well i have a suggestion that i have been thinking about the last few days at work, as some players (i.e me) have less than average accuracy due to a few to many dodgy shots or the love of suppresive fire
so how about a point system.
lets say the player starts of with a set number of points, this is also the required number of points to get the marksmen kit but not good enough to get the sniper one. So as the marksman he hits a few shots and misses a few, for every shot fired he hits he gets a point and for every shot missed he loses a point, at the end of his spree he dies and say he has missed more shots than hit,he then isnt able to get the marksman kit untill his accuracy improves. but as he is no longer able to improve his accuracy with out a scoped rifle for every round that this person dosent get the above kits he gets a point. if the person has scored more hits than missed shot, and gets enough points to use the sniper the same system is applied.
EXAMPLE
player starting points-10
marksman requirement-10
sniper requirement-20
point high end limit-40
point bottom limit-0
points gained for one round without being able to use kit-1 (limits to 10 so no-one can not request the kit and therefore save up for the sniper)
I hope that this also encourages snipers to think more about when to shoot so as not to waste ammo and there chances of getting the kit again
This may be a little to much to take in in one read so please do it a few times before posting back
NOTE. this might not be such a good idea if implied to the marksman kit as he/she is a close squad support member and therefore is more pressured to take shots ion the heat of a battle resulting in more missed shots, this is mearly an idea and dev's are frre if they like the idea to tinker with it to make it best suit PR.
[EtE]nickbond592.




