another test build released

General discussion of the Project Reality: BF2 modification.
Evilhomer
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Post by Evilhomer »

Restarting your enginge in midair for helos is slightly diffrent, just had an hour of fun there on the testserver with a few people :D
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Crotch-Rot
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Post by Crotch-Rot »

Good to hear that you're making progress toward .5!
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MrD
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Post by MrD »

The gameplay has changed enough from vanilla with each advancement in build, even apparently hard coded rules that everyone will be breathing new woodland air once they have carefully read and reread the new guide that will be necessary to play the game then jump into servers.

For those with no short term memory, it's going to be hard on them, for all the normal people and especially regulars to the game, it's going to take a while to explore, test out and develop new squad and movement tactics with the introduced changes.

If v0.5 was the first release of the Mod, it would suck off a lot of vanilla players if put under their noses! PR isn't a "skin job", making those terrifying, laughing, floating skulls in Doom into cute teddy bears isn't going to make the gameplay any different for the long term player enjoyment. In the long run, this mod has been available for enough of BF2's life to count and has had significant changes for the better in most cases, whilst listening to the community where decent suggestions are made.
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[R-MOD]Mongolian Dude:
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Zrix
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Post by Zrix »

Nice to hear you are making progress, can't wait for the new version.
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dead fish12345
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Post by dead fish12345 »

8) i hope u can smack ppl with a wrench PLZ PLZ PLZ Let that happen!!!! 8)
dead fish12345
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Post by dead fish12345 »

also can i be a beta tester i realy want 2
huleboeren
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Post by huleboeren »

'[R-PUB wrote:Maistros']Well the M4 is fixed and honestly, from my point of view being a tester with the "average gamer" in mind.. these new developments are GREAT for both the inexperienced players and the vets. It gets rid of the annoying things in battlefield life. No more need to spawn camp, no more M4 laser toys, no more vehicle whoring, no more godly vehicles. Everything is well balanced out now, because for every powerful measure of attack there is an equally powerful measure of defense.

The way that the game will require collaboration from now on is so remarkable. Oh and I can't wait to see how many people crash their aircraft because they don't really know how to fly. Mwahaha.
I looking forward to see how they fixed the spawncamping :)
Great news
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Szarko
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Post by Szarko »

huleboeren wrote:I looking forward to see how they fixed the spawncamping :)
Great news
Believe me you will love the way they did this.
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Deuce Four
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huleboeren
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Post by huleboeren »

Szarko wrote:Believe me you will love the way they did this.
*cough* hint! hint! *cough*

Just one? :(
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Mekstizzle
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Post by Mekstizzle »

dead fish12345 wrote: 8) i hope u can smack ppl with a wrench PLZ PLZ PLZ Let that happen!!!! 8)
I agree! :-D

That or:

- Remove the wrench, have repair/resupply stations (like how it is for aircraft)
- Keep the wrench for smacking purposes, but remove it's ability to fix large vehicles (MBT's, APC's etc..) and have repair/resupply stations for those.
=*CLA*=StudMuffin21
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Post by =*CLA*=StudMuffin21 »

'[R-DEV wrote:Evilhomer']Restarting your enginge in midair for helos is slightly diffrent, just had an hour of fun there on the testserver with a few people :D
Awesome, more user interactivity.

Is there going to be a guide on all the new developments, or will it be up to us to learn?
"Deadly as lightning, soft as a breeze, strike FAST, strike HARD........then return unseen."
eggman
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Post by eggman »

Yeah we'll do our best to update the player guide. At the very least we'll create a "important new stuff in v0.5" page. Hopefully we'll have that up ahead of release.

I'd post more details about the changes in v0.5 but they are still a bit volatile.
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SGT.Collado
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Post by SGT.Collado »

'[R-DEV wrote:eggman']we hopefully won't go into March hehe. Locked up on features now, just sorting out bugs and usability issues.

wrt the possibility of experimentation bringing in bad things .. yeah that's definitely the case. keep in mind that at the "tail end" of v0.4 uh... well..... let's just say some of us were a bit burnt out so we just didn't have the energy to be as responsive to things like the M4 issue as we needed to have.

And I hope we can get onto shorter release cycles so that if there is an issue it will never be too long before another release comes out and fixes it.

The current plans we have around changing some fundamental dynamics will take 2 releases to round out the feature set, so er.. we do need to be careful.
Yeah because I think February should be release month. I remember the days before 0.4, there was a Punkbuster bug. If you see a bug that needs immediate fix, don't be afraid to extend the waiting time. We will be better off waiting for a nice polished up fix then a bugged one which will require immediate patching and more work from the devs.
Just a suggestion
-SGT.Collado-
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77SiCaRiO77 wrote:ask him if he is an enemy , if he answer you in other language, then fire at him
luizinhuu
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Post by luizinhuu »

collado youre ruining everything
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SGT.Collado
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Post by SGT.Collado »

luizinhuu wrote:collado youre ruining everything
u'd rather have a 0.4 or a quality 0.5?
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77SiCaRiO77 wrote:ask him if he is an enemy , if he answer you in other language, then fire at him
Rhino
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Post by Rhino »

luizinhuu wrote:collado youre ruining everything
some things never change :p
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SGT.Collado
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Post by SGT.Collado »

For everything, there's Mastercard lol.
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77SiCaRiO77 wrote:ask him if he is an enemy , if he answer you in other language, then fire at him
madstudfarm
Posts: 40
Joined: 2006-08-14 04:50

Post by madstudfarm »

Thanks a lot for all the long hard work you "R" guys put into this freakin's mod. It just keeps getting better and better. As a long time lurker in these forums I know you have a great community of support and quality suggestions. Me, I'm with the bunch of slobbering, drooling killers, salivating at news of an upcomming PR update. Can't Wait!
BluDragon
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Joined: 2006-09-28 23:42

Post by BluDragon »

wow sounds awesome, i been playing PR since it really was a mini-mod. I am happy to say each version has been a great step forward in the progress of the mod. I remember before Eggman joined the team, and also Fritz and many others. Its nice to see some of the old timers still here, and to see the mod growing into the ******* child it should be! Salute!
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eggman
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Post by eggman »

haha Blu .. for a while .. back in the day .. you were my "worst enemy" on GHZ lol.
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