
I've been searching bfeditor.org, etc but have come up with nothing much. I understand that the editor needs detail textures in levels\hills_of_hamgyong\editor\detailmaps, but I can only put there what I got with the map.
Another pic - notice the textures that look like they have a 64²px source in the top right:

What I would have liked to do is re-create the map in 3d studio, but that would take me way too much time, unless some1 knows how to do that efficiently.
Also, any setup/commands I can use to maximize the editor renderer quality.
Ideas?




