to link to ^^
Last edited by dunkellic on 2006-12-21 13:12, edited 1 time in total.
Image
SGT.Collado
Posts: 704
Joined: 2006-11-22 14:14

Post by SGT.Collado »

I never play in that server for the lack of certain vehicles.
Image

77SiCaRiO77 wrote:ask him if he is an enemy , if he answer you in other language, then fire at him
.:iGi:. Eggenberg4Ever
Posts: 1025
Joined: 2006-09-13 16:49

Post by .:iGi:. Eggenberg4Ever »

Funny, I'm sure I've seen you on our server before and on more than one occasion.
The reason that armour is switched off on our server is to allow infantry tactics & battles to gain predominance over fleets of armour mashing ground-pounders into the earth. It also more skilful, IMHO, to be part of a 6 man squad & maintain tactical and strategic coherence with other squads, if properly coordinated by a good commander.
Image
What's French for deja vu?
.:iGi:.U.G.H.
Posts: 850
Joined: 2006-04-20 09:49

Post by .:iGi:.U.G.H. »

SGT.Collado wrote:I never play in that server for the lack of certain vehicles.
Fair enough. Plenty other servers for that kind of thing out there. We offer the infantry only side of PR.

Most maps we play wouldn't have armour anyway.
We are recruiting high skill players for PR - http://www.imgoingin.co.uk/forums
dunkellic
Posts: 1809
Joined: 2006-02-07 15:41

Post by dunkellic »

i think vehicles would also work (with vehicle i mean everything besides jeeps and some helis^^+boats) if we would reduce their number and increase their toughness - a tank should be a really precious thing and implemented into the teams tactic
Image
dunkellic
Posts: 1809
Joined: 2006-02-07 15:41

Post by dunkellic »

woozah, i wiped the enemies as* today on all falujah :D
as usmc we nearly took the last point before time ran out
and as mec we were able to hold the canyon until time ran out, sadly though because of no ticketbleed for the usmc side we lost it (still, superb game :) )

a little screen to show off ^^ (both me and my squadies - red circled = squadmate)

Image
Image
DirtyHarry88
Posts: 1540
Joined: 2006-12-24 18:41

Post by DirtyHarry88 »

Could do with more British, I say this all the time but hey.
ArmedDrunk&Angry
Posts: 6945
Joined: 2006-07-14 07:10

Post by ArmedDrunk&Angry »

Stiff upper lip, eh what ?
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
MrD
Posts: 3399
Joined: 2006-05-13 16:21

Post by MrD »

Player numbers : max 44

current maplist in default running order is :

Mutrah City 64 player
Sunset City 64 player
Ejod Desert 32 player
Operation Ghost Train 64 player
Qwai River 64 player
Al Fallujah 64 player
Zanjiang Security 64 player
Hills of Hamgyong 64 player
Cp Abadan 64 player
Image
[R-MOD]Mongolian Dude:
AH man, sarcasm is so hard to get across the web, even if we are both british :(
[R-DEV]Jaymz: That has to be...the most epic response to a welcome thread I have ever seen. [R-CON]Mr.D ladies and gentlemen!
dunkellic
Posts: 1809
Joined: 2006-02-07 15:41

Post by dunkellic »

question, would it be possible to perhaps do a vehicle day/night, like one time in a week where armors and aircraft are enabled?
Image
.:iGi:. Eggenberg4Ever
Posts: 1025
Joined: 2006-09-13 16:49

Post by .:iGi:. Eggenberg4Ever »

I doubt it: there's other servers offering this 24/7 but very few doing the infantry/non-armoured vehicles thing apart from maybe the folks at Helix and ourselves.
Ask on the clan forum Dunkellic but I very much doubt you'll get an affirmative from the rest of the clan.
The only times armour/attack aircraft have been on-server is if someone has forgotten to remove them from the setup and they've not been on long before that's been rectified sharpish.
Essentially we're an infantry clan running an infantry biased server purely because we prefer the intensity of "mano a mano" combat without the armour/plane/heli brigade spoiling the fun.
No offence intended to all you armour/plane/heli whores out there ;)
Image
What's French for deja vu?
.:iGi:.U.G.H.
Posts: 850
Joined: 2006-04-20 09:49

Post by .:iGi:.U.G.H. »

Yeah although armour won't be as annoying as it once was due to it needed a crew every other server runs with it so there's no point us doing it as well.
We are recruiting high skill players for PR - http://www.imgoingin.co.uk/forums
dunkellic
Posts: 1809
Joined: 2006-02-07 15:41

Post by dunkellic »

.:iGi:. Eggenberg4Ever wrote:I doubt it: there's other servers offering this 24/7 but very few doing the infantry/non-armoured vehicles thing apart from maybe the folks at Helix and ourselves.
Ask on the clan forum Dunkellic but I very much doubt you'll get an affirmative from the rest of the clan.
The only times armour/attack aircraft have been on-server is if someone has forgotten to remove them from the setup and they've not been on long before that's been rectified sharpish.
Essentially we're an infantry clan running an infantry biased server purely because we prefer the intensity of "mano a mano" combat without the armour/plane/heli brigade spoiling the fun.
No offence intended to all you armour/plane/heli whores out there ;)

well, i dont know, but isn thors also a infantry only - but besides of that, i know at least one additional, of which i cant remember the name right now - but it´s definatly not only a "few" servers, especially considering that most, if not all of them are european - which leaves only a few vehicles servers, like the russian pr server, but i actually dont have the best experiences with that one.
i would just like to see how a game with armor and stuff enabled feels when you combine it with the teamwork i see most times i play on igi.
i aint asking for 24/7 vehicles, really just one day in a week.

also, as you´ve already pointed out, i think vehicles have changed very much by now - we got the heavy at-kit (with which you can shoot down littlebirds on muttrah probably as good as you can deal with tanks ;) *referencetotodaysmuttrahround* ), the light at-kit, which is pretty popular anyway. and as you´ve mentioned tanks now need at least two people to work effectively

:) (i´ll probably take your advise and ask on your clanboard - btw, do you mean your own board or just your thread/topic in the clan section here?)
Image
.:iGi:.U.G.H.
Posts: 850
Joined: 2006-04-20 09:49

Post by .:iGi:.U.G.H. »

No Thors has vehicles. It's only .:iGi:. and Hx that have no vehicles as far as I know so that's plenty with armour.

We'll see what happens when 0.5 comes out as the majority of maps we play/will play don't have any armour in them anyway or very little.

Feel free to come and start a poll or whatever on our clan forums if you want to ask the rest of us. Link in my sig. :)
Last edited by .:iGi:.U.G.H. on 2006-12-28 10:00, edited 1 time in total.
We are recruiting high skill players for PR - http://www.imgoingin.co.uk/forums
Post Reply

Return to “PR:BF2 Server Feedback”