http://www.surplusandoutdoors.com/ishop ... AYONET.jpg
bayonets
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Tom#13
- Posts: 477
- Joined: 2005-05-22 13:32
bayonets
untill last week i was pretty sure bayonets were disgaurded by the british army after falklands but i was reading an article which said that a british patrol was ambushed but drove the attackers off with a bayonet charge and british soldiers are still trained with bayonets. and seing as this is a reality mod i think they should be included as they are general issue. what would be cool if say you had the bayonet instead of a knife and could carry it just like the knife or attach it to the end of the gun. i dont think the yanks use them and im not sure about china but an interesting thing for the brits at least. so tell me what you think 
http://www.surplusandoutdoors.com/ishop ... AYONET.jpg
http://www.surplusandoutdoors.com/ishop ... AYONET.jpg
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TerribleOne
- Posts: 586
- Joined: 2005-06-26 16:00
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Tom#13
- Posts: 477
- Joined: 2005-05-22 13:32
yeah so i suppose the animation would be possible?
Royal Green Jackets- Britains premier infantry regiment
http://www.army.mod.uk/royalgreenjackets/
Air force definition of explosives: A loud noise followed by the sudden going away of what was once there a second ago.
Retreating?! Hell no, we're just attacking the other direction!
http://www.army.mod.uk/royalgreenjackets/
Air force definition of explosives: A loud noise followed by the sudden going away of what was once there a second ago.
Retreating?! Hell no, we're just attacking the other direction!
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BrokenArrow
- Retired PR Developer
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- Joined: 2005-06-07 18:54
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Tom#13
- Posts: 477
- Joined: 2005-05-22 13:32
yeah i think so i hope it gets put into the mod as it seems to be fairly simple
Royal Green Jackets- Britains premier infantry regiment
http://www.army.mod.uk/royalgreenjackets/
Air force definition of explosives: A loud noise followed by the sudden going away of what was once there a second ago.
Retreating?! Hell no, we're just attacking the other direction!
http://www.army.mod.uk/royalgreenjackets/
Air force definition of explosives: A loud noise followed by the sudden going away of what was once there a second ago.
Retreating?! Hell no, we're just attacking the other direction!
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waffenbaum
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BrokenArrow
- Retired PR Developer
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- Joined: 2005-06-07 18:54
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waffenbaum
- Posts: 478
- Joined: 2005-06-22 04:32
No he didn't. If he did, he would be wrong. You had two different rifles (which was supposedly the same) and if you chose the second one, you would have a bayonet on it. There was never any actual animation of it being put on. Secondary fire made you thrust the bayonet, instead as on the other rifle, use the sights.

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BrokenArrow
- Retired PR Developer
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- Joined: 2005-06-07 18:54
i think were all saying the same thing... arent we? i never played that WWII mod but im guessing it was close to what RTR had. if you used 1 of the rifles and hit sec fire, he would perform a stab with the bayonet, if you used the other rifle (supposedly the same as the first) and hit sec fire, you would (in RTR at last) zoom in or (in the mod youre talking about apparently) raise the weapon so that you are aiming through iron sights.

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BrokenArrow
- Retired PR Developer
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TerribleOne
- Posts: 586
- Joined: 2005-06-26 16:00
Just like the grenade launcer is a seperate thing to choose but an animation fliks it up, is what is needed with the bayonet.
So you press key #4 (or whatever) and a nice animation clicks on your killer sword
and your set! But i do then think where the grenade launcher secondary fire is 'iron sights/close aim' this one could be 'stab stab' and the Primary fire button would fire it in whatever mode you left it in eg single shot/burst/auto etc.
Just so you can choose to have it stuck on the end of your gun or not. Personally i would only have it on when i needed it.
So you press key #4 (or whatever) and a nice animation clicks on your killer sword
Just so you can choose to have it stuck on the end of your gun or not. Personally i would only have it on when i needed it.
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Tom#13
- Posts: 477
- Joined: 2005-05-22 13:32
yeah thats. it the two guns thing on the road to rome or whatever it was sucked
Royal Green Jackets- Britains premier infantry regiment
http://www.army.mod.uk/royalgreenjackets/
Air force definition of explosives: A loud noise followed by the sudden going away of what was once there a second ago.
Retreating?! Hell no, we're just attacking the other direction!
http://www.army.mod.uk/royalgreenjackets/
Air force definition of explosives: A loud noise followed by the sudden going away of what was once there a second ago.
Retreating?! Hell no, we're just attacking the other direction!
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TerribleOne
- Posts: 586
- Joined: 2005-06-26 16:00
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Eddie Baker
- Posts: 6945
- Joined: 2004-07-26 12:00
Re: bayonets
Probably not in an initial release, but we would like to diversify close combat beyond just different types of knives. Fixed bayonets and entrenching tools are among the things that have been tossed around as alternates.Tom#13 wrote:untill last week i was pretty sure bayonets were disgaurded by the british army after falklands but i was reading an article which said that a british patrol was ambushed but drove the attackers off with a bayonet charge and british soldiers are still trained with bayonets. and seing as this is a reality mod i think they should be included as they are general issue. what would be cool if say you had the bayonet instead of a knife and could carry it just like the knife or attach it to the end of the gun. i dont think the yanks use them and im not sure about china but an interesting thing for the brits at least. so tell me what you think![]()
The US most definitely still uses them. Fixed bayonets are still a useful close combat weapon even in this day and age and US forces do train to fight with fixed bayonets (pugil stick force-on-force training as well as bayonet assault courses with targets), and bayonets have been used by the Army and Marines in combat in Iraq, both during the initial invasion and in anti-riot formations in peacekeeping operations.

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waffenbaum
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BrokenArrow
- Retired PR Developer
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- Joined: 2005-06-07 18:54
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Eddie Baker
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waffenbaum
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