Uncappable flag
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=NAA=Spaztik_Ferret
- Posts: 287
- Joined: 2006-07-18 00:30
Uncappable flag
The flag on the East side of the river on the new 16p version Kyongin Ni is totally uncappable by both teams.
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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
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Mekstizzle
- Posts: 882
- Joined: 2006-10-30 17:15
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Tykwertheterrible
- Posts: 33
- Joined: 2006-06-23 06:13
i dont think so. WiH only plays one round per map and the first UK flag on airport was uncappable.Mekstizzle wrote:I think this happens when a map is played again (second round) on a server. I know the Devs know this because they've been on servers whilst this has happening, amid the "WTF i can't cap me flag!!1" that was going on.![]()
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Gecko1969
- Posts: 147
- Joined: 2006-08-29 12:17
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luizinhuu
- Posts: 1294
- Joined: 2006-04-27 00:03
yeah, it's on all maps, just had this problem on Airport
what i observed:
i REALLY think it has to do with the fact when some teammates are already in a flag uncappable yet because of AAS2x. once the last required flag is capped and that one where the teammates were, waiting for the capture order to be complete, is ready to be captured, it doesnt go its way up unless all teammates step out of the capture radius and move back in it... we did this and worked (it was a whole organized squad so we moved together)
i tried to explain the best way i could, hope you understand
what i observed:
i REALLY think it has to do with the fact when some teammates are already in a flag uncappable yet because of AAS2x. once the last required flag is capped and that one where the teammates were, waiting for the capture order to be complete, is ready to be captured, it doesnt go its way up unless all teammates step out of the capture radius and move back in it... we did this and worked (it was a whole organized squad so we moved together)
i tried to explain the best way i could, hope you understand
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[PTG]Chef_uk
- Posts: 123
- Joined: 2005-10-28 17:41


