If u will remove the tags (pleace remove it
Binocs for free....
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F-Hoernchen
- Posts: 34
- Joined: 2005-07-09 22:54
Binocs for free....
If it is possible for u guys - please give all classes a binoc!
If u will remove the tags (pleace remove it
) we need Binocs to identify who is who.
If u will remove the tags (pleace remove it

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TerribleOne
- Posts: 586
- Joined: 2005-06-26 16:00
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CobraPhantom
- Posts: 689
- Joined: 2005-03-28 13:00
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Eddie Baker
- Posts: 6945
- Joined: 2004-07-26 12:00
Aw, shit, I thought you were offering free binoculars.*goes off and sulks* 
But seriously, I am not sure myself of the basis of issue for binoculars these days, but some class will probably have them. We do want to give classes as many utilitarian items (and a variety of them) as we can. I only wish we could code in the indirect fire spotting system of BF'42/BFV to go with some of them.
But seriously, I am not sure myself of the basis of issue for binoculars these days, but some class will probably have them. We do want to give classes as many utilitarian items (and a variety of them) as we can. I only wish we could code in the indirect fire spotting system of BF'42/BFV to go with some of them.
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CobraPhantom
- Posts: 689
- Joined: 2005-03-28 13:00
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Figisaacnewton
- Posts: 1895
- Joined: 2004-11-23 05:27
A pig just flew by outside my window. I hear they are playing 'winter wonderland' in hell.[R-DEV wrote:Eddie Baker]
But seriously, I am not sure myself of the basis of issue for binoculars these days
WTF?! How could Eddie possible not know something!? This is a bad omen...
On the actual topic of binoculars: Give them to us! We need them bad. I say either the squad leader has them, or every class has them, but i dunno whats realistic either...

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Evilhomer
- Retired PR Developer
- Posts: 2193
- Joined: 2004-08-03 12:00
Thats a real problem in all arcade games that have the view of, "how can i utilise myself with this weapon, or this hat, grenade, tank" etc etc. They focus more on utilisation rather than application. Sure, unlocked weapons in BF2 add an incentive to play, but I have yet to hear of a USMC choosing a SA80A2 over his M16. but, bincos i feel, worked for me really well and i miss them in bf2. however, if you add binocs, you need to remove something else... and all becomes very difficult.[R-DEV wrote:Eddie Baker]Aw, shit, I thought you were offering free binoculars.*goes off and sulks*
But seriously, I am not sure myself of the basis of issue for binoculars these days, but some class will probably have them. We do want to give classes as many utilitarian items (and a variety of them) as we can. I only wish we could code in the indirect fire spotting system of BF'42/BFV to go with some of them.

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F-Hoernchen
- Posts: 34
- Joined: 2005-07-09 22:54
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TerribleOne
- Posts: 586
- Joined: 2005-06-26 16:00
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CobraPhantom
- Posts: 689
- Joined: 2005-03-28 13:00




