Na we prefer shorter rounds as most of us don't have all night to play so want to get a few maps in. With no timer maps can last hours and it get's boring. (Not always, but it can)StrkTm MurderCityDevil wrote::iGi: guys, is there anyway you could lose the timed rounds on your server. 99% of the time the teams are battling in a great round with close scores and then....round starts over and have to do it again when it was just like 199 - 185. Doesn't make much sense to me, but then again i'm really not that smart.
FAO IGI ADMIN
-
.:iGi:.U.G.H.
- Posts: 850
- Joined: 2006-04-20 09:49
We are recruiting high skill players for PR - http://www.imgoingin.co.uk/forums
-
kroney64
- Posts: 36
- Joined: 2007-01-04 16:08
-
Top_Cat_AxJnAt
- Posts: 3215
- Joined: 2006-02-02 17:13
-
Royalwolf
- Posts: 55
- Joined: 2007-02-16 15:11
just.. thanks :)
Well i just joined this mod a few days ago, and its amazing
big up to the devs. But also to the awesome players and servers who strive for rearly fun squad work, esp IGI server which ive been playing mostly so far thanks to all 
-
kroney64
- Posts: 36
- Joined: 2007-01-04 16:08
mwah ha ha ha, and tonight pinkie we'l take over the worldTop _Cat the great wrote:lol, Kroney an IGI man, just to get revenge against those who kicked you repeatidly, those bstards (jke - great server <_<,>_>), I say Kroney, go get em and give em hell!!! And i love your idea of trying to bring them down from the inside, very cunning indeed!
well i may hang back and wait for this C5 PR jobby to start so i can commit to that...
-
Aljen
- Posts: 399
- Joined: 2006-11-14 14:48
Would it be possible to change rule for kicking low point players (I was also victim of it once - when I got an open slot after long refreshfest in server window) in a such way that it will include TIME they are currently playing.
Something Like:
points/time and who has lowest value is kicked. Probably adding some weight constants w1*points/w2*time
Those with 0 points would be out of consideration if they are playing shorter then x min (5 min?)
---
Just an idea how to kick those who are not doing much for their team and not those who freshly joined and could be a valuable asset.
Something Like:
points/time and who has lowest value is kicked. Probably adding some weight constants w1*points/w2*time
Those with 0 points would be out of consideration if they are playing shorter then x min (5 min?)
---
Just an idea how to kick those who are not doing much for their team and not those who freshly joined and could be a valuable asset.
Truth needs no law to enforce it
Evolution: The realization by the organism that those things inside the white lab coats are pretty damned tasty!
Evolution: The realization by the organism that those things inside the white lab coats are pretty damned tasty!
-
kroney64
- Posts: 36
- Joined: 2007-01-04 16:08
that was sort of what i was getting at, when i was getting kicked i noticed 1 person on my team say he was going AFK, so he could of been kicked...Aljen wrote: ---
Just an idea how to kick those who are not doing much for their team and not those who freshly joined and could be a valuable asset.
not a problem though, trying to register to the site to make a IGI registration attempt, not getting my email back so im abit stuck at the mo...
-
MrD
- Posts: 3399
- Joined: 2006-05-13 16:21
Being afk for more time that it takes to walk quickly to the toilet, drain the lizard and get back again is an afk too far on a full server I'm afraid. That sort of afk will get you a kick on a full server!

[R-MOD]Mongolian Dude: AH man, sarcasm is so hard to get across the web, even if we are both british
[R-DEV]Jaymz: That has to be...the most epic response to a welcome thread I have ever seen. [R-CON]Mr.D ladies and gentlemen!
-
R@ge
- Posts: 413
- Joined: 2006-06-12 17:32
Before we had lots of space and there was no problem because there was always a free spot one of our 3 favourite servers....
now we have a situation where both our own server HeliX #1, Thors Brigade and the IGI servers are full....
If i don't find a solution to that problem we will start to kick people on HeliX to very soon..
now we have a situation where both our own server HeliX #1, Thors Brigade and the IGI servers are full....
If i don't find a solution to that problem we will start to kick people on HeliX to very soon..

-
MrD
- Posts: 3399
- Joined: 2006-05-13 16:21
players are always going to want to get on the servers that are wel admined, where players take new players under their wings and bring them up to speed, where voip usage is high and the fun is greatest.
The numbers of players coming into PR is meaning people are having to fight for places on servers right now. Don't forget people, there are more servers than you think that are running fine, just have a look around and support the community by sharing your wealth of knowledge, filtering down through the other players so PR has a viable future.
The numbers of players coming into PR is meaning people are having to fight for places on servers right now. Don't forget people, there are more servers than you think that are running fine, just have a look around and support the community by sharing your wealth of knowledge, filtering down through the other players so PR has a viable future.

[R-MOD]Mongolian Dude: AH man, sarcasm is so hard to get across the web, even if we are both british
[R-DEV]Jaymz: That has to be...the most epic response to a welcome thread I have ever seen. [R-CON]Mr.D ladies and gentlemen!
-
.:iGi:.U.G.H.
- Posts: 850
- Joined: 2006-04-20 09:49
tbh I don't have time to work out who is the most justifiable to kick as i'm trying to play the game myself!Aljen wrote:Would it be possible to change rule for kicking low point players (I was also victim of it once - when I got an open slot after long refreshfest in server window) in a such way that it will include TIME they are currently playing.
Something Like:
points/time and who has lowest value is kicked. Probably adding some weight constants w1*points/w2*time
Those with 0 points would be out of consideration if they are playing shorter then x min (5 min?)
---
Just an idea how to kick those who are not doing much for their team and not those who freshly joined and could be a valuable asset.
We are recruiting high skill players for PR - http://www.imgoingin.co.uk/forums
-
.:iGi:. Eggenberg4Ever
- Posts: 1025
- Joined: 2006-09-13 16:49
Same here: if I get arsey or grouchy then it's because I'm busy playing & thinking as opposed to admining. Nothing personal..:iGi:.U.G.H. wrote:tbh I don't have time to work out who is the most justifiable to kick as i'm trying to play the game myself!
GBH4 is the most tolerant admin I know..... I'm sure he has a 2 screen system

What's French for deja vu?
-
Aljen
- Posts: 399
- Joined: 2006-11-14 14:48
-
.:iGi:. Eggenberg4Ever
- Posts: 1025
- Joined: 2006-09-13 16:49
-
.:iGi:. Greg
- Posts: 495
- Joined: 2006-04-27 19:46
.:iGi:. Eggenberg4Ever wrote:GBH4 is the most tolerant admin I know..... I'm sure he has a 2 screen system![]()
iGi for the world!!!!
Also, this is not really the place, but those interested in joining iGi will be requested to help towards our server(s). Do not join expecting to get a free place on the server forever.
-
Esso
- Posts: 70
- Joined: 2006-09-12 18:08
That would be really cool. The best rounds i have ever had on PR was with 0.5 on 64 Player Maps without time limit.StrkTm MurderCityDevil wrote::iGi: guys, is there anyway you could lose the timed rounds on your server. 99% of the time the teams are battling in a great round with close scores and then....round starts over and have to do it again when it was just like 199 - 185. Doesn't make much sense to me, but then again i'm really not that smart.
Best new Map for me is Ejod 64 and its so cool to play with a great Squad about 1h on this Battlefield.I feel never boring on this Map or other 64 Maps without timelimit, its so cool if your Team has only 1 Flag and you strike then the enemy back in there own Desert and won this round after that.
I think with the new RP stuff the best Maps for Teamplay are the 64 Maps without a Timelimit.
I hope you will change your position in the future
-
.:iGi:. Greg
- Posts: 495
- Joined: 2006-04-27 19:46



