Question about civilians
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[-CT-] Moncai
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[-CT-] Moncai
- Posts: 43
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Rick_the_new_guy
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'[-CT- wrote: Moncai']hmm wait a minute what would happen if everyone was a civi I can see it now all us abandoning tanks etc and trying to 'knife' the civies
Round would be over in no time.
The Marine Corp would capture the flags in minutes. Civis do not affect the flag orb.
Then go back and have a good oll fashion drag net.
If you have no flags, no spawn (i think) then each civi will be hunted down and fully man-handled.
___
But your right the first weeks the Tangos will be getting their arse handed to them by the Corp.
Hopefully things will return to more normal playing.
Also, the punishment for being captued should be high in order to prevent over use.
(PO3) Marcinko_R. (BF2 PR .609) Squad Member
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CodeRedFox
- Retired PR Developer
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What I would like to see is every insurgent spawns as a civilians with no weapons. There would be pickup weapons all over the map or a insurgent leader that you could request then from. And while a civilian class (kit) the other team gets negative point for killing you. But once you request/pickup a kit then the other team can shoot you.
Kinda hard...but it would be crazy
Insurgents: Spawn Menu
Insurgent leader (AK, ammo, bomb, Weapon request!) limited spots/kits
Civilian (Movtal cocktail)
Civilian (Rock)
Civilian (Rock)
Civilian (Medic)
Civilian (triable leader look)
Civilian Request kits:
RPG kit
IED kit
Sniper Kit
Others
US team (or other)
2 second spawn time added to every Civilian kill (or something like that)
Kinda hard...but it would be crazy
Insurgents: Spawn Menu
Insurgent leader (AK, ammo, bomb, Weapon request!) limited spots/kits
Civilian (Movtal cocktail)
Civilian (Rock)
Civilian (Rock)
Civilian (Medic)
Civilian (triable leader look)
Civilian Request kits:
RPG kit
IED kit
Sniper Kit
Others
US team (or other)
2 second spawn time added to every Civilian kill (or something like that)
Last edited by CodeRedFox on 2007-03-16 06:44, edited 1 time in total.

"apcs, like dogs can't look up" - Dr2B Rudd
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eggman
- Retired PR Developer
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noir-colombia-
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- Joined: 2006-11-18 19:29
i like the idea above.
i was thinking alot about this idea and i like it, players will not gonna spawn as a civilan so often because, people likes to shoot.
i really like the idea now.
BUT WE NEED AUTOMATED SWAPPING TEAMS ON SERVERS!!!
i was thinking alot about this idea and i like it, players will not gonna spawn as a civilan so often because, people likes to shoot.
i really like the idea now.
BUT WE NEED AUTOMATED SWAPPING TEAMS ON SERVERS!!!
Last edited by noir-colombia- on 2007-03-16 06:59, edited 1 time in total.
El_Vikingo said: I only like 100% colombian. Leo said:colombian goodness
please visit:
industrial music inside.
http://www.myspace.com/manonthelivingroad
please visit:
industrial music inside.
http://www.myspace.com/manonthelivingroad
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noir-colombia-
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by the way, we can expect more slots on a server (instead of 64 player slots, we wil see 79 slots?)
El_Vikingo said: I only like 100% colombian. Leo said:colombian goodness
please visit:
industrial music inside.
http://www.myspace.com/manonthelivingroad
please visit:
industrial music inside.
http://www.myspace.com/manonthelivingroad
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noir-colombia-
- Posts: 589
- Joined: 2006-11-18 19:29
answers?
El_Vikingo said: I only like 100% colombian. Leo said:colombian goodness
please visit:
industrial music inside.
http://www.myspace.com/manonthelivingroad
please visit:
industrial music inside.
http://www.myspace.com/manonthelivingroad
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Rick_the_new_guy
- Posts: 291
- Joined: 2006-12-01 17:01
noir-colombia- wrote:by the way, we can expect more slots on a server (instead of 64 player slots, we wil see 79 slots?)
Man more slots would be nice. Dunno if it could be coded or not.
Why the odd number?
____
I supose the assault by the Corp will be a surprise one in order to catch as many tangos as they can before they slip out of the city.
Will the mission briefing change for Al Bas to be more realistic. I never was a big fan of the tanks the tangos had.
A good tactic the insurg could do is have the civi as point man (walking a good 20-75 meters in front) when heading somewhere on foot.
This would be a complete female dog for the Corp.
Forcing the Corp to stop and assess the situation before firing will be a nice advantage for the tangos.
Example, a couple of humans run across a street while an APC is down the road. The gunner zooms in and trys to identify them, by the time he reliazes they are hostile they have already made it to the other side of the street.
That's what it is like in such battlefield conditions. You do not know if it is a mother and her kid running home or whatever, or a high ranking dude for the tangos.
____
Another tactic would be to simply go solo and keep the Corp honest.
What I plan on doing is walking up toward the VCP where the Corp start out. If they kill me, they lose assests and the war on terror gets harder for them. If they let me be, I get good intel. If they chase me down, that is a few less grunts assaulting CPs.
___
Another kick arse thing to do is let the Civis have the motor bikes and park them in an alley, then walk around on the streets making a scene. When a Corp patrol arives, they run to the alley and jump on their bike and steal away into the inner city, again, less Devil Dogs on assaulting the flag orbs.
___
What the Corp will need are good SLs who know when to arrest some civs and when to assault the orbs.
Maybe the Corp should have a police squad to go check out civi disturbances.
(PO3) Marcinko_R. (BF2 PR .609) Squad Member
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(LCDR) Marcinko_R. (BF2 PR .609) Commander
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noir-colombia-
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lol i just tought on the 15 number
El_Vikingo said: I only like 100% colombian. Leo said:colombian goodness
please visit:
industrial music inside.
http://www.myspace.com/manonthelivingroad
please visit:
industrial music inside.
http://www.myspace.com/manonthelivingroad
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El_Vikingo
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SethLive!
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Rick_the_new_guy
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El_Vikingo wrote:thats exactly why he used the number.
Of cource, so the option to switch is there?
Not used to that set-up.
(PO3) Marcinko_R. (BF2 PR .609) Squad Member
(CPO) Marcinko_R. (BF2 PR .609) Squad Leader
(LCDR) Marcinko_R. (BF2 PR .609) Commander
Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
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(CPO) Marcinko_R. (BF2 PR .609) Squad Leader
(LCDR) Marcinko_R. (BF2 PR .609) Commander
Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
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Deadmonkiefart
- Posts: 632
- Joined: 2007-02-06 04:33
They should be able to pick up kits of fallen soldiers. Just like IRL a civillian can suddenly decide to join the insurgency. That is basically what insurgents are, disgruntled civilians that turn violent.Saobh wrote:I believe they are not able to pick up any kits. Otherwise they would be civy one second and RPG the next![]()
For now they shouldn't be able to use vehicles also, lets keep this simple for now.
Tho it would be nice if they could moon the troops![]()
Last edited by Deadmonkiefart on 2007-03-26 04:19, edited 1 time in total.
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PlayPR!
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Rick_the_new_guy wrote: 3. They have their own cars that seat about four. The tangos can get inside and drive them also, but there is no sun roof, so they cannot shoot out of it. No one can spawn in on this car.
Maybe a taxi cab, lol.
lol Maybe I'll get to try out my PIT skills from watchin all those cop shows!





