PRMM .2 Changes

Project Reality announcements and development highlights.
Paladin-X
Retired PR Developer
Posts: 592
Joined: 2005-06-12 16:00

Post by Paladin-X »

If radar works the same as BF42, is it really worth adding? (IE Jets picking off snipers)
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CobraPhantom
Posts: 689
Joined: 2005-03-28 13:00

Post by CobraPhantom »

[R-DEV wrote:Paladin-X]If radar works the same as BF42, is it really worth adding? (IE Jets picking off snipers)
Hmm, interesting question. I think I'll reply once its figured out if the radar is the same as Bf42. But just a quick opinion, yes it would be worth adding. Flashing back to DC, a sniper could hide with a .50 cal in the mountains and be practically invisible, unless you roll out the Shilka or a jet to find there location. But then again, it really depends on the commanders functions and controls.
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HarbingerCMT
Posts: 29
Joined: 2005-04-29 18:04

Post by HarbingerCMT »

Great to hear about the fixes. Can't agree more with stripping the smg from the AT class. I hope that the weapons are made even more lethal and destructive in the next update. That will ensure vehicles and infantry use cover more effectively.
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Figisaacnewton
Posts: 1895
Joined: 2004-11-23 05:27

Post by Figisaacnewton »

if it works as it did in 42 where it sees everything (and in bfv where it fucking saw TUNNELS) then no its not worth adding, but if it can be configured to only pick up non static vehicles (not pick up gun emplacments) then that would be good.

imagine flares actually showing up on the radar... like in dc (or was it only dcr?)
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worst 3
Posts: 253
Joined: 2005-08-13 07:19

Post by worst 3 »

i cant wait much longer ahhh :x

ever day i think it might be out today and people will be one trying it out but then it is not and i become said

what is the E.T.A. i want to try it soo much
can you update the list with maby more things that u have changed :?
CobraPhantom
Posts: 689
Joined: 2005-03-28 13:00

Post by CobraPhantom »

worst 3 wrote:i cant wait much longer ahhh :x

ever day i think it might be out today and people will be one trying it out but then it is not and i become said

what is the E.T.A. i want to try it soo much
can you update the list with maby more things that u have changed :?
The longer you wait, the better it will be.
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BlakeJr
Retired PR Developer
Posts: 3400
Joined: 2004-09-12 12:04

Post by BlakeJr »

worst 3 wrote:what is the E.T.A.
I believe it is a terrorist organization in Spain...
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worst 3
Posts: 253
Joined: 2005-08-13 07:19

Post by worst 3 »

ETA >abbreviation estimated time of arrival. :lol:
BlakeJr
Retired PR Developer
Posts: 3400
Joined: 2004-09-12 12:04

Post by BlakeJr »

worst 3 wrote:ETA >abbreviation estimated time of arrival. :lol:
I know, but that is not as "funny" if you can use the word "funny" about a terrorist organization, as "estimated time of arrival". :lol:
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gnwbumblino
Posts: 85
Joined: 2005-08-22 11:35

Post by gnwbumblino »

Any progress??? Any dates to look forward to???

Sorry to 'go on'... but vanilla BF2 has lost my attention completely.

I'm playing singleplayer HL2 for christ's sake!!!!!!
- superb game, but not BF1942/DC


Thanks again for your hard work, just hurry up dammit!!!!

:D
Wolfmaster
Retired PR Developer
Posts: 4927
Joined: 2004-09-05 16:00

Post by Wolfmaster »

:lol: again, the devs are working hard, and they'll release it as soon as it's good enough to release.
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BlakeJr
Retired PR Developer
Posts: 3400
Joined: 2004-09-12 12:04

Post by BlakeJr »

...hehehe....
"when it's done"

:P :P :P
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CobraPhantom
Posts: 689
Joined: 2005-03-28 13:00

Post by CobraPhantom »

It will be well worth the wait
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Wolfmaster
Retired PR Developer
Posts: 4927
Joined: 2004-09-05 16:00

Post by Wolfmaster »

BlakeJr wrote:...hehehe....
"when it's done"

:P :P :P
blake i told you not to say that! :lol: :P
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Doedel
Posts: 192
Joined: 2005-08-24 02:25

Post by Doedel »

All sounds good
BUT PLEASE FTLOG GIVE THE AT GUY 1, YES, 1 MISSILE, NOT 3! Nobody in the world can carry around 3 of those friggen things, unless that's his JOB.. but the guy firing the rocket shouldn't be able to.

(I think as soon as possible you should remove the Eryx/Dragon & replace with AT4 & RPG-7.. and make Eryx/Dragon a pick-up kit!)
Grey-Fox
Posts: 3
Joined: 2005-09-06 22:55

Post by Grey-Fox »

Sounds good.Can't wait to start playing it.
Sandman_USMC
Posts: 3
Joined: 2004-09-16 17:01

Post by Sandman_USMC »

It sounds like weapons will be more powerful in this new release. Hopefully you won't have to empty 1/2 magazine just to kill someone with a rifle. That's unrealistic.

One area that needs work though is sprinting. Holding the shift key lets you sprint for about 10 seconds or so...which is totally unrealistic. This pace is good for lard ***, twinkie eating couch potatoes. The endurance needs to be kicked up a notch. I tested the Mercenaries mod and it's right on the money for what I would expect a good sprint to be.

Can you fix that too?

Cheers,
Last edited by Sandman_USMC on 2005-09-20 17:31, edited 1 time in total.
Sandman_USMC
Wolfmaster
Retired PR Developer
Posts: 4927
Joined: 2004-09-05 16:00

Post by Wolfmaster »

Sandman_USMC wrote:It sounds like weapons will be more powerful in this new release. Hopefully you won't have to empty 1/2 magazine just to kill someone with a rifle. That's unrealistic.
well that's one thing you will definetely not have to worry about! ;)
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Scribble
Posts: 69
Joined: 2005-08-11 16:00

Post by Scribble »

Would adding radar to the AA vehicles be feasable. Make the sodding radar disk that blocks your view on the Tung do some good :D
freebirdcjb
Posts: 20
Joined: 2005-09-20 19:38

Hmmm....

Post by freebirdcjb »

Maybe giving the vehicles some kind of mode to send out a series of sonar type pings and the air vehicles would show up on the screen? Just a suggestion, trying to think of what game ive seen that on before.
If I'm not back in 5 minutes, just wait longer.
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