Nimble wrote:I'm not sure I'd want to play PR if I couldn't see people's bodies fly 100 feet or so from tank fire.
but you're happy with them doing the occasional 50 foot backflip from a headshot?
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
They already fly 100 feet in the air once an artillery shell lands nearby. I do agree with one thing, of all the FPS games BF2 has the worse ragdoll effects ever.
The BFV/BF1942 are a little too dramatic for my tastes though. Especially when the guy grabs his chest, looks up at the sky as if he was saying "Why Me!" and then falls over on his knees dead.
I swear to God almighty, YOU PEOPLE NEED TO LEARN WHAT THE SEARCH FUNCTION IS. Been discussed many, many times and told that it's too much work for too little.
heheh...if anything need to add the Red vs Blue "HRRRRRK...BLLLLLLRG" sound effects.
El_Vikingo wrote:I understand you're new to the forums... so your "Castle Fortress" would be just...(how can I say this without getting banned...?) not good?
I wish the ragdolls were much heavier for the bodies when they got shot. America's Army ragdolls felt very 'heavy' compared to BF2. When you got shot, your body just limps down to the ground from whatever pose it was last on. lol. Creepy death anims if you ask me.
The only time you have too much fuel is when you're on fire.
I personally like it when your walking and you hear Arty in the distance and you have a random body fall next to you... thats my favorite.
"They can also be used to provide public service messages: stay away from munitions; units are coming through; stay off the streets because the armored vehicles are dangerous.”
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!