making progress on v0.6
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Deadmonkiefart
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Clypp
- Posts: 2148
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Has L-AT really led to "gheymayness"? I don't mind limited kit but I do mind having to go through the request system at a main or a rally point to get it.
Question about the Insurgent Embedded: Why can't people with civilian kits request it? I think this adds an unnecessary complication to the game. Newcomers should not have to learn little things like that to be effective. (IMO) Can I ask why this is the plan?
Question about the Insurgent Embedded: Why can't people with civilian kits request it? I think this adds an unnecessary complication to the game. Newcomers should not have to learn little things like that to be effective. (IMO) Can I ask why this is the plan?
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ReadMenace
- Posts: 2567
- Joined: 2007-01-16 20:05
Promote teamwork?Clypp wrote:Has L-AT really led to "gheymayness"? I don't mind limited kit but I do mind having to go through the request system at a main or a rally point to get it.
Question about the Insurgent Embedded: Why can't people with civilian kits request it? I think this adds an unnecessary complication to the game. Newcomers should not have to learn little things like that to be effective. (IMO) Can I ask why this is the plan?
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Deadmonkiefart
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eggman
- Retired PR Developer
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- Joined: 2005-12-27 04:52
Yeah it has. APC kills squad, squad respawns 4x Light AT, kills APC. Bleh. We want to get the game to the point where squads equip themselves for a "mission" and try and keep themselves alive for long periods of time. You can aruge that "but egg it doesn't play like that on Pub servers" bit that's not going to stop us from trying to move the dynamics in that direction.Clypp wrote:Has L-AT really led to "gheymayness"? I don't mind limited kit but I do mind having to go through the request system at a main or a rally point to get it.
The Civilian is a new and visually distinct class. They cannot carry weapons and they cannot pickup kits with weapons in them. We don't ever want there to be a situation where the Civilian is armed beyond the kit we have designed for them (doesn't work with the design goals of the class). If the SF Operator spawned as a Civilian, then was granted a kit request for an SF kit they would *look* like an unarmed Civilian, but be armed as an SF class. Folks who are leading a squad of 6 should know the mechanics of the game. There's no catastrophic impact here or anything .. they just won't be granted the SF kit if they have spawned as a Civilian. And .. not sure if what we have done is going to work .. but the Civilian will either be an awful choice for or not allowed to be a squad leader.Clypp wrote: Question about the Insurgent Embedded: Why can't people with civilian kits request it? I think this adds an unnecessary complication to the game. Newcomers should not have to learn little things like that to be effective. (IMO) Can I ask why this is the plan?
wrt the Shovel it will be used by Engineers and Riflemen to construct and repair some simple facilities at the direction of the Commander.
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Deadmonkiefart
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eggman
- Retired PR Developer
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wrench is used to set up/repair some assets, shovel used to build/repair others.Deadmonkiefart wrote:Facilities as in defensive buildings/earthworks, or facilities as in commander assets?
they can throw rocksClypp wrote:Unarmed civilians? I think there is more to this than it looks like. Interesting.
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Demio
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Deadmonkiefart
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eggman
- Retired PR Developer
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[T]Terranova7
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Deadmonkiefart
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Rick_the_new_guy
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'[R-DEV wrote:eggman']Yeah it has. APC kills squad, squad respawns 4x Light AT, kills APC. Bleh. We want to get the game to the point where squads equip themselves for a "mission" and try and keep themselves alive for long periods of time. You can aruge that "but egg it doesn't play like that on Pub servers" bit that's not going to stop us from trying to move the dynamics in that direction.
This is a great call.
I love how you guys are giving the Armour a fighting chance.
__
I was playing Sunday and we were assaulting the Fishing Village, and a tank started rolling up.
No, a vanillia Spec Ops did not get behind it and put C4 on it and blow it up.
No, Guys did not spawn in with vanillia AT, and shot it all to hell with five rounds each.
What we did was blanked our jungle fatigues, jumped in a ditch and crawled away from the beast.
Felt very.... how you say... Realistic.
Again, the call to limit light AT was one more correct step toward realism.
____
Question: What will replace the Light AT out of the seven default kits?
(PO3) Marcinko_R. (BF2 PR .609) Squad Member
(CPO) Marcinko_R. (BF2 PR .609) Squad Leader
(LCDR) Marcinko_R. (BF2 PR .609) Commander
Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.htm
(CPO) Marcinko_R. (BF2 PR .609) Squad Leader
(LCDR) Marcinko_R. (BF2 PR .609) Commander
Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.htm
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eggman
- Retired PR Developer
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