[Weapon] MP5 SD [WIP]
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V3N0N_br
- Posts: 592
- Joined: 2005-08-14 16:12
If possible I do
.
Also, do I have to download all parts of this one so it will work? (Split .rar file?)
http://tutorials.moddb.com/16/beretta-9 ... -tutorial/
If I don't, then the file is either corrupt or it's not downloading properly, I'm getting an error trying to open it. Btw, will I ever need this one if I'll have yours?
Also, do I have to download all parts of this one so it will work? (Split .rar file?)
http://tutorials.moddb.com/16/beretta-9 ... -tutorial/
If I don't, then the file is either corrupt or it's not downloading properly, I'm getting an error trying to open it. Btw, will I ever need this one if I'll have yours?

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KP
- Posts: 7863
- Joined: 2006-11-04 17:20
The Beretta tut? It's in several parts, but the first one doesn't work, for some reason. It's like several episodes, if you know what I mean? You won't need every one of them for each to work, but you need them all to complete the tutorial.
And that one is quite a bit more advanced than what mine will be. That guy shows you how to do low-poly modelling. I'll just cover the very basics; how to use different tools, how to tweak standard objects, and basic modelling techniques. So you should definitely use the Beretta one if you are serious about modelling stuff. It's really good! I use it all the time!
EDIT: Will send you last evening's work.
And that one is quite a bit more advanced than what mine will be. That guy shows you how to do low-poly modelling. I'll just cover the very basics; how to use different tools, how to tweak standard objects, and basic modelling techniques. So you should definitely use the Beretta one if you are serious about modelling stuff. It's really good! I use it all the time!
EDIT: Will send you last evening's work.
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe
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Bob_Marley
- Retired PR Developer
- Posts: 7745
- Joined: 2006-05-22 21:39
did some one say T-77? In game?KP wrote:All right, a weapon for the Taiwanese? Interesting. It'll definitely be some time before I'm finished with this gun, but when I am, I might just want to make Bob happy
EDIT: Bob, if you're reading this, just PM me the pics!![]()
I think they did.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!
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SGT.Collado
- Posts: 704
- Joined: 2006-11-22 14:14
omfg, that is t3h pWnz0rZKP wrote:Hey, guys. I've just started learning Gmax, and I've started making an MP5 SD. So, what do you think? It's a WIP, mind!
Remember, I'm still learning! Any tips/suggestions?
EDIT: Updated picture to the newest, low-poly, version I'm currently working on.
77SiCaRiO77 wrote:ask him if he is an enemy , if he answer you in other language, then fire at him
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KP
- Posts: 7863
- Joined: 2006-11-04 17:20
Thanks. It's coming along nicely, if I dare say so myself. And the poly count is much better this time around.
Since that pic was posted, I have added a mag, front sight and some more details, so it's really starting to look MP5-like. I'll post another update this evening.
Since that pic was posted, I have added a mag, front sight and some more details, so it's really starting to look MP5-like. I'll post another update this evening.
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe
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GeZe
- Retired PR Developer
- Posts: 3450
- Joined: 2006-02-09 22:09
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KP
- Posts: 7863
- Joined: 2006-11-04 17:20
Could get it done faster, if only I had a bit more spare time. The damn girlfriend and my friends demand attention. Damn them!
And I'm working on my tut as well. Seems I'm quite busy these days...
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe




