I've seen loads of semi-hidden and glitched rally points, but the RPG never never fails at taking them out.
If it's really stuck in, a H-AT would definatley take it out.
Something like this often happens, because RP is randomly generated somewhere around SL (at least I think it is so). Problem is that even if it is destroyable it is definitely harder to find - which is also some form of glitch as it is clearly an advantage for your squad. It is a misused core feature of PR (although usually it is misused unintentionally) and I hope there is some way to prevent thisRaniak wrote:What about when only one of the bags stick our of the wall ?
I do it a lot and since they can destroy it, in real war situation you lay them against the wall and not in a pile near the wall...
Edit: NikovK said when you make it invulnerable it's not allowed, when only one is sticking out of the wall you can still destroy the rally point with Grenades/C4 .
If you classify glitching as anything unfair that you are using to your advantage, then you could classify the 0.4 M4 as that, dolphin diving, insta-proning, and a lot of other features.JP*wasteland.soldier wrote:Of course it's glitching. It's using a glitch to your unfair advantage. How is that not glitching? "War's not fair". Oh, I see, so hacks are perfectly acceptable too then?
When I see people doing this I tell them to stop spawning there and set a new one ASAP. If I see one more guy spawn there I contact admin.
Right. And aimbots are OK because they simulate lots of training..:iGi:. Eggenberg4Ever wrote:Nope: imagine hiding all your shit in cupboards or wardrobes.
No glitch, no exploit IMHO.
Those are not "glitches" though.00SoldierofFortune00 wrote:If you classify glitching as anything unfair that you are using to your advantage, then you could classify the 0.4 M4 as that, dolphin diving, insta-proning, and a lot of other features.