Issues to be solved before .6

Suggestions from our community members for PR:BF2. Read the stickies before posting.
eggman
Retired PR Developer
Posts: 11721
Joined: 2005-12-27 04:52

Post by eggman »

heh yeah the guy in the M4 video has terrible shooting and safety practises (which can make a gun look like it has a lot more recoil / kick than someone who has a proper shooting stance).

In any case, the v0.4 M4 was not good for game play and I don't think anybody can scientifically or empirically argue as to the accuracy of the recoil modelling, so where we lack the ability to model things to an exact realism metric, making the choice on the side of game play will be what we do.
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Hfett
Posts: 1672
Joined: 2006-06-10 20:50

Post by Hfett »

I dont use use RPG anymore since i cant hit nothing, it always go where i dont want it to go, and there is no way to counterbalance the deviation since sometimes it goes down and sometimes up

i think it should have this deviation only on ranged targets, cause right know is even hard to hit close targets a few metters away


Also, i think a rpg shoult do more damage to the cobra


I got 3 luck shots and manage to hit 3 cobras, they just flyed back to the airport and came back in no time
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Hitperson
Retired PR Developer
Posts: 6733
Joined: 2005-11-08 08:09

Post by Hitperson »

starnge i don't remember hearing about this sailbury plain day or hearing any range shooting and when they do shoot you can clearly hear it from my house.
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BigPipe
Posts: 44
Joined: 2007-02-15 10:22

Post by BigPipe »

Hitperson wrote:starnge i don't remember hearing about this sailbury plain day or hearing any range shooting and when they do shoot you can clearly hear it from my house.

its called an "adventure ticket", i bought mine from debenhams in bristol. there were some for ferrari races, f1 races, kayak'ing, mountain climbing, air drop (parachute), anything you want.
Deadmonkiefart
Posts: 632
Joined: 2007-02-06 04:33

Post by Deadmonkiefart »

I have one: All support gunners sould carry at least 4 drums of ammo. In real life they carry 16-18. I run out of ammo all the time as support, and it really isnt a very appealing class with just 2 drums of ammo. I think adding more ammo would also increase how much people use cover fire, because as it is support gunners are to worried about their tiny ammo supply to bother.
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DkMick
Posts: 307
Joined: 2006-09-01 04:15

Post by DkMick »

Deadmonkiefart wrote:I have one: All support gunners sould carry at least 4 drums of ammo. In real life they carry 16-18. I run out of ammo all the time as support, and it really isnt a very appealing class with just 2 drums of ammo. I think adding more ammo would also increase how much people use cover fire, because as it is support gunners are to worried about their tiny ammo supply to bother.
I agree. It's already a limited kit, why penalize the team by giving it so few cans?
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Gyberg
Posts: 709
Joined: 2006-08-04 23:36

Post by Gyberg »

'[R-PUB wrote:MrD']hmm, that stock is wierd! it doesn't like he has it securely in his shoulder!

He doesn't keep the rifle aiming downrange with the safety off, he was lucky he didn't shoot himself in the leg or foot loads of times, plus he was firing stood straight up but with his weight on his back foot.

That guy does not know how to shoot at all!
amen to that ;) . The movie reminds me of someones sig, in the picture an insurgent is holding a AK with the stock over his shoulder... amazing the guy in the movie even hit something....
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