PR v0.509 Open Beta Feedback
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eggman
- Retired PR Developer
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- Joined: 2005-12-27 04:52
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Rick_the_new_guy
- Posts: 291
- Joined: 2006-12-01 17:01
I recommend that the
A.P.C. be removed from the 10 second timer deal. I understand it for a jeep or a heavy jeep (great idea), but with the A.P.C. now way.
The team operating this vehicle is going to need more time to transport grunts to important flanking and rear flakning postions. It is crazy to have guys jump out then jump back in so they do not get wasted while in route.
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Is this the same for the chopper? If so, it would be even more of a cluster blank.
IMO, the A.P.C. is the ground chopper now. Troop movments is its primary job now. So differnt squads will be in it more frequent than in vBF2.
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P.S. awsome work on the next patch. Many thanks.
A.P.C. be removed from the 10 second timer deal. I understand it for a jeep or a heavy jeep (great idea), but with the A.P.C. now way.
The team operating this vehicle is going to need more time to transport grunts to important flanking and rear flakning postions. It is crazy to have guys jump out then jump back in so they do not get wasted while in route.
_____
Is this the same for the chopper? If so, it would be even more of a cluster blank.
IMO, the A.P.C. is the ground chopper now. Troop movments is its primary job now. So differnt squads will be in it more frequent than in vBF2.
___
P.S. awsome work on the next patch. Many thanks.
(PO3) Marcinko_R. (BF2 PR .609) Squad Member
(CPO) Marcinko_R. (BF2 PR .609) Squad Leader
(LCDR) Marcinko_R. (BF2 PR .609) Commander
Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
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(CPO) Marcinko_R. (BF2 PR .609) Squad Leader
(LCDR) Marcinko_R. (BF2 PR .609) Commander
Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.htm
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eggman
- Retired PR Developer
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Rick_the_new_guy
- Posts: 291
- Joined: 2006-12-01 17:01
'[R-DEV wrote:dbzao']The 10s timer kill is only for the driver and gunner positions. They can be passengers without a problem, but can't drive or gun with the wrong kit or belonging to the wrong squad.
That... that would prevent a cluster blank. Well done. Excellent response time also.
Carry one.
EDIT: This is actaully a very good idea. Nothing else sucks worse when the driver and gunner are in differnt squads.
Last edited by Rick_the_new_guy on 2007-02-23 02:42, edited 1 time in total.
(PO3) Marcinko_R. (BF2 PR .609) Squad Member
(CPO) Marcinko_R. (BF2 PR .609) Squad Leader
(LCDR) Marcinko_R. (BF2 PR .609) Commander
Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.htm
(CPO) Marcinko_R. (BF2 PR .609) Squad Leader
(LCDR) Marcinko_R. (BF2 PR .609) Commander
Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.htm
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Biggaayal
- Posts: 140
- Joined: 2006-11-14 15:35
small irritating question
What happens when a crewman from another squad gets in the driver seat whil e I'm temporarily in the gunner while people request kits etc? I get killed in 10 sec?
Just wondering how. Plz delete if this is too much off topic.
Just wondering how. Plz delete if this is too much off topic.
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dbzao
- Retired PR Developer
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Desertfox
- Posts: 5886
- Joined: 2006-08-15 06:41
I can see a problem with this :/ What if a squad leader tells his squad to hold spawn until he gets in his APC and is on route. They all spawn in but the poor sap is stuck in the gunners seat and is going to get killed in 10s :/'[R-DEV wrote:eggman']Changing positions does not require exiting the vehicle, just hit one of the F3 through F8 keys to change positions.
The APC is probably the most problematic and needs this treatment more than other vehicles because of the spawn point issues.

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[PR]AC3421
- Posts: 994
- Joined: 2006-11-06 01:40
One new glitch I have never seen: Tonight on GH west (duh) I was on Jabal and out of nowwhere the mini map starts spinning out of control in the top right corner and I couldnt see any icons on it. It was doing the spinning action it does when you bring up the Kit screen or the squad screen but it was staying confined within the GPS and still spinning. I also couldnt see the large map when I brought up the squad/kit screen, it was just the kit/squad side showing up.
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eggman
- Retired PR Developer
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Don't understand... there are 8 seats in an APC and 6 members in a squad... ?Desertfox wrote:I can see a problem with this :/ What if a squad leader tells his squad to hold spawn until he gets in his APC and is on route. They all spawn in but the poor sap is stuck in the gunners seat and is going to get killed in 10s :/
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KingofCamelot
- Retired PR Developer
- Posts: 2365
- Joined: 2006-01-07 18:17
Never heard of that before.'[PR wrote:AC3421']One new glitch I have never seen: Tonight on GH west (duh) I was on Jabal and out of nowwhere the mini map starts spinning out of control in the top right corner and I couldnt see any icons on it. It was doing the spinning action it does when you bring up the Kit screen or the squad screen but it was staying confined within the GPS and still spinning. I also couldnt see the large map when I brought up the squad/kit screen, it was just the kit/squad side showing up.
Unless you can replicate it or have it occur often enough to be a problem its not worth our time to look at right now. We have our hands pretty full with Python tweaking.
Ruthless Executioner of 280 SpamBots
Retired Lead Coder for Project Reality - 0.25 through 0.4
Retired Lead Coder for Project Reality - 0.25 through 0.4
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TheRealFritz
- Retired PR Developer
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Letalis
- Posts: 23
- Joined: 2007-02-03 14:36
'[PR wrote:AC3421']One new glitch I have never seen: Tonight on GH west (duh) I was on Jabal and out of nowwhere the mini map starts spinning out of control in the top right corner and I couldnt see any icons on it. It was doing the spinning action it does when you bring up the Kit screen or the squad screen but it was staying confined within the GPS and still spinning. I also couldnt see the large map when I brought up the squad/kit screen, it was just the kit/squad side showing up.
This has happend to me aswell but only in Vanilla BF2 so that not a PR bug.
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TheRealFritz
- Retired PR Developer
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TheRealFritz
- Retired PR Developer
- Posts: 2316
- Joined: 2005-10-28 19:44
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eggman
- Retired PR Developer
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- Joined: 2005-12-27 04:52


