Making Spec. Ops. more stealthy and covert
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toffa_h
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Making Spec. Ops. more stealthy and covert
It would be cool if the Spec. Ops. class could swim underwater. This would make them more stealthy. And why not give the Spec. Ops. smoke grenades and a silenced submachine gun?
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Evil Koala
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Figisaacnewton
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real sf dont have silenced pistols... force recon (marines right?) the pistols are not silenced... jsut a stupid thing DICE copied from DC
the whole "spec ops are james bond type stealthy one man army guys" is wrong, and should be taken out...
you either have a map where the whole team is representing a 'special' force, Delta, SEALS, Rangers, Force Recon, whatever (maybe even a combat controller squad), and replace "Spec ops" with "combat engineer", basically the same, just no silencer (if pistol at all), smoke nades and c4 that makes more sense (ie, much weaker, only works well if used for blowing open doors, destroying obstacles, etc.)
the military NEVER sends in one guy. CIA might send undercover guy or whatever, but 99% of the time, they are not going to fire a shot, and if they do, it'll be against one or two guys, not an army like in bond movies...
(ill take that back if they ever figure out that splinter cells exist...)
the whole "spec ops are james bond type stealthy one man army guys" is wrong, and should be taken out...
you either have a map where the whole team is representing a 'special' force, Delta, SEALS, Rangers, Force Recon, whatever (maybe even a combat controller squad), and replace "Spec ops" with "combat engineer", basically the same, just no silencer (if pistol at all), smoke nades and c4 that makes more sense (ie, much weaker, only works well if used for blowing open doors, destroying obstacles, etc.)
the military NEVER sends in one guy. CIA might send undercover guy or whatever, but 99% of the time, they are not going to fire a shot, and if they do, it'll be against one or two guys, not an army like in bond movies...
(ill take that back if they ever figure out that splinter cells exist...)

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Eddie Baker
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Special operations forces most certainly do use suppressed sidearms and primary weapons, but are not always issued them, and everyone in the unit might not have one if there is a shortage. And yes, Force Recon are US Marines.Figisaacnewton wrote:real sf dont have silenced pistols... force recon (marines right?) the pistols are not silenced... jsut a stupid thing DICE copied from DC
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StormRavn
- Posts: 53
- Joined: 2005-08-15 22:28
I can totaly agree with this. the spec ops class should be designed after the marine force recon team.
i tell you what on maps like gulf of omen why cant the mec spec ops class havea re breather and go in with a team of spec ops and sink the carrier that would rawk!!
spec ops class should be able to sink below the water
i tell you what on maps like gulf of omen why cant the mec spec ops class havea re breather and go in with a team of spec ops and sink the carrier that would rawk!!
spec ops class should be able to sink below the water
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Figisaacnewton
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BrokenArrow
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CobraPhantom
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Re: Making Spec. Ops. more stealthy and covert
I think your better off waiting for BF Special Forces..toffa_h wrote:It would be cool if the Spec. Ops. class could swim underwater. This would make them more stealthy. And why not give the Spec. Ops. smoke grenades and a silenced submachine gun?

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Figisaacnewton
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the carrier could be made to blow up in different sections.
it might odd, though...
cause you could end up with the deck all the way blown up, but the island towere still standing...
but you could make certain areas of it destructible, you'd just have to code it like 10 bridges stuck together, except not bridges.
it might odd, though...
cause you could end up with the deck all the way blown up, but the island towere still standing...
but you could make certain areas of it destructible, you'd just have to code it like 10 bridges stuck together, except not bridges.

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Evil Koala
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BrokenArrow
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Eglaerinion
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Figisaacnewton
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BrokenArrow
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Wolfmaster
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