Mortar Crew
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AtlantaFalcons
- Retired PR Developer
- Posts: 344
- Joined: 2006-01-12 05:48
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Darkpowder
- Posts: 1527
- Joined: 2006-08-30 22:00
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Expendable Grunt
- Posts: 4730
- Joined: 2007-03-09 01:54
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=1MD=L.Briggs
- Posts: 30
- Joined: 2007-03-10 21:41
Clou ^=1MD=L.Briggs wrote:How about you have to request the kits:
Mortar - Spotter. Loadout: Knife, Rifle, Bioc's, Field dressing. About: Spots targets with his bioc's. By pressing E he reports them to the Co-Ordination.
Mortar - Co-Ordinator. Loadout: Knife, Pistol, Mortar(Part I) Grenade, Field Dressing. About: Has the 1st part(Tube) of the mortar and set's the mortar to the right co-ordinats.
Mortar - Loader. Loadout: Knife, Pistol, Mortar(Part II), Mortar Ammo. About: Has the 2nd part(Bi-Pod) of the mortar and the ammo, he loads(and Fire's) the mortar.
The mortar has limited range.
You need these 3 kit's for a mortar team
=1st Marine Div.=
=Sniper, 2nd Platoon=
=Sniper, 2nd Platoon=
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Viper5
- Posts: 3240
- Joined: 2005-11-18 14:18
Alright everyone listen up. Im gonna lose my RPUB job for this because its supposed to be reserved for only team members.
Fastroping is in game.
To use the fastropes, be in a blackhawk and hold down ALT. Then, while still holding ALT down, move to position 4 in the blackhawk. This will put you onto the fastrope.
Fastroping is in game.
To use the fastropes, be in a blackhawk and hold down ALT. Then, while still holding ALT down, move to position 4 in the blackhawk. This will put you onto the fastrope.
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Top_Cat_AxJnAt
- Posts: 3215
- Joined: 2006-02-02 17:13
6 mins and no news yet........................if not true (jkes but..) you are a bigger AAASSSS than rhino for underesimating the importane of **** and closing a certain thread and effectively deleating a high quality fat post of mine!!!!!!!
*laser point rest gentely against VIPERs head, the aimer just waiting for the Q"
*laser point rest gentely against VIPERs head, the aimer just waiting for the Q"
Last edited by Top_Cat_AxJnAt on 2007-03-15 19:04, edited 1 time in total.
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Animalmother
- Posts: 1201
- Joined: 2006-03-26 03:31
no no, dont you see how many people out here (including me) want PLAYER controlled mortars?Expendable Grunt wrote:Instead of a moartar crew class, how about a spotter class that uses a SOFLAM drivitive; you zoom in on a target, left click to "fire" and seconds later mortar strikes come from somewhere and hit. Eng. would have to make a moarter pit beforehand. It's automated, like the arty.
Or something.
'[R-PUB wrote:MrD']the mortar is an extension of his penis and he 'ejaculates' rounds

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SethLive!
- Posts: 1582
- Joined: 2007-02-10 22:46
I tried this and i get CTD whenever i try it! is fastroping bugged?'[R-PUB wrote:Viper5']Alright everyone listen up. Im gonna lose my RPUB job for this because its supposed to be reserved for only team members.
Fastroping is in game.
To use the fastropes, be in a blackhawk and hold down ALT. Then, while still holding ALT down, move to position 4 in the blackhawk. This will put you onto the fastrope.
lol i'm not really *that* stupid
Someone please tell me that the above is irony.
Or I'll rip my own eyes out with a sardine. -[R-Mod] Masaq
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xseeyax
- Posts: 228
- Joined: 2007-03-14 20:15
This is what I imagine the mortar strike to be (maybe not as big though). Pay attention to when the Marines do a strike back at the insurgant camp http://www.liveleak.com/view?i=f736a_4507
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TayloR016
- Posts: 383
- Joined: 2007-03-11 13:55
This is a great idea to replace the artillery with seeming as artillery is unrealistic for maps on bf2. I'd say have them in place like the artillery( 2 mortars) have 2 to men to each mortar(1 setting the aim, one loading) and say if some one requested a mortar strike on a position it could only be carried out if there where guys manning a mortar or both (2 for more devastation) and if there are no guys manning the mortar the strike doesn't get carried and have a timer on it like 2 mins for example. Unlike the artillery now which just aims up and fires by its self.
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77SiCaRiO77
- Retired PR Developer
- Posts: 4982
- Joined: 2006-05-17 17:44
The Power wrote:This is a great idea to replace the artillery with seeming as artillery is unrealistic for maps on bf2..
planes and choopers are unrealistic for maps on bf2 too , hell even tanks are unrealistic .
im against the replaced arty with mortars , just add mortar , DONT replace arty with mortars
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Guerra norte
- Posts: 1666
- Joined: 2006-07-19 17:37



