Fast roping?
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WiLdCaRd
- Posts: 7
- Joined: 2005-07-14 12:08
Fast roping?
Hey guys, i was wondering if there is going to be fast roping implemented into project reality. I think this would realy be cool, and make working as a team a bit more "fun" what do you guys think

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Wolfmaster
- Retired PR Developer
- Posts: 4927
- Joined: 2004-09-05 16:00
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waffenbaum
- Posts: 478
- Joined: 2005-06-22 04:32
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Wolfmaster
- Retired PR Developer
- Posts: 4927
- Joined: 2004-09-05 16:00
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waffenbaum
- Posts: 478
- Joined: 2005-06-22 04:32
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Wolfmaster
- Retired PR Developer
- Posts: 4927
- Joined: 2004-09-05 16:00
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Tactical Advantage
- Posts: 587
- Joined: 2005-02-10 20:43
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TerribleOne
- Posts: 586
- Joined: 2005-06-26 16:00
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TerribleOne
- Posts: 586
- Joined: 2005-06-26 16:00
Im thinking more on ideas that the devs are thinking about implementing or only they can add too.Medicoris wrote:I think perhaps a sticky would do the job, but don't lock it. People may have some additional ideas they'd like to add to the topic. It would be nice not to see about five fast roping topics when searching through the forums though, lol.
otherwise youl probably find people wil not look at page number *** and add another comment identical that was 6 pages back.
just a bullet pointed list
***************** yes
***************** mabe
*****************no
etc. it would stop allot of newcomers asking the same things we did when we came
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Sh0rtbUs
- Posts: 157
- Joined: 2005-03-29 00:01
Some of you people seem to have a pickle wedged up your asses at times...
Plus, rarely do new posters read stickies anyway, they just become these inanimate graphics that come with the forums, but dont actually get much attention.
Plus, rarely do new posters read stickies anyway, they just become these inanimate graphics that come with the forums, but dont actually get much attention.
How can anyone trust something that can bleed for up to 7 days, monthly... and not die?
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Figisaacnewton
- Posts: 1895
- Joined: 2004-11-23 05:27



