Growing trend in PR Servers since .05
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Shooty McStabbyface
- Posts: 67
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Growing trend in PR Servers since .05
I'd like to get people's feedback on this issue. It's a growing trend and I'm wondering how everyone feels about it.
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Last edited by Shooty McStabbyface on 2007-03-13 02:07, edited 1 time in total.
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NavalLord
- Posts: 239
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Randleman5102
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Deadmonkiefart
- Posts: 632
- Joined: 2007-02-06 04:33
Short spawn time servers are common and are taking away from the better servers. I look at the server list and I see all the short spawn time servers 80-100% full, while all of the other servers are 0-50% full. I do believe that people should be able to play however they want, but when it takes so many people away from other servers, it makes me feel that these short spawn time servers should be disallowed.
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Shooty McStabbyface
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ArmedDrunk&Angry
- Posts: 6945
- Joined: 2006-07-14 07:10
I don't really like and if possible I'd like to see the spawn times and most important the vehicle spawn times locked.
It would cut the player base some but I think that loss would come from the short spawn servers only and would benefit gameplay for all.
It would cut the player base some but I think that loss would come from the short spawn servers only and would benefit gameplay for all.
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
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fuzzhead
- Retired PR Developer
- Posts: 7463
- Joined: 2005-08-15 00:42
I think its really affecting the quality of play and the type of players PR attracts.
Also note in that list OSF has FF almost off. Meaning you can shoot your buddy in the back 5 times and he will still be fine, or you can throw a grenade DIRECTLY AT YOUR FEET AND LIVE.
I dont like this trend of watering down PR for the masses, unforunately not much we can do to stop those servers I dont think, other than complain to their admins to change the settings.
Also note in that list OSF has FF almost off. Meaning you can shoot your buddy in the back 5 times and he will still be fine, or you can throw a grenade DIRECTLY AT YOUR FEET AND LIVE.
I dont like this trend of watering down PR for the masses, unforunately not much we can do to stop those servers I dont think, other than complain to their admins to change the settings.
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soraflair
- Posts: 394
- Joined: 2005-09-12 20:31
Can't we just lock certain options?'[R-DEV wrote:fuzzhead']I think its really affecting the quality of play and the type of players PR attracts.
Also note in that list OSF has FF almost off. Meaning you can shoot your buddy in the back 5 times and he will still be fine, or you can throw a grenade DIRECTLY AT YOUR FEET AND LIVE.
I dont like this trend of watering down PR for the masses, unforunately not much we can do to stop those servers I dont think, other than complain to their admins to change the settings.
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Shooty McStabbyface
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trogdor1289
- Posts: 5201
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eggman
- Retired PR Developer
- Posts: 11721
- Joined: 2005-12-27 04:52
Yeah it's outta hand. It's their server .. I get it .. but it's OUR mod.
I am pretty sure we will figure out a way to do something about this. I'd rather lose players and servers than have the mod run with 10s spawn times and the sort of player that attracts.
In the old days you couldn't get a game going because there were so few good players. Now you can't get a decent game going because there are so few good servers.
I am pretty sure we will figure out a way to do something about this. I'd rather lose players and servers than have the mod run with 10s spawn times and the sort of player that attracts.
In the old days you couldn't get a game going because there were so few good players. Now you can't get a decent game going because there are so few good servers.
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causticbeat
- Posts: 1070
- Joined: 2006-07-27 06:02
I played one without knowing what it was, and it was a noob fest. One of the least enjoyable PR experiences ive had, and id hate a newer player to jump in to one of those and have a negative experience, and assume that that server represents PR as a whole.
FF isnt as big of a deal, and OSF is a decent server IMO, but spawn times and kit ammounts are HUGE and def shouldnt be modable.
FF isnt as big of a deal, and OSF is a decent server IMO, but spawn times and kit ammounts are HUGE and def shouldnt be modable.
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Rick_the_new_guy
- Posts: 291
- Joined: 2006-12-01 17:01
I would like to see more options.
All these options allow the mod to be set-up more realisticaly of cource.
For example, after say five deaths, the count down timer really shoots up there.
If you die more than 10 times, your waiting about a minute and change at least.
__
IMO, the best way to regulate the server is to affect the spawn timer.
The less time one wants to wait to respawn, the more likely they will play these frag fest servers.
The more time one must wait to respawn, the more likely gamey players will stay away from this server.
I hope the PR team allows a wide range of options.
This will better seperate the arcade players from those looking for more of a sim feel.
__
IMO, the spawn timer goes by real quick. I would like longer times to wait inbetween deaths.
All these options allow the mod to be set-up more realisticaly of cource.
For example, after say five deaths, the count down timer really shoots up there.
If you die more than 10 times, your waiting about a minute and change at least.
__
IMO, the best way to regulate the server is to affect the spawn timer.
The less time one wants to wait to respawn, the more likely they will play these frag fest servers.
The more time one must wait to respawn, the more likely gamey players will stay away from this server.
I hope the PR team allows a wide range of options.
This will better seperate the arcade players from those looking for more of a sim feel.
__
IMO, the spawn timer goes by real quick. I would like longer times to wait inbetween deaths.
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.:iGi:. Eggenberg4Ever
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